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1.1 ! root 1: /* Parameters for execution on a Sun, for GDB, the GNU debugger. ! 2: Copyright (C) 1986, 1987 Free Software Foundation, Inc. ! 3: ! 4: GDB is distributed in the hope that it will be useful, but WITHOUT ANY ! 5: WARRANTY. No author or distributor accepts responsibility to anyone ! 6: for the consequences of using it or for whether it serves any ! 7: particular purpose or works at all, unless he says so in writing. ! 8: Refer to the GDB General Public License for full details. ! 9: ! 10: Everyone is granted permission to copy, modify and redistribute GDB, ! 11: but only under the conditions described in the GDB General Public ! 12: License. A copy of this license is supposed to have been given to you ! 13: along with GDB so you can know your rights and responsibilities. It ! 14: should be in a file named COPYING. Among other things, the copyright ! 15: notice and this notice must be preserved on all copies. ! 16: ! 17: In other words, go ahead and share GDB, but don't try to stop ! 18: anyone else from sharing it farther. Help stamp out software hoarding! ! 19: */ ! 20: ! 21: #ifndef sun2 ! 22: #define sun2 ! 23: #endif ! 24: ! 25: /* Define this if the C compiler puts an underscore at the front ! 26: of external names before giving them to the linker. */ ! 27: ! 28: #define NAMES_HAVE_UNDERSCORE ! 29: ! 30: /* Debugger information will be in DBX format. */ ! 31: ! 32: #define READ_DBX_FORMAT ! 33: ! 34: /* Offset from address of function to start of its code. ! 35: Zero on most machines. */ ! 36: ! 37: #define FUNCTION_START_OFFSET 0 ! 38: ! 39: /* Advance PC across any function entry prologue instructions ! 40: to reach some "real" code. */ ! 41: ! 42: #define SKIP_PROLOGUE(pc) \ ! 43: { register int op = read_memory_integer (pc, 2); \ ! 44: if (op == 0047126) \ ! 45: pc += 4; /* Skip link #word */ \ ! 46: else if (op == 0044016) \ ! 47: pc += 6; /* Skip link #long */ \ ! 48: } ! 49: ! 50: /* Immediately after a function call, return the saved pc. ! 51: Can't go through the frames for this because on some machines ! 52: the new frame is not set up until the new function executes ! 53: some instructions. */ ! 54: ! 55: #define SAVED_PC_AFTER_CALL(frame) \ ! 56: read_memory_integer (read_register (SP_REGNUM), 4) ! 57: ! 58: /* This is the amount to subtract from u.u_ar0 ! 59: to get the offset in the core file of the register values. */ ! 60: ! 61: #define KERNEL_U_ADDR 0x2800 ! 62: ! 63: /* Address of end of stack space. */ ! 64: ! 65: #define STACK_END_ADDR 0x1000000 ! 66: ! 67: /* Stack grows downward. */ ! 68: ! 69: #define INNER_THAN < ! 70: ! 71: /* Sequence of bytes for breakpoint instruction. */ ! 72: ! 73: #define BREAKPOINT {0x4e, 0x4f} ! 74: ! 75: /* Amount PC must be decremented by after a breakpoint. ! 76: This is often the number of bytes in BREAKPOINT ! 77: but not always. */ ! 78: ! 79: #define DECR_PC_AFTER_BREAK 2 ! 80: ! 81: /* Nonzero if instruction at PC is a return instruction. */ ! 82: ! 83: #define ABOUT_TO_RETURN(pc) (read_memory_integer (pc, 2) == 0x4e75) ! 84: ! 85: /* Return 1 if P points to an invalid floating point value. */ ! 86: ! 87: #define INVALID_FLOAT(p, len) 0 /* Just a first guess; not checked */ ! 88: ! 89: /* Say how long registers are. */ ! 90: ! 91: #define REGISTER_TYPE long ! 92: ! 93: /* Number of machine registers */ ! 94: ! 95: #define NUM_REGS 18 ! 96: ! 97: /* Number that are really general registers */ ! 98: ! 99: #define NUM_GENERAL_REGS 16 ! 100: ! 101: /* Initializer for an array of names of registers. ! 102: There should be NUM_REGS strings in this initializer. */ ! 103: ! 104: #define REGISTER_NAMES {"d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "a0", "a1", "a2", "a3", "a4", "a5", "fp", "sp", "ps", "pc"} ! 105: ! 106: /* Register numbers of various important registers. ! 107: Note that some of these values are "real" register numbers, ! 108: and correspond to the general registers of the machine, ! 109: and some are "phony" register numbers which are too large ! 110: to be actual register numbers as far as the user is concerned ! 111: but do serve to get the desired values when passed to read_register. */ ! 112: ! 113: #define FP_REGNUM 14 /* Contains address of executing stack frame */ ! 114: #define SP_REGNUM 15 /* Contains address of top of stack */ ! 115: #define PS_REGNUM 16 /* Contains processor status */ ! 116: #define PC_REGNUM 17 /* Contains program counter */ ! 117: ! 118: /* Total amount of space needed to store our copies of the machine's ! 119: register state, the array `registers'. */ ! 120: #define REGISTER_BYTES (16*4+8) ! 121: ! 122: /* Index within `registers' of the first byte of the space for ! 123: register N. */ ! 124: ! 125: #define REGISTER_BYTE(N) ((N) * 4) ! 126: ! 127: /* Number of bytes of storage in the actual machine representation ! 128: for register N. On the 68000, all regs are 4 bytes. */ ! 129: ! 130: #define REGISTER_RAW_SIZE(N) 4 ! 131: ! 132: /* Number of bytes of storage in the program's representation ! 133: for register N. On the 68000, all regs are 4 bytes. */ ! 134: ! 135: #define REGISTER_VIRTUAL_SIZE(N) 4 ! 136: ! 137: /* Largest value REGISTER_RAW_SIZE can have. */ ! 138: ! 139: #define MAX_REGISTER_RAW_SIZE 4 ! 140: ! 141: /* Largest value REGISTER_VIRTUAL_SIZE can have. */ ! 142: ! 143: #define MAX_REGISTER_VIRTUAL_SIZE 4 ! 144: ! 145: /* Nonzero if register N requires conversion ! 146: from raw format to virtual format. */ ! 147: ! 148: #define REGISTER_CONVERTIBLE(N) 0 ! 149: ! 150: /* Convert data from raw format for register REGNUM ! 151: to virtual format for register REGNUM. */ ! 152: ! 153: #define REGISTER_CONVERT_TO_VIRTUAL(REGNUM,FROM,TO) bcopy ((FROM), (TO), 4); ! 154: ! 155: /* Convert data from virtual format for register REGNUM ! 156: to raw format for register REGNUM. */ ! 157: ! 158: #define REGISTER_CONVERT_TO_RAW(REGNUM,FROM,TO) bcopy ((FROM), (TO), 4); ! 159: ! 160: /* Return the GDB type object for the "standard" data type ! 161: of data in register N. */ ! 162: ! 163: #define REGISTER_VIRTUAL_TYPE(N) builtin_type_int ! 164: ! 165: /* Extract from an array REGBUF containing the (raw) register state ! 166: a function return value of type TYPE, and copy that, in virtual format, ! 167: into VALBUF. */ ! 168: ! 169: #define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \ ! 170: bcopy (REGBUF, VALBUF, TYPE_LENGTH (TYPE)) ! 171: ! 172: /* Write into appropriate registers a function return value ! 173: of type TYPE, given in virtual format. */ ! 174: ! 175: #define STORE_RETURN_VALUE(TYPE,VALBUF) \ ! 176: write_register_bytes (0, VALBUF, TYPE_LENGTH (TYPE)) ! 177: ! 178: /* Extract from an array REGBUF containing the (raw) register state ! 179: the address in which a function should return its structure value, ! 180: as a CORE_ADDR (or an expression that can be used as one). */ ! 181: ! 182: #define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) (*(int *)(REGBUF)) ! 183: ! 184: /* This is a piece of magic that is given a register number REGNO ! 185: and as BLOCKEND the address in the system of the end of the user structure ! 186: and stores in ADDR the address in the kernel or core dump ! 187: of that register. */ ! 188: ! 189: #define REGISTER_U_ADDR(addr, blockend, regno) \ ! 190: { addr = blockend + regno * 4; } ! 191: ! 192: /* Describe the pointer in each stack frame to the previous stack frame ! 193: (its caller). */ ! 194: ! 195: /* FRAME_CHAIN takes a frame's nominal address ! 196: and produces the frame's chain-pointer. ! 197: ! 198: FRAME_CHAIN_COMBINE takes the chain pointer and the frame's nominal address ! 199: and produces the nominal address of the caller frame. ! 200: ! 201: However, if FRAME_CHAIN_VALID returns zero, ! 202: it means the given frame is the outermost one and has no caller. ! 203: In that case, FRAME_CHAIN_COMBINE is not used. */ ! 204: ! 205: /* In the case of the Sun, the frame's nominal address ! 206: is the address of a 4-byte word containing the calling frame's address. */ ! 207: ! 208: #define FRAME_CHAIN(thisframe) (read_memory_integer (thisframe, 4)) ! 209: ! 210: #define FRAME_CHAIN_VALID(chain, thisframe) \ ! 211: (chain != 0 && (FRAME_SAVED_PC (thisframe) >= first_object_file_end)) ! 212: ! 213: #define FRAME_CHAIN_COMBINE(chain, thisframe) (chain) ! 214: ! 215: /* Define other aspects of the stack frame. */ ! 216: ! 217: #define FRAME_SAVED_PC(frame) (read_memory_integer (frame + 4, 4)) ! 218: ! 219: #define FRAME_ARGS_ADDRESS(fi) (fi.frame) ! 220: ! 221: #define FRAME_LOCALS_ADDRESS(fi) (fi.frame) ! 222: ! 223: /* Set VAL to the number of args passed to frame described by FI. ! 224: Can set VAL to -1, meaning no way to tell. */ ! 225: ! 226: /* We can't tell how many args there are ! 227: now that the C compiler delays popping them. */ ! 228: #define FRAME_NUM_ARGS(val,fi) (val = -1) ! 229: ! 230: #if 0 ! 231: #define FRAME_NUM_ARGS(val, fi) \ ! 232: { register CORE_ADDR pc = FRAME_SAVED_PC (fi.frame); \ ! 233: register int insn = 0177777 & read_memory_integer (pc, 2); \ ! 234: val = 0; \ ! 235: if (insn == 0047757 || insn == 0157374) /* lea W(sp),sp or addaw #W,sp */ \ ! 236: val = read_memory_integer (pc + 2, 2); \ ! 237: else if ((insn & 0170777) == 0050217 /* addql #N, sp */ \ ! 238: || (insn & 0170777) == 0050117) /* addqw */ \ ! 239: { val = (insn >> 9) & 7; if (val == 0) val = 8; } \ ! 240: else if (insn == 0157774) /* addal #WW, sp */ \ ! 241: val = read_memory_integer (pc + 2, 4); \ ! 242: val >>= 2; } ! 243: #endif ! 244: ! 245: /* Return number of bytes at start of arglist that are not really args. */ ! 246: ! 247: #define FRAME_ARGS_SKIP 8 ! 248: ! 249: /* Put here the code to store, into a struct frame_saved_regs, ! 250: the addresses of the saved registers of frame described by FRAME_INFO. ! 251: This includes special registers such as pc and fp saved in special ! 252: ways in the stack frame. sp is even more special: ! 253: the address we return for it IS the sp for the next frame. */ ! 254: ! 255: #define FRAME_FIND_SAVED_REGS(frame_info, frame_saved_regs) \ ! 256: { register int regnum; \ ! 257: register int regmask; \ ! 258: register CORE_ADDR next_addr; \ ! 259: register CORE_ADDR pc; \ ! 260: bzero (&frame_saved_regs, sizeof frame_saved_regs); \ ! 261: if ((frame_info).pc >= (frame_info).frame - CALL_DUMMY_LENGTH - FP_REGNUM*4 - 4 \ ! 262: && (frame_info).pc <= (frame_info).frame) \ ! 263: { next_addr = (frame_info).frame; \ ! 264: pc = (frame_info).frame - CALL_DUMMY_LENGTH - FP_REGNUM * 4 - 4; }\ ! 265: else \ ! 266: { pc = get_pc_function_start ((frame_info).pc); \ ! 267: /* Verify we have a link a6 instruction next; \ ! 268: if not we lose. If we win, find the address above the saved \ ! 269: regs using the amount of storage from the link instruction. */\ ! 270: if (044016 == read_memory_integer (pc, 2)) \ ! 271: next_addr = (frame_info).frame + read_memory_integer (pc += 2, 4), pc+=4; \ ! 272: else if (047126 == read_memory_integer (pc, 2)) \ ! 273: next_addr = (frame_info).frame + read_memory_integer (pc += 2, 2), pc+=2; \ ! 274: else goto lose; \ ! 275: /* If have an addal #-n, sp next, adjust next_addr. */ \ ! 276: if ((0177777 & read_memory_integer (pc, 2)) == 0157774) \ ! 277: next_addr += read_memory_integer (pc += 2, 4), pc += 4; \ ! 278: } \ ! 279: /* next should be a moveml to (sp) or -(sp) or a movl r,-(sp) */ \ ! 280: regmask = read_memory_integer (pc + 2, 2); \ ! 281: if (0044327 == read_memory_integer (pc, 2)) \ ! 282: { pc += 4; /* Regmask's low bit is for register 0, the first written */ \ ! 283: for (regnum = 0; regnum < 16; regnum++, regmask >>= 1) \ ! 284: if (regmask & 1) \ ! 285: (frame_saved_regs).regs[regnum] = (next_addr += 4) - 4; } \ ! 286: else if (0044347 == read_memory_integer (pc, 2)) \ ! 287: { pc += 4; /* Regmask's low bit is for register 15, the first pushed */ \ ! 288: for (regnum = 15; regnum >= 0; regnum--, regmask >>= 1) \ ! 289: if (regmask & 1) \ ! 290: (frame_saved_regs).regs[regnum] = (next_addr -= 4); } \ ! 291: else if (0x2f00 == 0xfff0 & read_memory_integer (pc, 2)) \ ! 292: { regnum = 0xf & read_memory_integer (pc, 2); pc += 2; \ ! 293: (frame_saved_regs).regs[regnum] = (next_addr -= 4); } \ ! 294: /* clrw -(sp); movw ccr,-(sp) may follow. */ \ ! 295: if (0x426742e7 == read_memory_integer (pc, 4)) \ ! 296: (frame_saved_regs).regs[PS_REGNUM] = (next_addr -= 4); \ ! 297: lose: ; \ ! 298: (frame_saved_regs).regs[SP_REGNUM] = (frame_info).frame + 8; \ ! 299: (frame_saved_regs).regs[FP_REGNUM] = (frame_info).frame; \ ! 300: (frame_saved_regs).regs[PC_REGNUM] = (frame_info).frame + 4; \ ! 301: } ! 302: ! 303: /* Things needed for making the inferior call functions. */ ! 304: ! 305: /* Push an empty stack frame, to record the current PC, etc. */ ! 306: ! 307: #define PUSH_DUMMY_FRAME \ ! 308: { register CORE_ADDR sp = read_register (SP_REGNUM);\ ! 309: register int regnum; \ ! 310: sp = push_word (sp, read_register (PC_REGNUM)); \ ! 311: sp = push_word (sp, read_register (FP_REGNUM)); \ ! 312: write_register (FP_REGNUM, sp); \ ! 313: for (regnum = FP_REGNUM - 1; regnum >= 0; regnum--) \ ! 314: sp = push_word (sp, read_register (regnum)); \ ! 315: sp = push_word (sp, read_register (PS_REGNUM)); \ ! 316: write_register (SP_REGNUM, sp); } ! 317: ! 318: /* Discard from the stack the innermost frame, restoring all registers. */ ! 319: ! 320: #define POP_FRAME \ ! 321: { register CORE_ADDR fp = read_register (FP_REGNUM); \ ! 322: register int regnum; \ ! 323: struct frame_saved_regs fsr; \ ! 324: struct frame_info fi; \ ! 325: fi = get_frame_info (fp); \ ! 326: get_frame_saved_regs (&fi, &fsr); \ ! 327: for (regnum = FP_REGNUM - 1; regnum >= 0; regnum--) \ ! 328: if (fsr.regs[regnum]) \ ! 329: write_register (regnum, read_memory_integer (fsr.regs[regnum], 4)); \ ! 330: if (fsr.regs[PS_REGNUM]) \ ! 331: write_register (PS_REGNUM, read_memory_integer (fsr.regs[PS_REGNUM], 4)); \ ! 332: write_register (FP_REGNUM, read_memory_integer (fp, 4)); \ ! 333: write_register (PC_REGNUM, read_memory_integer (fp + 4, 4)); \ ! 334: write_register (SP_REGNUM, fp + 8); \ ! 335: } ! 336: ! 337: /* This sequence of words is the instructions ! 338: moveml 0xfffc,-(sp) ! 339: clrw -(sp) ! 340: movew ccr,-(sp) ! 341: /..* The arguments are pushed at this point by GDB; ! 342: no code is needed in the dummy for this. ! 343: The CALL_DUMMY_START_OFFSET gives the position of ! 344: the following jsr instruction. *../ ! 345: jsr @#32323232 ! 346: addl #69696969,sp ! 347: bpt ! 348: nop ! 349: Note this is 24 bytes. ! 350: We actually start executing at the jsr, since the pushing of the ! 351: registers is done by PUSH_DUMMY_FRAME. If this were real code, ! 352: the arguments for the function called by the jsr would be pushed ! 353: between the moveml and the jsr, and we could allow it to execute through. ! 354: But the arguments have to be pushed by GDB after the PUSH_DUMMY_FRAME is done, ! 355: and we cannot allow the moveml to push the registers again lest they be ! 356: taken for the arguments. */ ! 357: ! 358: #define CALL_DUMMY {0x48e7fffc, 0x426742e7, 0x4eb93232, 0x3232dffc, 0x69696969, 0x4e4f4e71} ! 359: ! 360: #define CALL_DUMMY_LENGTH 24 ! 361: ! 362: #define CALL_DUMMY_START_OFFSET 8 ! 363: ! 364: /* Insert the specified number of args and function address ! 365: into a call sequence of the above form stored at DUMMYNAME. */ ! 366: ! 367: #define FIX_CALL_DUMMY(dummyname, fun, nargs) \ ! 368: { *(int *)((char *) dummyname + 16) = nargs * 4; \ ! 369: *(int *)((char *) dummyname + 10) = fun; } ! 370: ! 371: /* Interface definitions for kernel debugger KDB. */ ! 372: ! 373: /* Map machine fault codes into signal numbers. ! 374: First subtract 0, divide by 4, then index in a table. ! 375: Faults for which the entry in this table is 0 ! 376: are not handled by KDB; the program's own trap handler ! 377: gets to handle then. */ ! 378: ! 379: #define FAULT_CODE_ORIGIN 0 ! 380: #define FAULT_CODE_UNITS 4 ! 381: #define FAULT_TABLE \ ! 382: { 0, 0, 0, 0, SIGTRAP, 0, 0, 0, \ ! 383: 0, SIGTRAP, 0, 0, 0, 0, 0, SIGKILL, \ ! 384: 0, 0, 0, 0, 0, 0, 0, 0, \ ! 385: SIGILL } ! 386: ! 387: /* Start running with a stack stretching from BEG to END. ! 388: BEG and END should be symbols meaningful to the assembler. ! 389: This is used only for kdb. */ ! 390: ! 391: #define INIT_STACK(beg, end) \ ! 392: { asm (".globl end"); \ ! 393: asm ("movel $ end, sp"); \ ! 394: asm ("clrl fp"); } ! 395: ! 396: /* Push the frame pointer register on the stack. */ ! 397: #define PUSH_FRAME_PTR \ ! 398: asm ("movel fp, -(sp)"); ! 399: ! 400: /* Copy the top-of-stack to the frame pointer register. */ ! 401: #define POP_FRAME_PTR \ ! 402: asm ("movl (sp), fp"); ! 403: ! 404: /* After KDB is entered by a fault, push all registers ! 405: that GDB thinks about (all NUM_REGS of them), ! 406: so that they appear in order of ascending GDB register number. ! 407: The fault code will be on the stack beyond the last register. */ ! 408: ! 409: #define PUSH_REGISTERS \ ! 410: { asm ("clrw -(sp)"); \ ! 411: asm ("pea 10(sp)"); \ ! 412: asm ("movem $ 0xfffe,-(sp)"); } ! 413: ! 414: /* Assuming the registers (including processor status) have been ! 415: pushed on the stack in order of ascending GDB register number, ! 416: restore them and return to the address in the saved PC register. */ ! 417: ! 418: #define POP_REGISTERS \ ! 419: { asm ("subil $8,28(sp)"); \ ! 420: asm ("movem (sp),$ 0xffff"); \ ! 421: asm ("rte"); }
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