Annotation of 43BSDReno/contrib/emacs-18.55/gdb/obstack.h, revision 1.1

1.1     ! root        1: /* obstack.h - object stack macros
        !             2:    Copyright (C) 1988 Free Software Foundation, Inc.
        !             3: 
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        !             5: 
        !             6:   BECAUSE THIS PROGRAM IS LICENSED FREE OF CHARGE, WE PROVIDE ABSOLUTELY
        !             7: NO WARRANTY, TO THE EXTENT PERMITTED BY APPLICABLE STATE LAW.  EXCEPT
        !             8: WHEN OTHERWISE STATED IN WRITING, FREE SOFTWARE FOUNDATION, INC,
        !             9: RICHARD M. STALLMAN AND/OR OTHER PARTIES PROVIDE THIS PROGRAM "AS IS"
        !            10: WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
        !            11: BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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        !            14: DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
        !            15: CORRECTION.
        !            16: 
        !            17:  IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW WILL RICHARD M.
        !            18: STALLMAN, THE FREE SOFTWARE FOUNDATION, INC., AND/OR ANY OTHER PARTY
        !            19: WHO MAY MODIFY AND REDISTRIBUTE THIS PROGRAM AS PERMITTED BELOW, BE
        !            20: LIABLE TO YOU FOR DAMAGES, INCLUDING ANY LOST PROFITS, LOST MONIES, OR
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        !            27: 
        !            28:                GENERAL PUBLIC LICENSE TO COPY
        !            29: 
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        !            31: as you receive it, in any medium, provided that you conspicuously and
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        !            33:  (C) 1988 Free Software Foundation, Inc."; and include following the
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        !            35: and of this License.  You may charge a distribution fee for the
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        !            38:   2. You may modify your copy or copies of this source file or
        !            39: any portion of it, and copy and distribute such modifications under
        !            40: the terms of Paragraph 1 above, provided that you also do the following:
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        !            53:     transferring a copy, and you may at your option offer warranty
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        !            56: Mere aggregation of another unrelated program with this program (or its
        !            57: derivative) on a volume of a storage or distribution medium does not bring
        !            58: the other program under the scope of these terms.
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        !            60:   3. You may copy and distribute this program or any portion of it in
        !            61: compiled, executable or object code form under the terms of Paragraphs
        !            62: 1 and 2 above provided that you do the following:
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        !            65:     source code, which must be distributed under the terms of
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        !            69:     years, to give any third party free (except for a nominal
        !            70:     shipping charge) a complete machine-readable copy of the
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        !            76:     allowed only for noncommercial distribution and only if you
        !            77:     received the program in object code or executable form alone.)
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        !            79: For an executable file, complete source code means all the source code for
        !            80: all modules it contains; but, as a special exception, it need not include
        !            81: source code for modules which are standard libraries that accompany the
        !            82: operating system on which the executable file runs.
        !            83: 
        !            84:   4. You may not copy, sublicense, distribute or transfer this program
        !            85: except as expressly provided under this License Agreement.  Any attempt
        !            86: otherwise to copy, sublicense, distribute or transfer this program is void and
        !            87: your rights to use the program under this License agreement shall be
        !            88: automatically terminated.  However, parties who have received computer
        !            89: software programs from you with this License Agreement will not have
        !            90: their licenses terminated so long as such parties remain in full compliance.
        !            91: 
        !            92:   5. If you wish to incorporate parts of this program into other free
        !            93: programs whose distribution conditions are different, write to the Free
        !            94: Software Foundation at 675 Mass Ave, Cambridge, MA 02139.  We have not yet
        !            95: worked out a simple rule that can be stated here, but we will often permit
        !            96: this.  We will be guided by the two goals of preserving the free status of
        !            97: all derivatives our free software and of promoting the sharing and reuse of
        !            98: software.
        !            99: 
        !           100: 
        !           101: In other words, you are welcome to use, share and improve this program.
        !           102: You are forbidden to forbid anyone else to use, share and improve
        !           103: what you give them.   Help stamp out software-hoarding!  */
        !           104: 
        !           105: 
        !           106: /* Summary:
        !           107: 
        !           108: All the apparent functions defined here are macros. The idea
        !           109: is that you would use these pre-tested macros to solve a
        !           110: very specific set of problems, and they would run fast.
        !           111: Caution: no side-effects in arguments please!! They may be
        !           112: evaluated MANY times!!
        !           113: 
        !           114: These macros operate a stack of objects.  Each object starts life
        !           115: small, and may grow to maturity.  (Consider building a word syllable
        !           116: by syllable.)  An object can move while it is growing.  Once it has
        !           117: been "finished" it never changes address again.  So the "top of the
        !           118: stack" is typically an immature growing object, while the rest of the
        !           119: stack is of mature, fixed size and fixed address objects.
        !           120: 
        !           121: These routines grab large chunks of memory, using a function you
        !           122: supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
        !           123: by calling `obstack_chunk_free'.  You must define them and declare
        !           124: them before using any obstack macros.
        !           125: 
        !           126: Each independent stack is represented by a `struct obstack'.
        !           127: Each of the obstack macros expects a pointer to such a structure
        !           128: as the first argument.
        !           129: 
        !           130: One motivation for this package is the problem of growing char strings
        !           131: in symbol tables.  Unless you are "facist pig with a read-only mind"
        !           132: [Gosper's immortal quote from HAKMEM item 154, out of context] you
        !           133: would not like to put any arbitrary upper limit on the length of your
        !           134: symbols.
        !           135: 
        !           136: In practice this often means you will build many short symbols and a
        !           137: few long symbols.  At the time you are reading a symbol you don't know
        !           138: how long it is.  One traditional method is to read a symbol into a
        !           139: buffer, realloc()ating the buffer every time you try to read a symbol
        !           140: that is longer than the buffer.  This is beaut, but you still will
        !           141: want to copy the symbol from the buffer to a more permanent
        !           142: symbol-table entry say about half the time.
        !           143: 
        !           144: With obstacks, you can work differently.  Use one obstack for all symbol
        !           145: names.  As you read a symbol, grow the name in the obstack gradually.
        !           146: When the name is complete, finalize it.  Then, if the symbol exists already,
        !           147: free the newly read name.
        !           148: 
        !           149: The way we do this is to take a large chunk, allocating memory from
        !           150: low addresses.  When you want to build a aymbol in the chunk you just
        !           151: add chars above the current "high water mark" in the chunk.  When you
        !           152: have finished adding chars, because you got to the end of the symbol,
        !           153: you know how long the chars are, and you can create a new object.
        !           154: Mostly the chars will not burst over the highest address of the chunk,
        !           155: because you would typically expect a chunk to be (say) 100 times as
        !           156: long as an average object.
        !           157: 
        !           158: In case that isn't clear, when we have enough chars to make up
        !           159: the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
        !           160: so we just point to it where it lies.  No moving of chars is
        !           161: needed and this is the second win: potentially long strings need
        !           162: never be explicitly shuffled. Once an object is formed, it does not
        !           163: change its address during its lifetime.
        !           164: 
        !           165: When the chars burst over a chunk boundary, we allocate a larger
        !           166: chunk, and then copy the partly formed object from the end of the old
        !           167: chunk to the beggining of the new larger chunk.  We then carry on
        !           168: accreting characters to the end of the object as we normaly would.
        !           169: 
        !           170: A special macro is provided to add a single char at a time to a
        !           171: growing object.  This allows the use of register variables, which
        !           172: break the ordinary 'growth' macro.
        !           173: 
        !           174: Summary:
        !           175:        We allocate large chunks.
        !           176:        We carve out one object at a time from the current chunk.
        !           177:        Once carved, an object never moves.
        !           178:        We are free to append data of any size to the currently
        !           179:          growing object.
        !           180:        Exactly one object is growing in an obstack at any one time.
        !           181:        You can run one obstack per control block.
        !           182:        You may have as many control blocks as you dare.
        !           183:        Because of the way we do it, you can `unwind' a obstack
        !           184:          back to a previous state. (You may remove objects much
        !           185:          as you would with a stack.)
        !           186: */
        !           187: 
        !           188: 
        !           189: /* Don't do the contents of this file more than once.  */
        !           190: 
        !           191: #ifndef __OBSTACKS__
        !           192: #define __OBSTACKS__
        !           193: 
        !           194: /* We use subtraction of (char *)0 instead of casting to int
        !           195:    because on word-addressable machines a simple cast to int
        !           196:    may ignore the byte-within-word field of the pointer.  */
        !           197: 
        !           198: #ifndef __PTR_TO_INT
        !           199: #define __PTR_TO_INT(P) ((P) - (char *)0)
        !           200: #endif
        !           201: 
        !           202: #ifndef __INT_TO_PTR
        !           203: #define __INT_TO_PTR(P) ((P) + (char *)0)
        !           204: #endif
        !           205: 
        !           206: struct _obstack_chunk          /* Lives at front of each chunk. */
        !           207: {
        !           208:   char  *limit;                        /* 1 past end of this chunk */
        !           209:   struct _obstack_chunk *prev; /* address of prior chunk or NULL */
        !           210:   char contents[4];            /* objects begin here */
        !           211: };
        !           212: 
        !           213: struct obstack         /* control current object in current chunk */
        !           214: {
        !           215:   long chunk_size;             /* preferred size to allocate chunks in */
        !           216:   struct _obstack_chunk* chunk;        /* address of current struct obstack_chunk */
        !           217:   char *object_base;           /* address of object we are building */
        !           218:   char *next_free;             /* where to add next char to current object */
        !           219:   char *chunk_limit;           /* address of char after current chunk */
        !           220:   int  temp;                   /* Temporary for some macros.  */
        !           221:   int   alignment_mask;                /* Mask of alignment for each object. */
        !           222:   struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
        !           223:   void (*freefun) ();          /* User's function to free a chunk.  */
        !           224: };
        !           225: 
        !           226: #ifdef __STDC__
        !           227: 
        !           228: /* Do the function-declarations after the structs
        !           229:    but before defining the macros.  */
        !           230: 
        !           231: void obstack_init (struct obstack *obstack);
        !           232: 
        !           233: void * obstack_alloc (struct obstack *obstack, int size);
        !           234: 
        !           235: void * obstack_copy (struct obstack *obstack, void *address, int size);
        !           236: void * obstack_copy0 (struct obstack *obstack, void *address, int size);
        !           237: 
        !           238: void obstack_free (struct obstack *obstack, void *block);
        !           239: 
        !           240: void obstack_blank (struct obstack *obstack, int size);
        !           241: 
        !           242: void obstack_grow (struct obstack *obstack, void *data, int size);
        !           243: void obstack_grow0 (struct obstack *obstack, void *data, int size);
        !           244: 
        !           245: void obstack_1grow (struct obstack *obstack, int data_char);
        !           246: 
        !           247: void * obstack_finish (struct obstack *obstack);
        !           248: 
        !           249: int obstack_object_size (struct obstack *obstack);
        !           250: 
        !           251: int obstack_room (struct obstack *obstack);
        !           252: void obstack_1grow_fast (struct obstack *obstack, int data_char);
        !           253: void obstack_blank_fast (struct obstack *obstack, int size);
        !           254: 
        !           255: void * obstack_base (struct obstack *obstack);
        !           256: void * obstack_next_free (struct obstack *obstack);
        !           257: int obstack_alignment_mask (struct obstack *obstack);
        !           258: int obstack_chunk_size (struct obstack *obstack);
        !           259: 
        !           260: #endif /* __STDC__ */
        !           261: 
        !           262: /* Non-ANSI C cannot really support alternative functions for these macros,
        !           263:    so we do not declare them.  */
        !           264: 
        !           265: /* Pointer to beginning of object being allocated or to be allocated next.
        !           266:    Note that this might not be the final address of the object
        !           267:    because a new chunk might be needed to hold the final size.  */
        !           268: 
        !           269: #define obstack_base(h) ((h)->object_base)
        !           270: 
        !           271: /* Size for allocating ordinary chunks.  */
        !           272: 
        !           273: #define obstack_chunk_size(h) ((h)->chunk_size)
        !           274: 
        !           275: /* Pointer to next byte not yet allocated in current chunk.  */
        !           276: 
        !           277: #define obstack_next_free(h)   ((h)->next_free)
        !           278: 
        !           279: /* Mask specifying low bits that should be clear in address of an object.  */
        !           280: 
        !           281: #define obstack_alignment_mask(h) ((h)->alignment_mask)
        !           282: 
        !           283: #define obstack_init(h) \
        !           284:   _obstack_begin ((h), 0, 0, obstack_chunk_alloc, obstack_chunk_free)
        !           285: 
        !           286: #define obstack_begin(h, size) \
        !           287:   _obstack_begin ((h), (size), 0, obstack_chunk_alloc, obstack_chunk_free)
        !           288: 
        !           289: #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
        !           290: 
        !           291: #define obstack_blank_fast(h,n) ((h)->next_free += (n))
        !           292: 
        !           293: #ifdef __GNUC__
        !           294: 
        !           295: /* For GNU C we can define these macros to compute all args only once
        !           296:    without using a global variable.
        !           297:    Also, we can avoid using the `temp' slot, to make faster code.  */
        !           298: 
        !           299: #define obstack_object_size(OBSTACK)                                   \
        !           300:   ({ struct obstack *__o = (OBSTACK);                                  \
        !           301:      (unsigned) (__o->next_free - __o->object_base); })
        !           302: 
        !           303: #define obstack_room(OBSTACK)                                          \
        !           304:   ({ struct obstack *__o = (OBSTACK);                                  \
        !           305:      (unsigned) (__o->chunk_limit - __o->next_free); })
        !           306: 
        !           307: #define obstack_grow(OBSTACK,where,length)                             \
        !           308: ({ struct obstack *__o = (OBSTACK);                                    \
        !           309:    int __len = (length);                                               \
        !           310:    ((__o->next_free + __len > __o->chunk_limit)                                \
        !           311:     ? _obstack_newchunk (__o, __len) : 0);                             \
        !           312:    bcopy (where, __o->next_free, __len);                               \
        !           313:    __o->next_free += __len;                                            \
        !           314:    (void) 0; })
        !           315: 
        !           316: #define obstack_grow0(OBSTACK,where,length)                            \
        !           317: ({ struct obstack *__o = (OBSTACK);                                    \
        !           318:    int __len = (length);                                               \
        !           319:    ((__o->next_free + __len + 1 > __o->chunk_limit)                    \
        !           320:     ? _obstack_newchunk (__o, __len + 1) : 0),                         \
        !           321:    bcopy (where, __o->next_free, __len),                               \
        !           322:    __o->next_free += __len,                                            \
        !           323:    *(__o->next_free)++ = 0;                                            \
        !           324:    (void) 0; })
        !           325: 
        !           326: #define obstack_1grow(OBSTACK,datum)                                   \
        !           327: ({ struct obstack *__o = (OBSTACK);                                    \
        !           328:    ((__o->next_free + 1 > __o->chunk_limit)                            \
        !           329:     ? _obstack_newchunk (__o, 1) : 0),                                 \
        !           330:    *(__o->next_free)++ = (datum);                                      \
        !           331:    (void) 0; })
        !           332: 
        !           333: #define obstack_blank(OBSTACK,length)                                  \
        !           334: ({ struct obstack *__o = (OBSTACK);                                    \
        !           335:    int __len = (length);                                               \
        !           336:    ((__o->next_free + __len > __o->chunk_limit)                                \
        !           337:     ? _obstack_newchunk (__o, __len) : 0);                             \
        !           338:    __o->next_free += __len;                                            \
        !           339:    (void) 0; })
        !           340: 
        !           341: #define obstack_alloc(OBSTACK,length)                                  \
        !           342: ({ struct obstack *__h = (OBSTACK);                                    \
        !           343:    obstack_blank (__h, (length));                                      \
        !           344:    obstack_finish (__h); })
        !           345: 
        !           346: #define obstack_copy(OBSTACK,where,length)                             \
        !           347: ({ struct obstack *__h = (OBSTACK);                                    \
        !           348:    obstack_grow (__h, (where), (length));                              \
        !           349:    obstack_finish (__h); })
        !           350: 
        !           351: #define obstack_copy0(OBSTACK,where,length)                            \
        !           352: ({ struct obstack *__h = (OBSTACK);                                    \
        !           353:    obstack_grow0 (__h, (where), (length));                             \
        !           354:    obstack_finish (__h); })
        !           355: 
        !           356: #define obstack_finish(OBSTACK)                                        \
        !           357: ({ struct obstack *__o = (OBSTACK);                                    \
        !           358:    void *value = (void *) __o->object_base;                            \
        !           359:    __o->next_free                                                      \
        !           360:      = __INT_TO_PTR ((__PTR_TO_INT (__o->next_free)+__o->alignment_mask)\
        !           361:                     & ~ (__o->alignment_mask));                        \
        !           362:    ((__o->next_free - (char *)__o->chunk                               \
        !           363:      > __o->chunk_limit - (char *)__o->chunk)                          \
        !           364:     ? (__o->next_free = __o->chunk_limit) : 0);                                \
        !           365:    __o->object_base = __o->next_free;                                  \
        !           366:    value; })
        !           367: 
        !           368: #define obstack_free(OBSTACK, OBJ)                                     \
        !           369: ({ struct obstack *__o = (OBSTACK);                                    \
        !           370:    void *__obj = (OBJ);                                                        \
        !           371:    if (__obj >= (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
        !           372:      __o->next_free = __o->object_base = __obj;                                \
        !           373:    else (obstack_free) (__o, __obj); })
        !           374: 
        !           375: #else /* not __GNUC__ */
        !           376: 
        !           377: /* The non-GNU macros copy the obstack-pointer into this global variable
        !           378:    to avoid multiple evaluation.  */
        !           379: 
        !           380: extern struct obstack *_obstack;
        !           381: 
        !           382: #define obstack_object_size(h) \
        !           383:  (unsigned) (_obstack = (h), (h)->next_free - (h)->object_base)
        !           384: 
        !           385: #define obstack_room(h)                \
        !           386:  (unsigned) (_obstack = (h), (h)->chunk_limit - (h)->next_free)
        !           387: 
        !           388: #define obstack_grow(h,where,length)                                   \
        !           389: ( (h)->temp = (length),                                                        \
        !           390:   (((h)->next_free + (h)->temp > (h)->chunk_limit)                     \
        !           391:    ? _obstack_newchunk ((h), (h)->temp) : 0),                          \
        !           392:   bcopy (where, (h)->next_free, (h)->temp),                            \
        !           393:   (h)->next_free += (h)->temp)
        !           394: 
        !           395: #define obstack_grow0(h,where,length)                                  \
        !           396: ( (h)->temp = (length),                                                        \
        !           397:   (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)                 \
        !           398:    ? _obstack_newchunk ((h), (h)->temp + 1) : 0),                              \
        !           399:   bcopy (where, (h)->next_free, (h)->temp),                            \
        !           400:   (h)->next_free += (h)->temp,                                         \
        !           401:   *((h)->next_free)++ = 0)
        !           402: 
        !           403: #define obstack_1grow(h,datum)                                         \
        !           404: ( (((h)->next_free + 1 > (h)->chunk_limit)                             \
        !           405:    ? _obstack_newchunk ((h), 1) : 0),                                  \
        !           406:   *((h)->next_free)++ = (datum))
        !           407: 
        !           408: #define obstack_blank(h,length)                                                \
        !           409: ( (h)->temp = (length),                                                        \
        !           410:   (((h)->next_free + (h)->temp > (h)->chunk_limit)                     \
        !           411:    ? _obstack_newchunk ((h), (h)->temp) : 0),                          \
        !           412:   (h)->next_free += (h)->temp)
        !           413: 
        !           414: #define obstack_alloc(h,length)                                                \
        !           415:  (obstack_blank ((h), (length)), obstack_finish ((h)))
        !           416: 
        !           417: #define obstack_copy(h,where,length)                                   \
        !           418:  (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
        !           419: 
        !           420: #define obstack_copy0(h,where,length)                                  \
        !           421:  (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
        !           422: 
        !           423: #define obstack_finish(h)                                              \
        !           424: ( (h)->temp = __PTR_TO_INT ((h)->object_base),                         \
        !           425:   (h)->next_free                                                       \
        !           426:     = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)        \
        !           427:                    & ~ ((h)->alignment_mask)),                         \
        !           428:   (((h)->next_free - (char *)(h)->chunk                                        \
        !           429:     > (h)->chunk_limit - (char *)(h)->chunk)                           \
        !           430:    ? ((h)->next_free = (h)->chunk_limit) : 0),                         \
        !           431:   (h)->object_base = (h)->next_free,                                   \
        !           432:   __INT_TO_PTR ((h)->temp))
        !           433: 
        !           434: #ifdef __STDC__
        !           435: #define obstack_free(h,obj)                                            \
        !           436: ( (h)->temp = (char *)(obj) - (char *) (h)->chunk,                     \
        !           437:   (((h)->temp >= 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
        !           438:    ? (int) ((h)->next_free = (h)->object_base                          \
        !           439:            = (h)->temp + (char *) (h)->chunk)                          \
        !           440:    : ((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0)))
        !           441: #else
        !           442: #define obstack_free(h,obj)                                            \
        !           443: ( (h)->temp = (char *)(obj) - (char *) (h)->chunk,                     \
        !           444:   (((h)->temp >= 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
        !           445:    ? (int) ((h)->next_free = (h)->object_base                          \
        !           446:            = (h)->temp + (char *) (h)->chunk)                          \
        !           447:    : (int) _obstack_free ((h), (h)->temp + (char *) (h)->chunk)))
        !           448: #endif
        !           449: 
        !           450: #endif /* not __GNUC__ */
        !           451: 
        !           452: #endif /* not __OBSTACKS__ */
        !           453: 

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