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BSD 4.3reno
/* num2prim.c - integer to presentation element */
#ifndef lint
static char *rcsid = "$Header: /var/lib/cvsd/repos/CSRG/43BSDReno/contrib/isode-beta/psap/num2prim.c,v 1.1.1.1 2018/04/24 16:12:56 root Exp $";
#endif
/*
* $Header: /var/lib/cvsd/repos/CSRG/43BSDReno/contrib/isode-beta/psap/num2prim.c,v 1.1.1.1 2018/04/24 16:12:56 root Exp $
*
*
* $Log: num2prim.c,v $
* Revision 1.1.1.1 2018/04/24 16:12:56 root
* BSD 4.3reno
*
* Revision 7.0 89/11/23 22:12:45 mrose
* Release 6.0
*
*/
/*
* NOTICE
*
* Acquisition, use, and distribution of this module and related
* materials are subject to the restrictions of a license agreement.
* Consult the Preface in the User's Manual for the full terms of
* this agreement.
*
*/
/* LINTLIBRARY */
#include <stdio.h>
#include "psap.h"
/* */
PE num2prim (i, class, id)
register integer i;
PElementClass class;
PElementID id;
{
register integer mask,
sign,
n;
register PElementData dp;
register PE pe;
if ((pe = pe_alloc (class, PE_FORM_PRIM, id)) == NULLPE)
return NULLPE;
sign = i >= 0 ? i : i ^ (-1);
mask = 0x1ff << (((n = sizeof i) - 1) * 8 - 1);
while (n > 1 && (sign & mask) == 0)
mask >>= 8, n--;
if ((pe -> pe_prim = PEDalloc (n)) == NULLPED) {
pe_free (pe);
return NULLPE;
}
for (dp = pe -> pe_prim + (pe -> pe_len = n); n-- > 0; i >>= 8)
*--dp = i & 0xff;
return pe;
}
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