Annotation of 43BSDReno/games/atc/struct.h, revision 1.1

1.1     ! root        1: /*-
        !             2:  * Copyright (c) 1990 The Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * This code is derived from software contributed to Berkeley by
        !             6:  * Ed James.
        !             7:  *
        !             8:  * Redistribution and use in source and binary forms are permitted
        !             9:  * provided that: (1) source distributions retain this entire copyright
        !            10:  * notice and comment, and (2) distributions including binaries display
        !            11:  * the following acknowledgement:  ``This product includes software
        !            12:  * developed by the University of California, Berkeley and its contributors''
        !            13:  * in the documentation or other materials provided with the distribution
        !            14:  * and in all advertising materials mentioning features or use of this
        !            15:  * software. Neither the name of the University nor the names of its
        !            16:  * contributors may be used to endorse or promote products derived
        !            17:  * from this software without specific prior written permission.
        !            18:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            19:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            20:  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            21:  *
        !            22:  *     @(#)struct.h    5.2 (Berkeley) 4/30/90
        !            23:  */
        !            24: 
        !            25: /*
        !            26:  * Copyright (c) 1987 by Ed James, UC Berkeley.  All rights reserved.
        !            27:  *
        !            28:  * Copy permission is hereby granted provided that this notice is
        !            29:  * retained on all partial or complete copies.
        !            30:  *
        !            31:  * For more info on this and all of my stuff, mail [email protected].
        !            32:  */
        !            33: 
        !            34: typedef struct {
        !            35:        int     x, y;
        !            36:        int     dir;    /* used only sometimes */
        !            37: } SCREEN_POS;
        !            38: 
        !            39: typedef struct {
        !            40:        SCREEN_POS      p1, p2;
        !            41: } LINE;
        !            42: 
        !            43: typedef SCREEN_POS     EXIT;
        !            44: typedef SCREEN_POS     BEACON;
        !            45: typedef SCREEN_POS     AIRPORT;
        !            46: 
        !            47: typedef struct {
        !            48:        int     width, height;
        !            49:        int     update_secs;
        !            50:        int     newplane_time;
        !            51:        int     num_exits;
        !            52:        int     num_lines;
        !            53:        int     num_beacons;
        !            54:        int     num_airports;
        !            55:        EXIT    *exit;
        !            56:        LINE    *line;
        !            57:        BEACON  *beacon;
        !            58:        AIRPORT *airport;
        !            59: } C_SCREEN;
        !            60: 
        !            61: typedef struct plane {
        !            62:        struct plane    *next, *prev;
        !            63:        int             status;
        !            64:        int             plane_no;
        !            65:        int             plane_type;
        !            66:        int             orig_no;
        !            67:        int             orig_type;
        !            68:        int             dest_no;
        !            69:        int             dest_type;
        !            70:        int             altitude;
        !            71:        int             new_altitude;
        !            72:        int             dir;
        !            73:        int             new_dir;
        !            74:        int             fuel;
        !            75:        int             xpos;
        !            76:        int             ypos;
        !            77:        int             delayd;
        !            78:        int             delayd_no;
        !            79: } PLANE;
        !            80: 
        !            81: typedef struct {
        !            82:        PLANE   *head, *tail;
        !            83: } LIST;
        !            84: 
        !            85: typedef struct {
        !            86:        char    name[10];
        !            87:        char    host[256];
        !            88:        char    game[256];
        !            89:        int     planes;
        !            90:        int     time;
        !            91:        int     real_time;
        !            92: } SCORE;
        !            93: 
        !            94: typedef struct displacement {
        !            95:        int     dx;
        !            96:        int     dy;
        !            97: } DISPLACEMENT;

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