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1.1 ! root 1: /* ! 2: * Copyright (c) 1980 Regents of the University of California. ! 3: * All rights reserved. ! 4: * ! 5: * Redistribution and use in source and binary forms are permitted ! 6: * provided that: (1) source distributions retain this entire copyright ! 7: * notice and comment, and (2) distributions including binaries display ! 8: * the following acknowledgement: ``This product includes software ! 9: * developed by the University of California, Berkeley and its contributors'' ! 10: * in the documentation or other materials provided with the distribution ! 11: * and in all advertising materials mentioning features or use of this ! 12: * software. Neither the name of the University nor the names of its ! 13: * contributors may be used to endorse or promote products derived ! 14: * from this software without specific prior written permission. ! 15: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR ! 16: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED ! 17: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ! 18: */ ! 19: ! 20: #ifndef lint ! 21: static char sccsid[] = "@(#)init.c 5.4 (Berkeley) 6/1/90"; ! 22: #endif /* not lint */ ! 23: ! 24: #include <sgtty.h> ! 25: ! 26: /* ! 27: * variable initialization. ! 28: */ ! 29: ! 30: /* name of executable object programs */ ! 31: char EXEC[] = "/usr/games/backgammon"; ! 32: char TEACH[] = "/usr/games/teachgammon"; ! 33: ! 34: int pnum = 2; /* color of player: ! 35: -1 = white ! 36: 1 = red ! 37: 0 = both ! 38: 2 = not yet init'ed */ ! 39: int acnt = 0; /* length of args */ ! 40: int aflag = 1; /* flag to ask for rules or instructions */ ! 41: int bflag = 0; /* flag for automatic board printing */ ! 42: int cflag = 0; /* case conversion flag */ ! 43: int hflag = 1; /* flag for cleaning screen */ ! 44: int mflag = 0; /* backgammon flag */ ! 45: int raflag = 0; /* 'roll again' flag for recovered game */ ! 46: int rflag = 0; /* recovered game flag */ ! 47: int tflag = 0; /* cursor addressing flag */ ! 48: int iroll = 0; /* special flag for inputting rolls */ ! 49: int rfl = 0; ! 50: ! 51: char *color[] = {"White","Red","white","red"};
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