File:  [CSRG BSD Unix] / 43BSDReno / games / backgammon / common_source / init.c
Revision 1.1.1.1 (vendor branch): download - view: text, annotated - select for diffs
Tue Apr 24 16:12:57 2018 UTC (8 years, 1 month ago) by root
Branches: MAIN, BSD
CVS tags: HEAD, BSD43reno
BSD 4.3reno

/*
 * Copyright (c) 1980 Regents of the University of California.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms are permitted
 * provided that: (1) source distributions retain this entire copyright
 * notice and comment, and (2) distributions including binaries display
 * the following acknowledgement:  ``This product includes software
 * developed by the University of California, Berkeley and its contributors''
 * in the documentation or other materials provided with the distribution
 * and in all advertising materials mentioning features or use of this
 * software. Neither the name of the University nor the names of its
 * contributors may be used to endorse or promote products derived
 * from this software without specific prior written permission.
 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 */

#ifndef lint
static char sccsid[] = "@(#)init.c	5.4 (Berkeley) 6/1/90";
#endif /* not lint */

#include <sgtty.h>

/*
 * variable initialization.
 */

				/* name of executable object programs */
char	EXEC[] = "/usr/games/backgammon";
char	TEACH[] = "/usr/games/teachgammon";

int	pnum	= 2;		/* color of player:
					-1 = white
					 1 = red
					 0 = both
					 2 = not yet init'ed */
int	acnt	= 0;		/* length of args */
int	aflag	= 1;		/* flag to ask for rules or instructions */
int	bflag	= 0;		/* flag for automatic board printing */
int	cflag	= 0;		/* case conversion flag */
int	hflag	= 1;		/* flag for cleaning screen */
int	mflag	= 0;		/* backgammon flag */
int	raflag	= 0;		/* 'roll again' flag for recovered game */
int	rflag	= 0;		/* recovered game flag */
int	tflag	= 0;		/* cursor addressing flag */
int	iroll	= 0;		/* special flag for inputting rolls */
int	rfl	= 0;

char	*color[] = {"White","Red","white","red"};

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