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1.1 root 1: .\" Copyright (c) 1983 The Regents of the University of California.
2: .\" All rights reserved.
3: .\"
4: .\" Redistribution and use in source and binary forms are permitted provided
5: .\" that: (1) source distributions retain this entire copyright notice and
6: .\" comment, and (2) distributions including binaries display the following
7: .\" acknowledgement: ``This product includes software developed by the
8: .\" University of California, Berkeley and its contributors'' in the
9: .\" documentation or other materials provided with the distribution and in
10: .\" all advertising materials mentioning features or use of this software.
11: .\" Neither the name of the University nor the names of its contributors may
12: .\" be used to endorse or promote products derived from this software without
13: .\" specific prior written permission.
14: .\" THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
15: .\" WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
16: .\" MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
17: .\"
18: .\" @(#)battlestar.6 1.4 (Berkeley) 6/23/90
19: .\"
20: .TH BATTLESTAR 6 "June 23, 1990
21: .UC 6
22: .SH NAME
23: battlestar \- a tropical adventure game
24: .SH SYNOPSIS
25: .B battlestar
26: [
27: .B -r (recover a saved game)
28: ]
29: .br
30: .fi
31: .SH DESCRIPTION
32: .I Battlestar
33: is an adventure game in the classic style. However, It's slightly less
34: of a
35: puzzle and more a game of exploration. There are a few magical words
36: in the game, but on the whole, simple English
37: should suffice to make one's desires understandable to the parser.
38: .SH "THE SETTING"
39: In the days before the darkness came, when battlestars ruled the
40: heavens...
41: .br
42: .nf
43:
44: Three He made and gave them to His daughters,
45: Beautiful nymphs, the goddesses of the waters.
46: One to bring good luck and simple feats of wonder,
47: Two to wash the lands and churn the waves asunder,
48: Three to rule the world and purge the skies with thunder.
49:
50: .fi
51: .PP
52: In those times great wizards were known and their powers were beyond
53: belief. They could take any object from thin air, and, uttering the
54: word `su' could disappear.
55: .PP
56: In those times men were known for their lust of gold and desire to
57: wear fine weapons. Swords and coats of mail were fashioned that could
58: withstand a laser blast.
59: .PP
60: But when the darkness fell, the rightful reigns were toppled. Swords
61: and helms and heads of state went rolling across the grass. The entire
62: fleet of battlestars was reduced to a single ship.
63: .SH "SAMPLE COMMANDS"
64: .nf
65:
66: take --- take an object
67: drop --- drop an object
68:
69: wear --- wear an object you are holding
70: draw --- carry an object you are wearing
71:
72: puton --- take an object and wear it
73: take off -- draw an object and drop it
74:
75: throw <object> <direction>
76:
77: ! <shell esc>
78:
79: .fi
80: .SH "IMPLIED OBJECTS"
81: .nf
82:
83: >-: take watermelon
84: watermelon:
85: Taken.
86: >-: eat
87: watermelon:
88: Eaten.
89: >-: take knife and sword and apple, drop all
90: knife:
91: Taken.
92: broadsword:
93: Taken.
94: apple:
95: Taken.
96: knife:
97: Dropped.
98: broadsword:
99: Dropped.
100: apple:
101: Dropped.
102: >-: get
103: knife:
104: Taken.
105:
106: .fi
107: .PP
108: Notice that the "shadow" of the next word stays around if you
109: want to take advantage of it. That is, saying "take knife" and then
110: "drop"
111: will drop the knife you just took.
112: .SH "SCORE & INVEN"
113: The two commands "score" and "inven" will print out your current status
114: in
115: the game.
116: .SH "SAVING A GAME"
117: The command "save" will save your game in a file called "Bstar." You
118: can
119: recover a saved game by using the "-r" option when you start up the
120: game.
121: .SH DIRECTIONS
122: The compass directions N, S, E, and W can be used if you have a compass.
123: If you don't have a compass, you'll have to say R, L, A, or B, which
124: stand for
125: Right, Left, Ahead, and Back. Directions printed in room descriptions
126: are
127: always printed in R, L, A, & B relative directions.
128: .SH HISTORY
129: I wrote Battlestar in 1979 in order to experiment with the niceties of
130: the C Language.
131: Most interesting things that happen in the game are hardwired into the
132: code, so don't
133: send me any hate mail about it! Instead, enjoy art for art's sake!
134: .SH AUTHOR
135: David Riggle
136: .SH "INSPIRATION & ASSISTANCE"
137: Chris Guthrie
138: .br
139: Peter Da Silva
140: .br
141: Kevin Brown
142: .br
143: Edward Wang
144: .br
145: Ken Arnold & Company
146: .SH BUGS
147: Countless.
148: .SH "FAN MAIL"
149: Send to edward%[email protected], chris%[email protected],
150: [email protected].
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