Annotation of 43BSDReno/games/boggle/boggle.6, revision 1.1

1.1     ! root        1: .\" Copyright (c) 1980 Regents of the University of California.
        !             2: .\" All rights reserved.  The Berkeley software License Agreement
        !             3: .\" specifies the terms and conditions for redistribution.
        !             4: .\"
        !             5: .\"    @(#)boggle.6    6.1 (Berkeley) 5/20/85
        !             6: .\"
        !             7: .TH BOGGLE 6 "May 20, 1985"
        !             8: .UC 4
        !             9: .SH NAME
        !            10: boggle \- play the game of boggle
        !            11: .SH SYNOPSIS
        !            12: .B /usr/games/boggle
        !            13: [
        !            14: .B +
        !            15: ] [
        !            16: .B ++
        !            17: ]
        !            18: .SH DESCRIPTION
        !            19: This program is intended for people wishing to sharpen their
        !            20: skills at Boggle (TM Parker Bros.).
        !            21: If you invoke the program with 4 arguments of 4 letters each,
        !            22: .RI ( e.g.
        !            23: .RB \*(lq "boggle appl epie moth erhd" \*(rq)
        !            24: the program forms the obvious Boggle grid and lists all the words from
        !            25: .B /usr/dict/words
        !            26: found therein. If you invoke the program without arguments, it will generate
        !            27: a board for you, let you enter words for 3 minutes, and then tell you
        !            28: how well you did relative to
        !            29: .BR /usr/dict/words .
        !            30: .PP
        !            31: The object of Boggle is to find, within 3
        !            32: minutes, as many words as possible in a 4 by 4 grid of letters. Words
        !            33: may be formed from any sequence of 3 or more adjacent letters in the
        !            34: grid. The letters may join horizontally, vertically, or diagonally.
        !            35: However, no position in the grid may be used more than once within any
        !            36: one word. In competitive play amongst humans, each player is given
        !            37: credit for those of his words which no other player has found.
        !            38: .PP
        !            39: In interactive play, enter your words separated by spaces, tabs,
        !            40: or newlines. A bell will ring when there is 2:00, 1:00, 0:10, 0:02,
        !            41: 0:01, and 0:00 time left. You may complete any word started before the
        !            42: expiration of time. You can surrender before time is up by hitting
        !            43: \&'break'. While entering words, your erase character is only effective
        !            44: within the current word and your line kill character is ignored.
        !            45: .PP
        !            46: Advanced players may wish to invoke the program with 1 or 2 +'s as
        !            47: the first argument. The first + removes the restriction that positions
        !            48: can only be used once in each word. The second + causes a position to
        !            49: be considered adjacent to itself as well as its (up to) 8 neighbors.

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