Annotation of 43BSDReno/games/canfield/canfield.6, revision 1.1.1.1

1.1       root        1: .\" Copyright (c) 1983 The Regents of the University of California.
                      2: .\" All rights reserved.
                      3: .\"
                      4: .\" Redistribution and use in source and binary forms are permitted provided
                      5: .\" that: (1) source distributions retain this entire copyright notice and
                      6: .\" comment, and (2) distributions including binaries display the following
                      7: .\" acknowledgement:  ``This product includes software developed by the
                      8: .\" University of California, Berkeley and its contributors'' in the
                      9: .\" documentation or other materials provided with the distribution and in
                     10: .\" all advertising materials mentioning features or use of this software.
                     11: .\" Neither the name of the University nor the names of its contributors may
                     12: .\" be used to endorse or promote products derived from this software without
                     13: .\" specific prior written permission.
                     14: .\" THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
                     15: .\" WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
                     16: .\" MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     17: .\"
                     18: .\"    @(#)canfield.6  6.5 (Berkeley) 6/23/90
                     19: .\"
                     20: .TH CANFIELD 6 "June 23, 1990"
                     21: .UC 5
                     22: .SH NAME
                     23: canfield, cfscores \- the solitaire card game canfield
                     24: .SH SYNOPSIS
                     25: .B canfield
                     26: .br
                     27: .B cfscores
                     28: .SH DESCRIPTION
                     29: .PP
                     30: If you have never played solitaire before, it is recommended
                     31: that you consult a solitaire instruction book. In
                     32: Canfield, tableau cards may be built on each other downward
                     33: in alternate colors. An entire pile must be moved as a unit
                     34: in building. Top cards of the piles are available 
                     35: to be played on foundations, but never into empty spaces.
                     36: .PP
                     37: Spaces must be filled from the stock. The top card of
                     38: the stock also is available to be played on foundations or
                     39: built on tableau piles. After the stock is exhausted,
                     40: tableau spaces may be filled from the talon and the player may
                     41: keep them open until he wishes to use them.
                     42: .PP
                     43: Cards are dealt from the hand to the talon by threes
                     44: and this repeats until there are no more cards in the hand
                     45: or the player quits. To have cards dealt onto the talon the
                     46: player types 'ht' for his move. Foundation base cards are
                     47: also automatically moved to the foundation when they become
                     48: available.
                     49: .PP
                     50: The command 'c' causes
                     51: .I canfield
                     52: to maintain card counting statistics
                     53: on the bottom of the screen. 
                     54: When properly used this can greatly increase one's chances of 
                     55: winning.
                     56: .PP
                     57: The rules for betting are somewhat less strict than
                     58: those used in the official version of the game.
                     59: The initial deal costs $13.
                     60: You may quit at this point or inspect the game.
                     61: Inspection costs $13 and allows you to make as many
                     62: moves as possible without moving any cards from your hand
                     63: to the talon.
                     64: (The initial deal places three cards on the talon;
                     65: if all these cards are used,
                     66: three more are made available.)
                     67: Finally, if the game seems interesting,
                     68: you must pay the final installment of $26.
                     69: At this point you are
                     70: credited at the rate of $5 for each card on the foundation;
                     71: as the game progresses you are credited with $5 for each
                     72: card that is moved to the foundation.
                     73: Each run through the hand after the first costs $5.
                     74: The card counting feature
                     75: costs $1 for each unknown card that is identified.
                     76: If the information is toggled on,
                     77: you are only charged for cards
                     78: that became visible since it was last turned on.
                     79: Thus the maximum cost of information is $34.
                     80: Playing time is charged at a rate of $1 per minute.
                     81: .PP
                     82: With no arguments, the program
                     83: .I cfscores
                     84: prints out the current status of your canfield account.
                     85: If a user name is specified,
                     86: it prints out the status of their canfield account.
                     87: If the
                     88: .B \-a
                     89: flag is specified,
                     90: it prints out the canfield accounts for all users that have
                     91: played the game since the database was set up.
                     92: .SH FILES
                     93: /usr/games/canfield    the game itself
                     94: .br
                     95: /usr/games/cfscores    the database printer
                     96: .br
                     97: /usr/games/lib/cfscores        the database of scores
                     98: .SH BUGS
                     99: It is impossible to cheat.
                    100: .SH AUTHORS
                    101: Originally written: Steve Levine
                    102: .br
                    103: Further random hacking by: Steve Feldman, Kirk McKusick, 
                    104: Mikey Olson, and Eric Allman.

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