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1.1 root 1: .\" Copyright (c) 1980 Regents of the University of California.
2: .\" All rights reserved.
3: .\"
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18: .\" @(#)cribbage.6 6.5 (Berkeley) 6/23/90
19: .\"
20: .TH CRIBBAGE 6 "June 23, 1990"
21: .UC 4
22: .SH NAME
23: cribbage \- the card game cribbage
24: .SH SYNOPSIS
25: .B /usr/games/cribbage
26: [
27: .B \-req
28: ]
29: .I name ...
30: .SH DESCRIPTION
31: .I Cribbage
32: plays the card game cribbage, with the program playing one hand
33: and the user the other. The program will initially ask the user if
34: the rules of the game are needed \- if so, it will print out
35: the appropriate section from
36: .I According to Hoyle
37: with
38: .I more (I).
39: .PP
40: .I Cribbage
41: options include:
42: .TP
43: .B \-e
44: When the player makes a mistake scoring his hand or crib, provide an
45: explanation of the correct score. (This is especially useful for
46: beginning players.)
47: .TP
48: .B \-q
49: Print a shorter form of all messages \- this is only recommended for
50: users who have played the game without specifying this option.
51: .TP
52: .B \-r
53: Instead of asking the player to cut the deck, the program will randomly
54: cut the deck.
55: .PP
56: .I Cribbage
57: first asks the player whether he wishes to play a short game
58: (\*(lqonce around\*(rq, to 61) or a long game (\*(lqtwice around\*(rq, to 121). A
59: response of `s' will result in a short game, any other response will
60: play a long game.
61: .PP
62: At the start of the first game, the program
63: asks the player to cut the deck to determine who gets the
64: first crib. The user should respond with a number between 0 and
65: 51, indicating how many cards down the deck is to be cut. The player
66: who cuts the lower ranked card gets the first crib.
67: If more than one game is played, the
68: loser of the previous game gets the first crib in the current game.
69: .PP
70: For each hand, the program first prints the player's hand,
71: whose crib it is, and then asks the player
72: to discard two cards into the crib. The cards are prompted for
73: one per line, and are typed as explained below.
74: .PP
75: After discarding, the program cuts the deck (if it is the player's
76: crib) or asks the player to cut the deck (if it's its crib); in the latter
77: case, the appropriate response is a number from 0 to 39 indicating
78: how far down the remaining 40 cards are to be cut.
79: .PP
80: After cutting the deck, play starts with the non-dealer (the person
81: who doesn't have the crib) leading the first card.
82: Play continues, as per cribbage, until all cards are exhausted. The
83: program keeps track of the scoring of all points and the total of
84: the cards on the table.
85: .PP
86: After play, the hands are scored. The program requests the player to
87: score his hand (and the crib, if it is his) by printing out the
88: appropriate cards (and the cut card enclosed in brackets).
89: Play continues until one player reaches the game limit (61 or 121).
90: .PP
91: A carriage return when a numeric input is expected is equivalent
92: to typing the lowest legal value; when cutting the deck this
93: is equivalent to choosing the top card.
94: .PP
95: Cards are specified as rank followed by suit. The ranks may be specified
96: as one of:
97: `a', `2', `3', `4', `5', `6', `7', `8', `9', `t', `j', `q', and `k',
98: or alternatively, one of: \*(lqace\*(rq, \*(lqtwo\*(rq, \*(lqthree\*(rq, \*(lqfour\*(rq, \*(lqfive\*(rq, \*(lqsix\*(rq,
99: \*(lqseven\*(rq, \*(lqeight\*(rq, \*(lqnine\*(rq, \*(lqten\*(rq, \*(lqjack\*(rq, \*(lqqueen\*(rq, and \*(lqking\*(rq.
100: Suits may be specified as: `s', `h', `d', and `c', or alternatively as:
101: \*(lqspades\*(rq, \*(lqhearts\*(rq, \*(lqdiamonds\*(rq, and \*(lqclubs\*(rq.
102: A card may be specified as: <rank> \*(lq \*(rq <suit>, or: <rank> \*(lq of \*(rq <suit>.
103: If the single letter rank and suit designations are used, the space
104: separating the suit and rank may be left out. Also, if only one card
105: of the desired rank is playable, typing the rank is sufficient.
106: For example, if your hand was \*(lq2H, 4D, 5C, 6H, JC, KD\*(rq and it was
107: desired to discard the king of diamonds, any of the following could be typed:
108: \*(lqk\*(rq, \*(lqking\*(rq, \*(lqkd\*(rq, \*(lqk d\*(rq, \*(lqk of d\*(rq, \*(lqking d\*(rq, \*(lqking of d\*(rq, \*(lqk diamonds\*(rq,
109: \*(lqk of diamonds\*(rq, \*(lqking diamonds\*(rq, or \*(lqking of diamonds\*(rq.
110: .SH FILES
111: .ta 2i
112: /usr/games/cribbage
113: .SH AUTHORS
114: Earl T. Cohen wrote the logic.
115: Ken Arnold added the screen oriented interface.
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