Annotation of 43BSDReno/games/cribbage/cribcur.h, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1980 Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms are permitted
        !             6:  * provided that: (1) source distributions retain this entire copyright
        !             7:  * notice and comment, and (2) distributions including binaries display
        !             8:  * the following acknowledgement:  ``This product includes software
        !             9:  * developed by the University of California, Berkeley and its contributors''
        !            10:  * in the documentation or other materials provided with the distribution
        !            11:  * and in all advertising materials mentioning features or use of this
        !            12:  * software. Neither the name of the University nor the names of its
        !            13:  * contributors may be used to endorse or promote products derived
        !            14:  * from this software without specific prior written permission.
        !            15:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            16:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            17:  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            18:  *
        !            19:  *     @(#)cribcur.h   5.4 (Berkeley) 6/1/90
        !            20:  */
        !            21: 
        !            22: # define       PLAY_Y          15      /* size of player's hand window */
        !            23: # define       PLAY_X          12
        !            24: # define       TABLE_Y         21      /* size of table window */
        !            25: # define       TABLE_X         14
        !            26: # define       COMP_Y          15      /* size of computer's hand window */
        !            27: # define       COMP_X          12
        !            28: # define       Y_SCORE_SZ      9       /* Y size of score board */
        !            29: # define       X_SCORE_SZ      41      /* X size of score board */
        !            30: # define       SCORE_Y         0       /* starting position of scoring board */
        !            31: # define       SCORE_X         (PLAY_X + TABLE_X + COMP_X)
        !            32: # define       CRIB_Y          17      /* position of crib (cut card) */
        !            33: # define       CRIB_X          (PLAY_X + TABLE_X)
        !            34: # define       MSG_Y           (LINES - (Y_SCORE_SZ + 1))
        !            35: # define       MSG_X           (COLS - SCORE_X - 1)
        !            36: # define       Y_MSG_START     (Y_SCORE_SZ + 1)
        !            37: 
        !            38: # define       PEG     '*'     /* what a peg looks like on the board */
        !            39: 
        !            40: extern WINDOW          *Compwin;               /* computer's hand window */
        !            41: extern WINDOW          *Msgwin;                /* message window */
        !            42: extern WINDOW          *Playwin;               /* player's hand window */
        !            43: extern WINDOW          *Tablewin;              /* table window */

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