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1.1 ! root 1: /* ! 2: * Copyright (c) 1980 Regents of the University of California. ! 3: * All rights reserved. ! 4: * ! 5: * Redistribution and use in source and binary forms are permitted ! 6: * provided that: (1) source distributions retain this entire copyright ! 7: * notice and comment, and (2) distributions including binaries display ! 8: * the following acknowledgement: ``This product includes software ! 9: * developed by the University of California, Berkeley and its contributors'' ! 10: * in the documentation or other materials provided with the distribution ! 11: * and in all advertising materials mentioning features or use of this ! 12: * software. Neither the name of the University nor the names of its ! 13: * contributors may be used to endorse or promote products derived ! 14: * from this software without specific prior written permission. ! 15: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR ! 16: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED ! 17: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ! 18: * ! 19: * @(#)cribcur.h 5.4 (Berkeley) 6/1/90 ! 20: */ ! 21: ! 22: # define PLAY_Y 15 /* size of player's hand window */ ! 23: # define PLAY_X 12 ! 24: # define TABLE_Y 21 /* size of table window */ ! 25: # define TABLE_X 14 ! 26: # define COMP_Y 15 /* size of computer's hand window */ ! 27: # define COMP_X 12 ! 28: # define Y_SCORE_SZ 9 /* Y size of score board */ ! 29: # define X_SCORE_SZ 41 /* X size of score board */ ! 30: # define SCORE_Y 0 /* starting position of scoring board */ ! 31: # define SCORE_X (PLAY_X + TABLE_X + COMP_X) ! 32: # define CRIB_Y 17 /* position of crib (cut card) */ ! 33: # define CRIB_X (PLAY_X + TABLE_X) ! 34: # define MSG_Y (LINES - (Y_SCORE_SZ + 1)) ! 35: # define MSG_X (COLS - SCORE_X - 1) ! 36: # define Y_MSG_START (Y_SCORE_SZ + 1) ! 37: ! 38: # define PEG '*' /* what a peg looks like on the board */ ! 39: ! 40: extern WINDOW *Compwin; /* computer's hand window */ ! 41: extern WINDOW *Msgwin; /* message window */ ! 42: extern WINDOW *Playwin; /* player's hand window */ ! 43: extern WINDOW *Tablewin; /* table window */
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