Annotation of 43BSDReno/games/hack/config.h, revision 1.1

1.1     ! root        1: /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
        !             2: /* config.h - version 1.0.3 */
        !             3: 
        !             4: #include "pathnames.h"
        !             5: 
        !             6: #ifndef CONFIG /* make sure the compiler doesnt see the typedefs twice */
        !             7: 
        !             8: #define        CONFIG
        !             9: #define        UNIX            /* delete if no fork(), exec() available */
        !            10: #define        CHDIR           /* delete if no chdir() available */
        !            11: 
        !            12: /*
        !            13:  * Some include files are in a different place under SYSV
        !            14:  *     BSD                SYSV
        !            15:  * <sys/wait.h>                <wait.h>
        !            16:  * <sys/time.h>                <time.h>
        !            17:  * <sgtty.h>           <termio.h>
        !            18:  * Some routines are called differently
        !            19:  * index               strchr
        !            20:  * rindex              strrchr
        !            21:  * Also, the code for suspend and various ioctls is only given for BSD4.2
        !            22:  * (I do not have access to a SYSV system.)
        !            23:  */
        !            24: #define BSD            /* delete this line on System V */
        !            25: 
        !            26: /* #define STUPID */   /* avoid some complicated expressions if
        !            27:                           your C compiler chokes on them */
        !            28: /* #define PYRAMID_BUG */      /* avoid a bug on the Pyramid */
        !            29: /* #define NOWAITINCLUDE */    /* neither <wait.h> nor <sys/wait.h> exists */
        !            30: 
        !            31: #define WIZARD  "bruno"        /* the person allowed to use the -D option */
        !            32: #define RECORD "record"/* the file containing the list of topscorers */
        !            33: #define        NEWS    "news"  /* the file containing the latest hack news */
        !            34: #define        HELP    "help"  /* the file containing a description of the commands */
        !            35: #define        SHELP   "hh"    /* abbreviated form of the same */
        !            36: #define        RUMORFILE       "rumors"        /* a file with fortune cookies */
        !            37: #define        DATAFILE        "data"  /* a file giving the meaning of symbols used */
        !            38: #define        FMASK   0660    /* file creation mask */
        !            39: #define        HLOCK   "perm"  /* an empty file used for locking purposes */
        !            40: #define LLOCK  "safelock"      /* link to previous */
        !            41: 
        !            42: #ifdef UNIX
        !            43: /*
        !            44:  * Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more"
        !            45:  * If defined, it can be overridden by the environment variable PAGER.
        !            46:  * Hack will use its internal pager if DEF_PAGER is not defined.
        !            47:  * (This might be preferable for security reasons.)
        !            48:  * #define DEF_PAGER   ".../mydir/mypager"
        !            49:  */
        !            50: 
        !            51: /*
        !            52:  * If you define MAIL, then the player will be notified of new mail
        !            53:  * when it arrives. If you also define DEF_MAILREADER then this will
        !            54:  * be the default mail reader, and can be overridden by the environment
        !            55:  * variable MAILREADER; otherwise an internal pager will be used.
        !            56:  * A stat system call is done on the mailbox every MAILCKFREQ moves.
        !            57:  */
        !            58: /* #define     MAIL */
        !            59: #define        DEF_MAILREADER  _PATH_MAIL              /* or e.g. /bin/mail */
        !            60: #define        MAILCKFREQ      100     
        !            61: 
        !            62: 
        !            63: #define SHELL          /* do not delete the '!' command */
        !            64: 
        !            65: #ifdef BSD
        !            66: #define        SUSPEND         /* let ^Z suspend the game */
        !            67: #endif BSD
        !            68: #endif UNIX
        !            69: 
        !            70: #ifdef CHDIR
        !            71: /*
        !            72:  * If you define HACKDIR, then this will be the default playground;
        !            73:  * otherwise it will be the current directory.
        !            74:  */
        !            75: #ifdef QUEST
        !            76: #define HACKDIR _PATH_QUEST
        !            77: #else QUEST
        !            78: #define HACKDIR        _PATH_HACK
        !            79: #endif QUEST
        !            80: 
        !            81: /*
        !            82:  * Some system administrators are stupid enough to make Hack suid root
        !            83:  * or suid daemon, where daemon has other powers besides that of reading or
        !            84:  * writing Hack files. In such cases one should be careful with chdir's
        !            85:  * since the user might create files in a directory of his choice.
        !            86:  * Of course SECURE is meaningful only if HACKDIR is defined.
        !            87:  */
        !            88: #define SECURE                 /* do setuid(getuid()) after chdir() */
        !            89: 
        !            90: /*
        !            91:  * If it is desirable to limit the number of people that can play Hack
        !            92:  * simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS.
        !            93:  * #define MAX_NR_OF_PLAYERS   100
        !            94:  */
        !            95: #endif CHDIR
        !            96: 
        !            97: /* size of terminal screen is (at least) (ROWNO+2) by COLNO */
        !            98: #define        COLNO   80
        !            99: #define        ROWNO   22
        !           100: 
        !           101: /*
        !           102:  * small signed integers (8 bits suffice)
        !           103:  *     typedef char    schar;
        !           104:  * will do when you have signed characters; otherwise use
        !           105:  *     typedef short int schar;
        !           106:  */
        !           107: typedef        char    schar;
        !           108: 
        !           109: /*
        !           110:  * small unsigned integers (8 bits suffice - but 7 bits do not)
        !           111:  * - these are usually object types; be careful with inequalities! -
        !           112:  *     typedef unsigned char   uchar;
        !           113:  * will be satisfactory if you have an "unsigned char" type; otherwise use
        !           114:  *     typedef unsigned short int uchar;
        !           115:  */
        !           116: typedef        unsigned char   uchar;
        !           117: 
        !           118: /*
        !           119:  * small integers in the range 0 - 127, usually coordinates
        !           120:  * although they are nonnegative they must not be declared unsigned
        !           121:  * since otherwise comparisons with signed quantities are done incorrectly
        !           122:  */
        !           123: typedef schar  xchar;
        !           124: typedef        xchar   boolean;                /* 0 or 1 */
        !           125: #define        TRUE    1
        !           126: #define        FALSE   0
        !           127: 
        !           128: /*
        !           129:  * Declaration of bitfields in various structs; if your C compiler
        !           130:  * doesnt handle bitfields well, e.g., if it is unable to initialize
        !           131:  * structs containing bitfields, then you might use
        !           132:  *     #define Bitfield(x,n)   uchar x
        !           133:  * since the bitfields used never have more than 7 bits. (Most have 1 bit.)
        !           134:  */
        !           135: #define        Bitfield(x,n)   unsigned x:n
        !           136: 
        !           137: #define        SIZE(x) (int)(sizeof(x) / sizeof(x[0]))
        !           138: 
        !           139: #endif CONFIG

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