Annotation of 43BSDReno/games/hack/hack.6, revision 1.1

1.1     ! root        1: .TH HACK 6 "31 March 1985"
        !             2: .UC 4
        !             3: .SH NAME
        !             4: hack \- Exploring The Dungeons of Doom
        !             5: .SH SYNOPSIS
        !             6: .B /usr/games/hack
        !             7: [
        !             8: .B \-d
        !             9: .I directory
        !            10: ]
        !            11: [
        !            12: .B \-n
        !            13: ]
        !            14: [
        !            15: .B \-u
        !            16: .I playername
        !            17: ]
        !            18: .br
        !            19: .B /usr/games/hack
        !            20: [
        !            21: .B \-d
        !            22: .I directory
        !            23: ]
        !            24: .B \-s
        !            25: [
        !            26: .B \-X
        !            27: ]
        !            28: [
        !            29: .I playernames
        !            30: ]
        !            31: .SH DESCRIPTION
        !            32: .PP
        !            33: .I Hack
        !            34: is a display oriented dungeons & dragons - like game.
        !            35: Both display and command structure resemble rogue.
        !            36: (For a game with the same structure but entirely different display -
        !            37: a real cave instead of dull rectangles - try Quest.)
        !            38: .PP
        !            39: To get started you really only need to know two commands.  The command
        !            40: .B ?
        !            41: will give you a list of the available commands and the command
        !            42: .B /
        !            43: will identify the things you see on the screen.
        !            44: .PP
        !            45: To win the game (as opposed to merely playing to beat other people high
        !            46: scores) you must locate the Amulet of Yendor which is somewhere below
        !            47: the 20th level of the dungeon and get it out.  Nobody has achieved this
        !            48: yet and if somebody does, he will probably go down in history as a hero
        !            49: among heros.
        !            50: .PP
        !            51: When the game ends, either by your death, when you quit, or if you escape
        !            52: from the caves,
        !            53: .I hack
        !            54: will give you (a fragment of) the list of top scorers.  The scoring
        !            55: is based on many aspects of your behaviour but a rough estimate is
        !            56: obtained by taking the amount of gold you've found in the cave plus four
        !            57: times your (real) experience. Precious stones may be worth a lot of gold
        !            58: when brought to the exit.
        !            59: There is a 10% penalty for getting yourself killed.
        !            60: .PP
        !            61: The administration of the game is kept in the directory specified with the
        !            62: .B \-d
        !            63: option, or, if no such option is given, in the directory specified by
        !            64: the environment variable HACKDIR, or, if no such variable exists, in
        !            65: the current directory. This same directory contains several auxiliary
        !            66: files such as lockfiles and the list of topscorers and a subdirectory
        !            67: .I save
        !            68: where games are saved.
        !            69: The game administrator may however choose to install hack with a fixed
        !            70: playing ground, usually /usr/games/lib/hackdir.
        !            71: .PP
        !            72: The
        !            73: .B \-n
        !            74: option suppresses printing of the news.
        !            75: .PP
        !            76: The
        !            77: .B \-u
        !            78: .I playername
        !            79: option supplies the answer to the question "Who are you?".
        !            80: When
        !            81: .I playername
        !            82: has as suffix one of
        !            83: .B \-T \-S \-K \-F \-C \-W
        !            84: then this supplies the answer to the question "What kind of character ... ?".
        !            85: .PP
        !            86: The
        !            87: .B \-s
        !            88: option will print out the list of your scores. It may be followed by arguments
        !            89: .B \-X
        !            90: where X is one of the letters C, F, K, S, T, W to print the scores of
        !            91: Cavemen, Fighters, Knights, Speleologists, Tourists or Wizards.
        !            92: It may also be followed by one or more player names to print the scores of the
        !            93: players mentioned.
        !            94: .SH AUTHORS
        !            95: Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon Payne) wrote the
        !            96: original hack, very much like rogue (but full of bugs).
        !            97: .br
        !            98: Andries Brouwer continuously deformed their sources into the current
        !            99: version - in fact an entirely different game.
        !           100: .SH FILES
        !           101: .DT
        !           102: .ta \w'data, rumors\ \ \ 'u
        !           103: hack   The hack program.
        !           104: .br
        !           105: data, rumors   Data files used by hack.
        !           106: .br
        !           107: help, hh       Help data files.
        !           108: .br
        !           109: record The list of topscorers.
        !           110: .br
        !           111: save   A subdirectory containing the saved
        !           112: .br
        !           113:        games.
        !           114: .br
        !           115: bones_dd       Descriptions of the ghost and
        !           116: .br
        !           117:        belongings of a deceased adventurer.
        !           118: .br
        !           119: xlock.dd       Description of a dungeon level.
        !           120: .br
        !           121: safelock       Lock file for xlock.
        !           122: .br
        !           123: record_lock    Lock file for record.
        !           124: .SH ENVIRONMENT
        !           125: .DT
        !           126: .ta \w'HACKPAGER, PAGER\ \ \ 'u
        !           127: USER or LOGNAME        Your login name.
        !           128: .br
        !           129: HOME           Your home directory.
        !           130: .br
        !           131: SHELL          Your shell.
        !           132: .br
        !           133: TERM           The type of your terminal.
        !           134: .br
        !           135: HACKPAGER, PAGER       Pager used instead of default pager.
        !           136: .br
        !           137: MAIL   Mailbox file.
        !           138: .br
        !           139: MAILREADER     Reader used instead of default
        !           140: .br
        !           141:        (probably /bin/mail or /usr/ucb/mail).
        !           142: .br
        !           143: HACKDIR        Playground.
        !           144: .br
        !           145: HACKOPTIONS    String predefining several hack options
        !           146: .br
        !           147:        (see help file).
        !           148: .br
        !           149: 
        !           150: Several other environment variables are used in debugging (wizard) mode,
        !           151: like GENOCIDED, INVENT, MAGIC and SHOPTYPE.
        !           152: .SH BUGS
        !           153: .PP
        !           154: Probably infinite.
        !           155: Mail complaints to mcvax!aeb .

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