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1.1 root 1: /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2: /* hack.mkmaze.c - version 1.0.2 */
3:
4: #include "hack.h"
5: #include "def.mkroom.h" /* not really used */
6: extern struct monst *makemon();
7: extern struct permonst pm_wizard;
8: extern struct obj *mkobj_at();
9: extern coord mazexy();
10: struct permonst hell_hound =
11: { "hell hound", 'd', 12, 14, 2, 3, 6, 0 };
12:
13: makemaz()
14: {
15: int x,y;
16: register zx,zy;
17: coord mm;
18: boolean al = (dlevel >= 30 && !flags.made_amulet);
19:
20: for(x = 2; x < COLNO-1; x++)
21: for(y = 2; y < ROWNO-1; y++)
22: levl[x][y].typ = (x%2 && y%2) ? 0 : HWALL;
23: if(al) {
24: register struct monst *mtmp;
25:
26: zx = 2*(COLNO/4) - 1;
27: zy = 2*(ROWNO/4) - 1;
28: for(x = zx-2; x < zx+4; x++) for(y = zy-2; y <= zy+2; y++) {
29: levl[x][y].typ =
30: (y == zy-2 || y == zy+2 || x == zx-2 || x == zx+3) ? POOL :
31: (y == zy-1 || y == zy+1 || x == zx-1 || x == zx+2) ? HWALL:
32: ROOM;
33: }
34: (void) mkobj_at(AMULET_SYM, zx, zy);
35: flags.made_amulet = 1;
36: walkfrom(zx+4, zy);
37: if(mtmp = makemon(&hell_hound, zx, zy))
38: mtmp->msleep = 1;
39: if(mtmp = makemon(PM_WIZARD, zx+1, zy)) {
40: mtmp->msleep = 1;
41: flags.no_of_wizards = 1;
42: }
43: } else {
44: mm = mazexy();
45: zx = mm.x;
46: zy = mm.y;
47: walkfrom(zx,zy);
48: (void) mksobj_at(WAN_WISHING, zx, zy);
49: (void) mkobj_at(ROCK_SYM, zx, zy); /* put a rock on top of it */
50: }
51:
52: for(x = 2; x < COLNO-1; x++)
53: for(y = 2; y < ROWNO-1; y++) {
54: switch(levl[x][y].typ) {
55: case HWALL:
56: levl[x][y].scrsym = '-';
57: break;
58: case ROOM:
59: levl[x][y].scrsym = '.';
60: break;
61: }
62: }
63: for(x = rn1(8,11); x; x--) {
64: mm = mazexy();
65: (void) mkobj_at(rn2(2) ? GEM_SYM : 0, mm.x, mm.y);
66: }
67: for(x = rn1(10,2); x; x--) {
68: mm = mazexy();
69: (void) mkobj_at(ROCK_SYM, mm.x, mm.y);
70: }
71: mm = mazexy();
72: (void) makemon(PM_MINOTAUR, mm.x, mm.y);
73: for(x = rn1(5,7); x; x--) {
74: mm = mazexy();
75: (void) makemon((struct permonst *) 0, mm.x, mm.y);
76: }
77: for(x = rn1(6,7); x; x--) {
78: mm = mazexy();
79: mkgold(0L,mm.x,mm.y);
80: }
81: for(x = rn1(6,7); x; x--)
82: mktrap(0,1,(struct mkroom *) 0);
83: mm = mazexy();
84: levl[(xupstair = mm.x)][(yupstair = mm.y)].scrsym = '<';
85: levl[xupstair][yupstair].typ = STAIRS;
86: xdnstair = ydnstair = 0;
87: }
88:
89: walkfrom(x,y) int x,y; {
90: register int q,a,dir;
91: int dirs[4];
92: levl[x][y].typ = ROOM;
93: while(1) {
94: q = 0;
95: for(a = 0; a < 4; a++)
96: if(okay(x,y,a)) dirs[q++]= a;
97: if(!q) return;
98: dir = dirs[rn2(q)];
99: move(&x,&y,dir);
100: levl[x][y].typ = ROOM;
101: move(&x,&y,dir);
102: walkfrom(x,y);
103: }
104: }
105:
106: move(x,y,dir)
107: register int *x, *y;
108: register int dir;
109: {
110: switch(dir){
111: case 0: --(*y); break;
112: case 1: (*x)++; break;
113: case 2: (*y)++; break;
114: case 3: --(*x); break;
115: }
116: }
117:
118: okay(x,y,dir)
119: int x,y;
120: register int dir;
121: {
122: move(&x,&y,dir);
123: move(&x,&y,dir);
124: if(x<3 || y<3 || x>COLNO-3 || y>ROWNO-3 || levl[x][y].typ != 0)
125: return(0);
126: else
127: return(1);
128: }
129:
130: coord
131: mazexy(){
132: coord mm;
133: mm.x = 3 + 2*rn2(COLNO/2 - 2);
134: mm.y = 3 + 2*rn2(ROWNO/2 - 2);
135: return mm;
136: }
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