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1.1 ! root 1: #define STRANGE_OBJECT 0 ! 2: #define AMULET_OF_YENDOR 1 ! 3: #define FOOD_RATION 2 ! 4: #define TRIPE_RATION 3 ! 5: #define PANCAKE 4 ! 6: #define DEAD_LIZARD 5 ! 7: #define FORTUNE_COOKIE 6 ! 8: #define CARROT 7 ! 9: #define TIN 8 ! 10: #define ORANGE 9 ! 11: #define APPLE 10 ! 12: #define PEAR 11 ! 13: #define MELON 12 ! 14: #define BANANA 13 ! 15: #define CANDY_BAR 14 ! 16: #define EGG 15 ! 17: #define CLOVE_OF_GARLIC 16 ! 18: #define LUMP_OF_ROYAL_JELLY 17 ! 19: #define DEAD_HUMAN 18 ! 20: #define DEAD_GIANT_ANT 19 ! 21: #define DEAD_GIANT_BAT 20 ! 22: #define DEAD_CENTAUR 21 ! 23: #define DEAD_DRAGON 22 ! 24: #define DEAD_FLOATING_EYE 23 ! 25: #define DEAD_FREEZING_SPHERE 24 ! 26: #define DEAD_GNOME 25 ! 27: #define DEAD_HOBGOBLIN 26 ! 28: #define DEAD_STALKER 27 ! 29: #define DEAD_JACKAL 28 ! 30: #define DEAD_KOBOLD 29 ! 31: #define DEAD_LEPRECHAUN 30 ! 32: #define DEAD_MIMIC 31 ! 33: #define DEAD_NYMPH 32 ! 34: #define DEAD_ORC 33 ! 35: #define DEAD_PURPLE_WORM 34 ! 36: #define DEAD_QUASIT 35 ! 37: #define DEAD_RUST_MONSTER 36 ! 38: #define DEAD_SNAKE 37 ! 39: #define DEAD_TROLL 38 ! 40: #define DEAD_UMBER_HULK 39 ! 41: #define DEAD_VAMPIRE 40 ! 42: #define DEAD_WRAITH 41 ! 43: #define DEAD_XORN 42 ! 44: #define DEAD_YETI 43 ! 45: #define DEAD_ZOMBIE 44 ! 46: #define DEAD_ACID_BLOB 45 ! 47: #define DEAD_GIANT_BEETLE 46 ! 48: #define DEAD_COCKATRICE 47 ! 49: #define DEAD_DOG 48 ! 50: #define DEAD_ETTIN 49 ! 51: #define DEAD_FOG_CLOUD 50 ! 52: #define DEAD_GELATINOUS_CUBE 51 ! 53: #define DEAD_HOMUNCULUS 52 ! 54: #define DEAD_IMP 53 ! 55: #define DEAD_JAGUAR 54 ! 56: #define DEAD_KILLER_BEE 55 ! 57: #define DEAD_LEOCROTTA 56 ! 58: #define DEAD_MINOTAUR 57 ! 59: #define DEAD_NURSE 58 ! 60: #define DEAD_OWLBEAR 59 ! 61: #define DEAD_PIERCER 60 ! 62: #define DEAD_QUIVERING_BLOB 61 ! 63: #define DEAD_GIANT_RAT 62 ! 64: #define DEAD_GIANT_SCORPION 63 ! 65: #define DEAD_TENGU 64 ! 66: #define DEAD_UNICORN 65 ! 67: #define DEAD_VIOLET_FUNGI 66 ! 68: #define DEAD_LONG_WORM 67 ! 69: #define DEAD_XAN 68 ! 70: #define DEAD_YELLOW_LIGHT 69 ! 71: #define DEAD_ZRUTY 70 ! 72: #define ARROW 71 ! 73: #define SLING_BULLET 72 ! 74: #define CROSSBOW_BOLT 73 ! 75: #define DART 74 ! 76: #define ROCK 75 ! 77: #define BOOMERANG 76 ! 78: #define MACE 77 ! 79: #define AXE 78 ! 80: #define FLAIL 79 ! 81: #define LONG_SWORD 80 ! 82: #define TWO_HANDED_SWORD 81 ! 83: #define DAGGER 82 ! 84: #define WORM_TOOTH 83 ! 85: #define CRYSKNIFE 84 ! 86: #define SPEAR 85 ! 87: #define BOW 86 ! 88: #define SLING 87 ! 89: #define CROSSBOW 88 ! 90: #define WHISTLE 89 ! 91: #define MAGIC_WHISTLE 90 ! 92: #define EXPENSIVE_CAMERA 91 ! 93: #define ICE_BOX 92 ! 94: #define PICK_AXE 93 ! 95: #define CAN_OPENER 94 ! 96: #define HEAVY_IRON_BALL 95 ! 97: #define IRON_CHAIN 96 ! 98: #define ENORMOUS_ROCK 97 ! 99: #define HELMET 98 ! 100: #define PLATE_MAIL 99 ! 101: #define SPLINT_MAIL 100 ! 102: #define BANDED_MAIL 101 ! 103: #define CHAIN_MAIL 102 ! 104: #define SCALE_MAIL 103 ! 105: #define RING_MAIL 104 ! 106: #define STUDDED_LEATHER_ARMOR 105 ! 107: #define LEATHER_ARMOR 106 ! 108: #define ELVEN_CLOAK 107 ! 109: #define SHIELD 108 ! 110: #define PAIR_OF_GLOVES 109 ! 111: #define POT_RESTORE_STRENGTH 110 ! 112: #define POT_BOOZE 111 ! 113: #define POT_INVISIBILITY 112 ! 114: #define POT_FRUIT_JUICE 113 ! 115: #define POT_HEALING 114 ! 116: #define POT_PARALYSIS 115 ! 117: #define POT_MONSTER_DETECTION 116 ! 118: #define POT_OBJECT_DETECTION 117 ! 119: #define POT_SICKNESS 118 ! 120: #define POT_CONFUSION 119 ! 121: #define POT_GAIN_STRENGTH 120 ! 122: #define POT_SPEED 121 ! 123: #define POT_BLINDNESS 122 ! 124: #define POT_GAIN_LEVEL 123 ! 125: #define POT_EXTRA_HEALING 124 ! 126: #define POT_LEVITATION 125 ! 127: #define SCR_MAIL 130 ! 128: #define SCR_ENCHANT_ARMOR 131 ! 129: #define SCR_DESTROY_ARMOR 132 ! 130: #define SCR_CONFUSE_MONSTER 133 ! 131: #define SCR_SCARE_MONSTER 134 ! 132: #define SCR_BLANK_PAPER 135 ! 133: #define SCR_REMOVE_CURSE 136 ! 134: #define SCR_ENCHANT_WEAPON 137 ! 135: #define SCR_DAMAGE_WEAPON 138 ! 136: #define SCR_CREATE_MONSTER 139 ! 137: #define SCR_TAMING 140 ! 138: #define SCR_GENOCIDE 141 ! 139: #define SCR_LIGHT 142 ! 140: #define SCR_TELEPORTATION 143 ! 141: #define SCR_GOLD_DETECTION 144 ! 142: #define SCR_FOOD_DETECTION 145 ! 143: #define SCR_IDENTIFY 146 ! 144: #define SCR_MAGIC_MAPPING 147 ! 145: #define SCR_AMNESIA 148 ! 146: #define SCR_FIRE 149 ! 147: #define SCR_PUNISHMENT 150 ! 148: #define WAN_LIGHT 155 ! 149: #define WAN_SECRET_DOOR_DETECTION 156 ! 150: #define WAN_CREATE_MONSTER 157 ! 151: #define WAN_WISHING 158 ! 152: #define WAN_STRIKING 159 ! 153: #define WAN_SLOW_MONSTER 160 ! 154: #define WAN_SPEED_MONSTER 161 ! 155: #define WAN_UNDEAD_TURNING 162 ! 156: #define WAN_POLYMORPH 163 ! 157: #define WAN_CANCELLATION 164 ! 158: #define WAN_TELEPORTATION 165 ! 159: #define WAN_MAKE_INVISIBLE 166 ! 160: #define WAN_DIGGING 167 ! 161: #define WAN_MAGIC_MISSILE 168 ! 162: #define WAN_FIRE 169 ! 163: #define WAN_SLEEP 170 ! 164: #define WAN_COLD 171 ! 165: #define WAN_DEATH 172 ! 166: #define Adornment u.uprops[0].p_flgs ! 167: #define RIN_ADORNMENT 176 ! 168: #define Teleportation u.uprops[1].p_flgs ! 169: #define RIN_TELEPORTATION 177 ! 170: #define Regeneration u.uprops[2].p_flgs ! 171: #define RIN_REGENERATION 178 ! 172: #define Searching u.uprops[3].p_flgs ! 173: #define RIN_SEARCHING 179 ! 174: #define See_invisible u.uprops[4].p_flgs ! 175: #define RIN_SEE_INVISIBLE 180 ! 176: #define Stealth u.uprops[5].p_flgs ! 177: #define RIN_STEALTH 181 ! 178: #define Levitation u.uprops[6].p_flgs ! 179: #define RIN_LEVITATION 182 ! 180: #define Poison_resistance u.uprops[7].p_flgs ! 181: #define RIN_POISON_RESISTANCE 183 ! 182: #define Aggravate_monster u.uprops[8].p_flgs ! 183: #define RIN_AGGRAVATE_MONSTER 184 ! 184: #define Hunger u.uprops[9].p_flgs ! 185: #define RIN_HUNGER 185 ! 186: #define Fire_resistance u.uprops[10].p_flgs ! 187: #define RIN_FIRE_RESISTANCE 186 ! 188: #define Cold_resistance u.uprops[11].p_flgs ! 189: #define RIN_COLD_RESISTANCE 187 ! 190: #define Protection_from_shape_changers u.uprops[12].p_flgs ! 191: #define RIN_PROTECTION_FROM_SHAPE_CHANGERS 188 ! 192: #define Conflict u.uprops[13].p_flgs ! 193: #define RIN_CONFLICT 189 ! 194: #define Gain_strength u.uprops[14].p_flgs ! 195: #define RIN_GAIN_STRENGTH 190 ! 196: #define Increase_damage u.uprops[15].p_flgs ! 197: #define RIN_INCREASE_DAMAGE 191 ! 198: #define Protection u.uprops[16].p_flgs ! 199: #define RIN_PROTECTION 192 ! 200: #define Warning u.uprops[17].p_flgs ! 201: #define RIN_WARNING 193 ! 202: #define Teleport_control u.uprops[18].p_flgs ! 203: #define RIN_TELEPORT_CONTROL 194 ! 204: #define DIAMOND 197 ! 205: #define RUBY 198 ! 206: #define SAPPHIRE 199 ! 207: #define EMERALD 200 ! 208: #define TURQUOISE 201 ! 209: #define AQUAMARINE 202 ! 210: #define TOURMALINE 203 ! 211: #define TOPAZ 204 ! 212: #define OPAL 205 ! 213: #define GARNET 206 ! 214: #define AMETHYST 207 ! 215: #define AGATE 208 ! 216: #define ONYX 209 ! 217: #define JASPER 210 ! 218: #define JADE 211 ! 219: /* #define WORTHLESS_PIECE_OF_BLUE_GLASS 212 */ ! 220: /* #define WORTHLESS_PIECE_OF_RED_GLASS 213 */ ! 221: /* #define WORTHLESS_PIECE_OF_YELLOW_GLASS 214 */ ! 222: /* #define WORTHLESS_PIECE_OF_GREEN_GLASS 215 */ ! 223: ! 224: #define CORPSE DEAD_HUMAN ! 225: #define LAST_GEM (JADE+1) ! 226: #define LAST_RING 19 ! 227: #define NROFOBJECTS 215
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