Annotation of 43BSDReno/games/hunt/driver/Makefile, revision 1.1

1.1     ! root        1: #      %W% (Berkeley) %G%
        !             2: 
        !             3: # Flags are:
        !             4: #      DEBUG           Don't trust everything in the code
        !             5: #      INTERNET        Use the Internet domain IPC instead of UNIX domain
        !             6: #      BROADCAST       Use internet broadcasting code when looking for driver
        !             7: #      OLDIPC          Use 4.1a internet system calls (must also define
        !             8: #                      INTERNET but not BROADCAST)
        !             9: #      RANDOM          Include doors which disperse shots randomly
        !            10: #      REFLECT         Include diagonal walls that reflect shots
        !            11: #      MONITOR         Include code for watching the game from the sidelines
        !            12: #      OOZE            Include slime shots
        !            13: #      FLY             Make people fly when walls regenerate under them
        !            14: #      START_FLYING    Players enter flying (FLY must also be defined)
        !            15: #      VOLCANO         Include occasional large slime explosions
        !            16: #
        !            17: # NOTE: if you change the domain (INTERNET vs UNIX) then "make newdomain"
        !            18: 
        !            19: PROG=  hunt.driver
        !            20: CFLAGS+=-I${.CURDIR}/../common_source -DBROADCAST -DRANDOM -DREFLECT \
        !            21:        -DMONITOR -DINTERNET -DOOZE -DFLY -DVOLCANO
        !            22: SRCS=  answer.c ctl_transact.c ctl.c driver.c draw.c execute.c expl.c \
        !            23:        extern.c faketalk.c get_names.c makemaze.c pathname.c shots.c \
        !            24:        terminal.c
        !            25: .PATH: ${.CURDIR}/../common_source
        !            26: MAN6=  huntd.0
        !            27: BINDIR=        /usr/games/hide
        !            28: BINOWN=        games
        !            29: 
        !            30: .include <bsd.prog.mk>

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