Annotation of 43BSDReno/games/hunt/driver/Makefile, revision 1.1.1.1

1.1       root        1: #      %W% (Berkeley) %G%
                      2: 
                      3: # Flags are:
                      4: #      DEBUG           Don't trust everything in the code
                      5: #      INTERNET        Use the Internet domain IPC instead of UNIX domain
                      6: #      BROADCAST       Use internet broadcasting code when looking for driver
                      7: #      OLDIPC          Use 4.1a internet system calls (must also define
                      8: #                      INTERNET but not BROADCAST)
                      9: #      RANDOM          Include doors which disperse shots randomly
                     10: #      REFLECT         Include diagonal walls that reflect shots
                     11: #      MONITOR         Include code for watching the game from the sidelines
                     12: #      OOZE            Include slime shots
                     13: #      FLY             Make people fly when walls regenerate under them
                     14: #      START_FLYING    Players enter flying (FLY must also be defined)
                     15: #      VOLCANO         Include occasional large slime explosions
                     16: #
                     17: # NOTE: if you change the domain (INTERNET vs UNIX) then "make newdomain"
                     18: 
                     19: PROG=  hunt.driver
                     20: CFLAGS+=-I${.CURDIR}/../common_source -DBROADCAST -DRANDOM -DREFLECT \
                     21:        -DMONITOR -DINTERNET -DOOZE -DFLY -DVOLCANO
                     22: SRCS=  answer.c ctl_transact.c ctl.c driver.c draw.c execute.c expl.c \
                     23:        extern.c faketalk.c get_names.c makemaze.c pathname.c shots.c \
                     24:        terminal.c
                     25: .PATH: ${.CURDIR}/../common_source
                     26: MAN6=  huntd.0
                     27: BINDIR=        /usr/games/hide
                     28: BINOWN=        games
                     29: 
                     30: .include <bsd.prog.mk>

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