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1.1 ! root 1: /* ! 2: * config.c -- This defines the installation dependent variables. ! 3: * Some strings are modified later. ANSI C would ! 4: * allow compile time string concatenation, we must ! 5: * do runtime concatenation, in main. ! 6: * ! 7: * Larn is copyrighted 1986 by Noah Morgan. ! 8: */ ! 9: #include "header.h" ! 10: #include "pathnames.h" ! 11: ! 12: /* ! 13: * All these strings will be appended to in main() to be complete filenames ! 14: */ ! 15: ! 16: /* the game save filename */ ! 17: char savefilename[1024]; ! 18: ! 19: /* the logging file */ ! 20: char logfile[] = _PATH_LOG; ! 21: ! 22: /* the help text file */ ! 23: char helpfile[] = _PATH_HELP; ! 24: ! 25: /* the score file */ ! 26: char scorefile[] = _PATH_SCORE; ! 27: ! 28: /* the maze data file */ ! 29: char larnlevels[] = _PATH_LEVELS; ! 30: ! 31: /* the fortune data file */ ! 32: char fortfile[] = _PATH_FORTS; ! 33: ! 34: /* the .larnopts filename */ ! 35: char optsfile[1024] ="/.larnopts"; ! 36: ! 37: /* the player id datafile name */ ! 38: char playerids[] = _PATH_PLAYERIDS; ! 39: ! 40: char diagfile[] ="Diagfile"; /* the diagnostic filename */ ! 41: char ckpfile[] ="Larn12.0.ckp"; /* the checkpoint filename */ ! 42: char *password ="pvnert(x)"; /* the wizards password <=32 */ ! 43: char psname[PSNAMESIZE]="larn"; /* the process name */ ! 44: ! 45: #define WIZID 1 ! 46: int wisid=0; /* the user id of the only person who can be wizard */ ! 47:
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