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1.1 root 1: /*
2: * config.c -- This defines the installation dependent variables.
3: * Some strings are modified later. ANSI C would
4: * allow compile time string concatenation, we must
5: * do runtime concatenation, in main.
6: *
7: * Larn is copyrighted 1986 by Noah Morgan.
8: */
9: #include "header.h"
10: #include "pathnames.h"
11:
12: /*
13: * All these strings will be appended to in main() to be complete filenames
14: */
15:
16: /* the game save filename */
17: char savefilename[1024];
18:
19: /* the logging file */
20: char logfile[] = _PATH_LOG;
21:
22: /* the help text file */
23: char helpfile[] = _PATH_HELP;
24:
25: /* the score file */
26: char scorefile[] = _PATH_SCORE;
27:
28: /* the maze data file */
29: char larnlevels[] = _PATH_LEVELS;
30:
31: /* the fortune data file */
32: char fortfile[] = _PATH_FORTS;
33:
34: /* the .larnopts filename */
35: char optsfile[1024] ="/.larnopts";
36:
37: /* the player id datafile name */
38: char playerids[] = _PATH_PLAYERIDS;
39:
40: char diagfile[] ="Diagfile"; /* the diagnostic filename */
41: char ckpfile[] ="Larn12.0.ckp"; /* the checkpoint filename */
42: char *password ="pvnert(x)"; /* the wizards password <=32 */
43: char psname[PSNAMESIZE]="larn"; /* the process name */
44:
45: #define WIZID 1
46: int wisid=0; /* the user id of the only person who can be wizard */
47:
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