Annotation of 43BSDReno/games/larn/datfiles/lfortune, revision 1.1.1.1

1.1       root        1: gem value = gem * 2 ^ perfection
                      2: sitting down can have unexpected results
                      3: don't pry into the affairs of others
                      4: drinking can be hazardous to your health
                      5: beware of the gusher!
                      6: some monsters are greedy
                      7: nymphs have light fingers
                      8: try kissing a disenchantress!
                      9: hammers and brains don't mix
                     10: what does a potion of cure dianthroritis taste like?
                     11: hit point gain/loss when raising a level depends on constitution
                     12: healing a mighty wizard can be exhilarating
                     13: be sure to pay your taxes
                     14: are Vampires afraid of something?
                     15: some dragons can fly
                     16: dos thou strive for perfection?
                     17: patience is a virtue, unless your daughter dies
                     18: what does the Eye of Larn see in its guardian?
                     19: a level 25 player casts like crazy!
                     20: energy rings affect spell regeneration
                     21: difficulty affects regeneration
                     22: control of the pesty spirits is most helpful
                     23: don't fall into a bottomless pit
                     24: dexterity allows you to carry more
                     25: you can get 2 points of WC for the price of one
                     26: never enter the dungeon naked!  the monsters will laugh at you!
                     27: did someone put itching powder in your armor?
                     28: you klutz!
                     29: avoid opening doors.  you never know whats on the other side.
                     30: infinite regeneration ---> temptation
                     31: the greatest weapon in the game has not the highest Weapon Class
                     32: you can't buy the most powerful scroll
                     33: identify things before you use them
                     34: there's more than one way through a wall

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