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1.1 root 1: /* tok.c Larn is copyrighted 1986 by Noah Morgan. */
2: #include <sys/types.h>
3: #ifdef SYSV
4: #include <fcntl.h>
5: #include <termio.h>
6: #else SYSV
7: #include <sys/ioctl.h>
8: #endif SYSV
9: #include "header.h"
10:
11: static char lastok=0;
12: int yrepcount=0,dayplay=0;
13: #ifndef FLUSHNO
14: #define FLUSHNO 5
15: #endif FLUSHNO
16: static int flushno=FLUSHNO; /* input queue flushing threshold */
17: #define MAXUM 52 /* maximum number of user re-named monsters */
18: #define MAXMNAME 40 /* max length of a monster re-name */
19: static char usermonster[MAXUM][MAXMNAME]; /* the user named monster name goes here */
20: static char usermpoint=0; /* the user monster pointer */
21:
22: /*
23: lexical analyzer for larn
24: */
25: yylex()
26: {
27: char cc;
28: int ic;
29: if (hit2flag) { hit2flag=0; yrepcount=0; return(' '); }
30: if (yrepcount>0) { --yrepcount; return(lastok); } else yrepcount=0;
31: if (yrepcount==0) { bottomdo(); showplayer(); } /* show where the player is */
32: lflush();
33: while (1)
34: {
35: c[BYTESIN]++;
36: if (ckpflag)
37: if ((c[BYTESIN] % 400) == 0) /* check for periodic checkpointing */
38: {
39: #ifndef DOCHECKPOINTS
40: savegame(ckpfile);
41: #else
42: wait(0); /* wait for other forks to finish */
43: if (fork() == 0) { savegame(ckpfile); exit(); }
44: #endif
45:
46:
47: #ifdef TIMECHECK
48: if (dayplay==0)
49: if (playable())
50: {
51: cursor(1,19);
52: lprcat("\nSorry, but it is now time for work. Your game has been saved.\n"); beep();
53: lflush(); savegame(savefilename); wizard=nomove=1; sleep(4);
54: died(-257);
55: }
56: #endif TIMECHECK
57:
58: }
59:
60: do /* if keyboard input buffer is too big, flush some of it */
61: {
62: ioctl(0,FIONREAD,&ic);
63: if (ic>flushno) read(0,&cc,1);
64: }
65: while (ic>flushno);
66:
67: if (read(0,&cc,1) != 1) return(lastok = -1);
68:
69: if (cc == 'Y'-64) /* control Y -- shell escape */
70: {
71: resetscroll(); clear(); /* scrolling region, home, clear, no attributes */
72: if ((ic=fork())==0) /* child */
73: {
74: execl("/bin/csh",0); exit();
75: }
76: wait(0);
77: if (ic<0) /* error */
78: {
79: write(2,"Can't fork off a shell!\n",25); sleep(2);
80: }
81:
82: setscroll();
83: return(lastok = 'L'-64); /* redisplay screen */
84: }
85:
86: if ((cc <= '9') && (cc >= '0'))
87: { yrepcount = yrepcount*10 + cc - '0'; }
88: else { if (yrepcount>0) --yrepcount; return(lastok = cc); }
89: }
90: }
91:
92: /*
93: * flushall() Function to flush all type-ahead in the input buffer
94: */
95: flushall()
96: {
97: char cc;
98: int ic;
99: for (;;) /* if keyboard input buffer is too big, flush some of it */
100: {
101: ioctl(0,FIONREAD,&ic);
102: if (ic<=0) return;
103: while (ic>0) { read(0,&cc,1); --ic; } /* gobble up the byte */
104: }
105: }
106:
107: /*
108: function to set the desired hardness
109: enter with hard= -1 for default hardness, else any desired hardness
110: */
111: sethard(hard)
112: int hard;
113: {
114: register int j,k,i;
115: j=c[HARDGAME]; hashewon();
116: if (restorflag==0) /* don't set c[HARDGAME] if restoring game */
117: {
118: if (hard >= 0) c[HARDGAME]= hard;
119: }
120: else c[HARDGAME]=j; /* set c[HARDGAME] to proper value if restoring game */
121:
122: if (k=c[HARDGAME])
123: for (j=0; j<=MAXMONST+8; j++)
124: {
125: i = ((6+k)*monster[j].hitpoints+1)/6;
126: monster[j].hitpoints = (i<0) ? 32767 : i;
127: i = ((6+k)*monster[j].damage+1)/5;
128: monster[j].damage = (i>127) ? 127 : i;
129: i = (10*monster[j].gold)/(10+k);
130: monster[j].gold = (i>32767) ? 32767 : i;
131: i = monster[j].armorclass - k;
132: monster[j].armorclass = (i< -127) ? -127 : i;
133: i = (7*monster[j].experience)/(7+k) + 1;
134: monster[j].experience = (i<=0) ? 1 : i;
135: }
136: }
137:
138: /*
139: function to read and process the larn options file
140: */
141: readopts()
142: {
143: register char *i;
144: register int j,k;
145: int flag;
146: flag=1; /* set to 0 if he specifies a name for his character */
147: if (lopen(optsfile) < 0)
148: {
149: strcpy(logname,loginname); return; /* user name if no character name */
150: }
151: i = " ";
152: while (*i)
153: {
154: if ((i=(char *)lgetw()) == 0) break; /* check for EOF */
155: while ((*i==' ') || (*i=='\t')) i++; /* eat leading whitespace */
156: switch(*i)
157: {
158: case 'b': if (strcmp(i,"bold-objects") == 0) boldon=1;
159: break;
160:
161: case 'e': if (strcmp(i,"enable-checkpointing") == 0) ckpflag=1;
162: break;
163:
164: case 'i': if (strcmp(i,"inverse-objects") == 0) boldon=0;
165: break;
166:
167: case 'f': if (strcmp(i,"female") == 0) sex=0; /* male or female */
168: break;
169:
170: case 'm': if (strcmp(i,"monster:")== 0) /* name favorite monster */
171: {
172: if ((i=lgetw())==0) break;
173: if (strlen(i)>=MAXMNAME) i[MAXMNAME-1]=0;
174: strcpy(usermonster[usermpoint],i);
175: if (usermpoint >= MAXUM) break; /* defined all of em */
176: if (isalpha(j=usermonster[usermpoint][0]))
177: {
178: for (k=1; k<MAXMONST+8; k++) /* find monster */
179: if (monstnamelist[k] == j)
180: {
181: monster[k].name = &usermonster[usermpoint++][0];
182: break;
183: }
184: }
185: }
186: else if (strcmp(i,"male") == 0) sex=1;
187: break;
188:
189: case 'n': if (strcmp(i,"name:") == 0) /* defining players name */
190: {
191: if ((i=lgetw())==0) break;
192: if (strlen(i)>=LOGNAMESIZE) i[LOGNAMESIZE-1]=0;
193: strcpy(logname,i); flag=0;
194: }
195: else if (strcmp(i,"no-introduction") == 0) nowelcome=1;
196: else if (strcmp(i,"no-beep") == 0) nobeep=1;
197: break;
198:
199: case 'p': if (strcmp(i,"process-name:")== 0)
200: {
201: if ((i=lgetw())==0) break;
202: if (strlen(i)>=PSNAMESIZE) i[PSNAMESIZE-1]=0;
203: strcpy(psname,i);
204: }
205: else if (strcmp(i,"play-day-play") == 0) dayplay=1;
206: break;
207:
208: case 's': if (strcmp(i,"savefile:") == 0) /* defining savefilename */
209: {
210: if ((i=lgetw())==0) break;
211: strcpy(savefilename,i); flag=0;
212: }
213: break;
214: };
215: }
216: if (flag) strcpy(logname,loginname);
217: }
218:
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