Annotation of 43BSDReno/games/mille/end.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1982 Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms are permitted
        !             6:  * provided that: (1) source distributions retain this entire copyright
        !             7:  * notice and comment, and (2) distributions including binaries display
        !             8:  * the following acknowledgement:  ``This product includes software
        !             9:  * developed by the University of California, Berkeley and its contributors''
        !            10:  * in the documentation or other materials provided with the distribution
        !            11:  * and in all advertising materials mentioning features or use of this
        !            12:  * software. Neither the name of the University nor the names of its
        !            13:  * contributors may be used to endorse or promote products derived
        !            14:  * from this software without specific prior written permission.
        !            15:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            16:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            17:  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            18:  */
        !            19: 
        !            20: #ifndef lint
        !            21: static char sccsid[] = "@(#)end.c      5.4 (Berkeley) 6/1/90";
        !            22: #endif /* not lint */
        !            23: 
        !            24: # include      "mille.h"
        !            25: 
        !            26: /*
        !            27:  * @(#)end.c   1.1 (Berkeley) 4/1/82
        !            28:  */
        !            29: 
        !            30: /*
        !            31:  *     print out the score as if it was final, and add the totals for
        !            32:  * the end-of-games points to the user who deserves it (if any).
        !            33:  */
        !            34: finalscore(pp)
        !            35: reg PLAY       *pp; {
        !            36: 
        !            37:        reg int         temp, tot, num;
        !            38: 
        !            39:        if (pp->was_finished == Finished)
        !            40:                return;
        !            41: 
        !            42:        pp->was_finished = Finished;
        !            43:        num = pp - Player;
        !            44:        temp = num * 6 + 21 + 1;
        !            45:        for (tot = 5; tot <= 9; tot++)
        !            46:                mvaddstr(tot, temp, "  0");
        !            47:        if (pp->mileage == End) {
        !            48:                mvaddstr(5, temp, "40");
        !            49:                tot = SC_TRIP;
        !            50:                if (pp->nummiles[C_200] == 0) {
        !            51:                        mvaddstr(6, temp, "30");
        !            52:                        tot = SC_TRIP + SC_SAFE;
        !            53:                }
        !            54:                if (Topcard <= Deck) {
        !            55:                        mvaddstr(7, temp, "30");
        !            56:                        tot += SC_DELAY;
        !            57:                }
        !            58:                if (End == 1000) {
        !            59:                        mvaddstr(8, temp, "20");
        !            60:                        tot += SC_EXTENSION;
        !            61:                }
        !            62:                if (Player[other(num)].mileage == 0) {
        !            63:                        mvaddstr(9, temp, "50");
        !            64:                        tot += SC_SHUT_OUT;
        !            65:                }
        !            66:                pp->total += tot;
        !            67:                pp->hand_tot += tot;
        !            68:        }
        !            69: }
        !            70: 
        !            71: # ifdef EXTRAP
        !            72: static int     Last_tot[2];    /* last tot used for extrapolate        */
        !            73: 
        !            74: /*
        !            75:  *     print out the score as if it was final, and add the totals for
        !            76:  * the end-of-games points to the user who deserves it (if any).
        !            77:  */
        !            78: extrapolate(pp)
        !            79: reg PLAY       *pp; {
        !            80: 
        !            81:        reg int         x, num, tot, count;
        !            82: 
        !            83:        num = pp - Player;
        !            84:        tot += SC_TRIP + SC_DELAY + SC_EXT;
        !            85:        x = num * 6 + 21 + 3;
        !            86:        for (tot = 5; tot <= 9; tot++)
        !            87:                mvaddch(tot, x, '0');
        !            88:        x -= 2;
        !            89:        pp = &Player[other(num)];
        !            90:        for (count = 0, tot = 0; tot < NUM_SAFE; tot++)
        !            91:                if (pp->safety[tot] != S_PLAYED)
        !            92:                        count += SC_SAFE;
        !            93:        mvprintw(3, x, "%3d", count);
        !            94:        tot += count;
        !            95:        if (count == 400) {
        !            96:                mvaddstr(4, x, "30");
        !            97:                tot += SC_ALL_SAFE;
        !            98:        }
        !            99:        pp = &Player[num];
        !           100:        for (count = 0, tot = 0; tot < NUM_SAFE; tot++)
        !           101:                if (pp->safety[tot] != S_PLAYED)
        !           102:                        count += SC_COUP / 10;
        !           103:        mvprintw(4, x - 1, "%3d", count);
        !           104:        tot += count;
        !           105:        tot += 1000 - pp->mileage;
        !           106:        mvaddstr(5, x, "40");
        !           107:        mvaddstr(7, x, "30");
        !           108:        mvaddstr(8, x, "20");
        !           109:        if (pp->nummiles[C_200] == 0) {
        !           110:                mvaddstr(6, x, "30");
        !           111:                tot = SC_TRIP + SC_SAFE;
        !           112:        }
        !           113:        if (Player[other(num)].mileage == 0) {
        !           114:                mvaddstr(9, x, "50");
        !           115:                tot += SC_SHUT_OUT;
        !           116:        }
        !           117:        pp->total += tot;
        !           118:        pp->hand_tot += tot;
        !           119:        Last_tot[num] = tot;
        !           120: }
        !           121: 
        !           122: undoex() {
        !           123: 
        !           124:        reg PLAY        *pp;
        !           125:        reg int         i;
        !           126: 
        !           127:        i = 0;
        !           128:        for (pp = Player; pp < &Player[2]; pp++) {
        !           129:                pp->total -= Last_tot[i];
        !           130:                pp->hand_tot -= Last_tot[i++];
        !           131:        }
        !           132: }
        !           133: # endif
        !           134: 

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