Annotation of 43BSDReno/games/mille/varpush.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1982 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that: (1) source distributions retain this entire copyright
                      7:  * notice and comment, and (2) distributions including binaries display
                      8:  * the following acknowledgement:  ``This product includes software
                      9:  * developed by the University of California, Berkeley and its contributors''
                     10:  * in the documentation or other materials provided with the distribution
                     11:  * and in all advertising materials mentioning features or use of this
                     12:  * software. Neither the name of the University nor the names of its
                     13:  * contributors may be used to endorse or promote products derived
                     14:  * from this software without specific prior written permission.
                     15:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     16:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     17:  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     18:  */
                     19: 
                     20: #ifndef lint
                     21: static char sccsid[] = "@(#)varpush.c  5.6 (Berkeley) 6/1/90";
                     22: #endif /* not lint */
                     23: 
                     24: # include      <paths.h>
                     25: # include      "mille.h"
                     26: 
                     27: /*
                     28:  * @(#)varpush.c       1.1 (Berkeley) 4/1/82
                     29:  */
                     30: 
                     31: int    read(), write();
                     32: 
                     33: /*
                     34:  *     push variables around via the routine func() on the file
                     35:  * channel file.  func() is either read or write.
                     36:  */
                     37: varpush(file, func)
                     38: reg int        file;
                     39: reg int        (*func)(); {
                     40: 
                     41:        int     temp;
                     42: 
                     43:        (*func)(file, (char *) &Debug, sizeof Debug);
                     44:        (*func)(file, (char *) &Finished, sizeof Finished);
                     45:        (*func)(file, (char *) &Order, sizeof Order);
                     46:        (*func)(file, (char *) &End, sizeof End);
                     47:        (*func)(file, (char *) &On_exit, sizeof On_exit);
                     48:        (*func)(file, (char *) &Handstart, sizeof Handstart);
                     49:        (*func)(file, (char *) &Numgos, sizeof Numgos);
                     50:        (*func)(file, (char *)  Numseen, sizeof Numseen);
                     51:        (*func)(file, (char *) &Play, sizeof Play);
                     52:        (*func)(file, (char *) &Window, sizeof Window);
                     53:        (*func)(file, (char *)  Deck, sizeof Deck);
                     54:        (*func)(file, (char *) &Discard, sizeof Discard);
                     55:        (*func)(file, (char *)  Player, sizeof Player);
                     56:        if (func == read) {
                     57:                read(file, (char *) &temp, sizeof temp);
                     58:                Topcard = &Deck[temp];
                     59: #ifdef DEBUG
                     60:                if (Debug) {
                     61:                        char    buf[80];
                     62: over:
                     63:                        printf("Debug file:");
                     64:                        gets(buf);
                     65:                        if ((outf = fopen(buf, "w")) == NULL) {
                     66:                                perror(buf);
                     67:                                goto over;
                     68:                        }
                     69:                        if (strcmp(buf, _PATH_DEVNULL) != 0)
                     70:                                setbuf(outf, (char *)NULL);
                     71:                }
                     72: #endif
                     73:        }
                     74:        else {
                     75:                temp = Topcard - Deck;
                     76:                write(file, (char *) &temp, sizeof temp);
                     77:        }
                     78: }

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