Annotation of 43BSDReno/games/monop/spec.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1980 Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms are permitted
        !             6:  * provided that: (1) source distributions retain this entire copyright
        !             7:  * notice and comment, and (2) distributions including binaries display
        !             8:  * the following acknowledgement:  ``This product includes software
        !             9:  * developed by the University of California, Berkeley and its contributors''
        !            10:  * in the documentation or other materials provided with the distribution
        !            11:  * and in all advertising materials mentioning features or use of this
        !            12:  * software. Neither the name of the University nor the names of its
        !            13:  * contributors may be used to endorse or promote products derived
        !            14:  * from this software without specific prior written permission.
        !            15:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            16:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            17:  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            18:  */
        !            19: 
        !            20: #ifndef lint
        !            21: static char sccsid[] = "@(#)spec.c     5.3 (Berkeley) 6/1/90";
        !            22: #endif /* not lint */
        !            23: 
        !            24: # include      "monop.ext"
        !            25: 
        !            26: static char    *perc[] = {
        !            27:        "10%", "ten percent", "%", "$200", "200", 0
        !            28:        };
        !            29: 
        !            30: inc_tax() {                    /* collect income tax                   */
        !            31: 
        !            32:        reg int worth, com_num;
        !            33: 
        !            34:        com_num = getinp("Do you wish to lose 10%% of your total worth or $200? ", perc);
        !            35:        worth = cur_p->money + prop_worth(cur_p);
        !            36:        printf("You were worth $%d", worth);
        !            37:        worth /= 10;
        !            38:        if (com_num > 2) {
        !            39:                if (worth < 200)
        !            40:                        printf(".  Good try, but not quite.\n");
        !            41:                else if (worth > 200)
        !            42:                        lucky(".\nGood guess.  ");
        !            43:                cur_p->money -= 200;
        !            44:        }
        !            45:        else {
        !            46:                printf(", so you pay $%d", worth);
        !            47:                if (worth > 200)
        !            48:                        printf("  OUCH!!!!.\n");
        !            49:                else if (worth < 200)
        !            50:                        lucky("\nGood guess.  ");
        !            51:                cur_p->money -= worth;
        !            52:        }
        !            53:        if (worth == 200)
        !            54:                lucky("\nIt makes no difference!  ");
        !            55: }
        !            56: goto_jail() {                  /* move player to jail                  */
        !            57: 
        !            58:        cur_p->loc = JAIL;
        !            59: }
        !            60: lux_tax() {                    /* landing on luxury tax                */
        !            61: 
        !            62:        printf("You lose $75\n");
        !            63:        cur_p->money -= 75;
        !            64: }
        !            65: cc() {                         /* draw community chest card            */
        !            66: 
        !            67:        get_card(&CC_D);
        !            68: }
        !            69: chance() {                     /* draw chance card                     */
        !            70: 
        !            71:        get_card(&CH_D);
        !            72: }

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