Annotation of 43BSDReno/games/robots/init_field.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1980 Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms are permitted
        !             6:  * provided that: (1) source distributions retain this entire copyright
        !             7:  * notice and comment, and (2) distributions including binaries display
        !             8:  * the following acknowledgement:  ``This product includes software
        !             9:  * developed by the University of California, Berkeley and its contributors''
        !            10:  * in the documentation or other materials provided with the distribution
        !            11:  * and in all advertising materials mentioning features or use of this
        !            12:  * software. Neither the name of the University nor the names of its
        !            13:  * contributors may be used to endorse or promote products derived
        !            14:  * from this software without specific prior written permission.
        !            15:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            16:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            17:  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            18:  */
        !            19: 
        !            20: #ifndef lint
        !            21: static char sccsid[] = "@(#)init_field.c       5.4 (Berkeley) 6/1/90";
        !            22: #endif /* not lint */
        !            23: 
        !            24: # include      "robots.h"
        !            25: 
        !            26: /*
        !            27:  * init_field:
        !            28:  *     Lay down the initial pattern whih is constant across all levels,
        !            29:  *     and initialize all the global variables.
        !            30:  */
        !            31: init_field()
        !            32: {
        !            33:        register int    i;
        !            34:        register WINDOW *wp;
        !            35:        register int    j;
        !            36:        static bool     first = TRUE;
        !            37:        static char     *desc[] = {
        !            38:                                "Directions:",
        !            39:                                "",
        !            40:                                "y k u",
        !            41:                                " \\|/",
        !            42:                                "h- -l",
        !            43:                                " /|\\",
        !            44:                                "b j n",
        !            45:                                "",
        !            46:                                "Commands:",
        !            47:                                "",
        !            48:                                "w:  wait for end",
        !            49:                                "t:  teleport",
        !            50:                                "q:  quit",
        !            51:                                "^L: redraw screen",
        !            52:                                "",
        !            53:                                "Legend:",
        !            54:                                "",
        !            55:                                "+:  robot",
        !            56:                                "*:  junk heap",
        !            57:                                "@:  you",
        !            58:                                "",
        !            59:                                "Score: 0",
        !            60:                                NULL
        !            61:        };
        !            62: 
        !            63:        Dead = FALSE;
        !            64:        Waiting = FALSE;
        !            65:        flushok(stdscr, TRUE);
        !            66:        Score = 0;
        !            67: 
        !            68:        erase();
        !            69:        move(0, 0);
        !            70:        addch('+');
        !            71:        for (i = 1; i < Y_FIELDSIZE; i++) {
        !            72:                move(i, 0);
        !            73:                addch('|');
        !            74:        }
        !            75:        move(Y_FIELDSIZE, 0);
        !            76:        addch('+');
        !            77:        for (i = 1; i < X_FIELDSIZE; i++)
        !            78:                addch('-');
        !            79:        addch('+');
        !            80:        if (first)
        !            81:                refresh();
        !            82:        move(0, 1);
        !            83:        for (i = 1; i < X_FIELDSIZE; i++)
        !            84:                addch('-');
        !            85:        addch('+');
        !            86:        for (i = 1; i < Y_FIELDSIZE; i++) {
        !            87:                move(i, X_FIELDSIZE);
        !            88:                addch('|');
        !            89:        }
        !            90:        if (first)
        !            91:                refresh();
        !            92:        for (i = 0; desc[i] != NULL; i++) {
        !            93:                move(i, X_FIELDSIZE + 2);
        !            94:                addstr(desc[i]);
        !            95:        }
        !            96:        if (first)
        !            97:                refresh();
        !            98:        first = FALSE;
        !            99: #ifdef FANCY
        !           100:        if (Pattern_roll)
        !           101:                Next_move = &Move_list[-1];
        !           102: #endif
        !           103: }

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