Annotation of 43BSDReno/games/robots/init_field.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that: (1) source distributions retain this entire copyright
                      7:  * notice and comment, and (2) distributions including binaries display
                      8:  * the following acknowledgement:  ``This product includes software
                      9:  * developed by the University of California, Berkeley and its contributors''
                     10:  * in the documentation or other materials provided with the distribution
                     11:  * and in all advertising materials mentioning features or use of this
                     12:  * software. Neither the name of the University nor the names of its
                     13:  * contributors may be used to endorse or promote products derived
                     14:  * from this software without specific prior written permission.
                     15:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     16:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     17:  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     18:  */
                     19: 
                     20: #ifndef lint
                     21: static char sccsid[] = "@(#)init_field.c       5.4 (Berkeley) 6/1/90";
                     22: #endif /* not lint */
                     23: 
                     24: # include      "robots.h"
                     25: 
                     26: /*
                     27:  * init_field:
                     28:  *     Lay down the initial pattern whih is constant across all levels,
                     29:  *     and initialize all the global variables.
                     30:  */
                     31: init_field()
                     32: {
                     33:        register int    i;
                     34:        register WINDOW *wp;
                     35:        register int    j;
                     36:        static bool     first = TRUE;
                     37:        static char     *desc[] = {
                     38:                                "Directions:",
                     39:                                "",
                     40:                                "y k u",
                     41:                                " \\|/",
                     42:                                "h- -l",
                     43:                                " /|\\",
                     44:                                "b j n",
                     45:                                "",
                     46:                                "Commands:",
                     47:                                "",
                     48:                                "w:  wait for end",
                     49:                                "t:  teleport",
                     50:                                "q:  quit",
                     51:                                "^L: redraw screen",
                     52:                                "",
                     53:                                "Legend:",
                     54:                                "",
                     55:                                "+:  robot",
                     56:                                "*:  junk heap",
                     57:                                "@:  you",
                     58:                                "",
                     59:                                "Score: 0",
                     60:                                NULL
                     61:        };
                     62: 
                     63:        Dead = FALSE;
                     64:        Waiting = FALSE;
                     65:        flushok(stdscr, TRUE);
                     66:        Score = 0;
                     67: 
                     68:        erase();
                     69:        move(0, 0);
                     70:        addch('+');
                     71:        for (i = 1; i < Y_FIELDSIZE; i++) {
                     72:                move(i, 0);
                     73:                addch('|');
                     74:        }
                     75:        move(Y_FIELDSIZE, 0);
                     76:        addch('+');
                     77:        for (i = 1; i < X_FIELDSIZE; i++)
                     78:                addch('-');
                     79:        addch('+');
                     80:        if (first)
                     81:                refresh();
                     82:        move(0, 1);
                     83:        for (i = 1; i < X_FIELDSIZE; i++)
                     84:                addch('-');
                     85:        addch('+');
                     86:        for (i = 1; i < Y_FIELDSIZE; i++) {
                     87:                move(i, X_FIELDSIZE);
                     88:                addch('|');
                     89:        }
                     90:        if (first)
                     91:                refresh();
                     92:        for (i = 0; desc[i] != NULL; i++) {
                     93:                move(i, X_FIELDSIZE + 2);
                     94:                addstr(desc[i]);
                     95:        }
                     96:        if (first)
                     97:                refresh();
                     98:        first = FALSE;
                     99: #ifdef FANCY
                    100:        if (Pattern_roll)
                    101:                Next_move = &Move_list[-1];
                    102: #endif
                    103: }

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