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BSD 4.3reno
/*
* Copyright (c) 1988 The Regents of the University of California.
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Timothy C. Stoehr.
*
* Redistribution and use in source and binary forms are permitted
* provided that: (1) source distributions retain this entire copyright
* notice and comment, and (2) distributions including binaries display
* the following acknowledgement: ``This product includes software
* developed by the University of California, Berkeley and its contributors''
* in the documentation or other materials provided with the distribution
* and in all advertising materials mentioning features or use of this
* software. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef lint
char copyright[] =
"@(#) Copyright (c) 1988 The Regents of the University of California.\n\
All rights reserved.\n";
#endif /* not lint */
#ifndef lint
static char sccsid[] = "@(#)main.c 5.3 (Berkeley) 6/1/90";
#endif /* not lint */
/*
* main.c
*
* This source herein may be modified and/or distributed by anybody who
* so desires, with the following restrictions:
* 1.) No portion of this notice shall be removed.
* 2.) Credit shall not be taken for the creation of this source.
* 3.) This code is not to be traded, sold, or used for personal
* gain or profit.
*
*/
#include "rogue.h"
extern short party_room;
main(argc, argv)
int argc;
char *argv[];
{
if (init(argc, argv)) { /* restored game */
goto PL;
}
for (;;) {
clear_level();
make_level();
put_objects();
put_stairs();
add_traps();
put_mons();
put_player(party_room);
print_stats(STAT_ALL);
PL:
play_level();
free_stuff(&level_objects);
free_stuff(&level_monsters);
}
}
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