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1.1 root 1: /*
2: * Copyright (c) 1983 Regents of the University of California.
3: * All rights reserved.
4: *
5: * Redistribution and use in source and binary forms are permitted
6: * provided that: (1) source distributions retain this entire copyright
7: * notice and comment, and (2) distributions including binaries display
8: * the following acknowledgement: ``This product includes software
9: * developed by the University of California, Berkeley and its contributors''
10: * in the documentation or other materials provided with the distribution
11: * and in all advertising materials mentioning features or use of this
12: * software. Neither the name of the University nor the names of its
13: * contributors may be used to endorse or promote products derived
14: * from this software without specific prior written permission.
15: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
16: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
17: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
18: */
19:
20: #ifndef lint
21: static char sccsid[] = "@(#)misc.c 5.5 (Berkeley) 6/1/90";
22: #endif /* not lint */
23:
24: #include "externs.h"
25: #include "pathnames.h"
26:
27: #define distance(x,y) (abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
28:
29: /* XXX */
30: range(from, to)
31: struct ship *from, *to;
32: {
33: register bow1r, bow1c, bow2r, bow2c;
34: int stern1r, stern1c, stern2c, stern2r;
35: register int bb, bs, sb, ss, result;
36:
37: if (!to->file->dir)
38: return -1;
39: stern1r = bow1r = from->file->row;
40: stern1c = bow1c = from->file->col;
41: stern2r = bow2r = to->file->row;
42: stern2c = bow2c = to->file->col;
43: result = bb = distance(bow2r - bow1r, bow2c - bow1c);
44: if (bb < 5) {
45: stern2r += dr[to->file->dir];
46: stern2c += dc[to->file->dir];
47: stern1r += dr[from->file->dir];
48: stern1c += dc[from->file->dir];
49: bs = distance((bow2r - stern1r), (bow2c - stern1c));
50: sb = distance((bow1r - stern2r), (bow1c - stern2c));
51: ss = distance((stern2r - stern1r) ,(stern2c - stern1c));
52: result = min(bb, min(bs, min(sb, ss)));
53: }
54: return result;
55: }
56:
57: struct ship *
58: closestenemy(from, side, anyship)
59: register struct ship *from;
60: char side, anyship;
61: {
62: register struct ship *sp;
63: register char a;
64: int olddist = 30000, dist;
65: struct ship *closest = 0;
66:
67: a = capship(from)->nationality;
68: foreachship(sp) {
69: if (sp == from)
70: continue;
71: if (sp->file->dir == 0)
72: continue;
73: if (a == capship(sp)->nationality && !anyship)
74: continue;
75: if (side && gunsbear(from, sp) != side)
76: continue;
77: dist = range(from, sp);
78: if (dist < olddist) {
79: closest = sp;
80: olddist = dist;
81: }
82: }
83: return closest;
84: }
85:
86: angle(dr, dc)
87: register dr, dc;
88: {
89: register i;
90:
91: if (dc >= 0 && dr > 0)
92: i = 0;
93: else if (dr <= 0 && dc > 0)
94: i = 2;
95: else if (dc <= 0 && dr < 0)
96: i = 4;
97: else
98: i = 6;
99: dr = abs(dr);
100: dc = abs(dc);
101: if ((i == 0 || i == 4) && dc * 2.4 > dr) {
102: i++;
103: if (dc > dr * 2.4)
104: i++;
105: } else if ((i == 2 || i == 6) && dr * 2.4 > dc) {
106: i++;
107: if (dr > dc * 2.4)
108: i++;
109: }
110: return i % 8 + 1;
111: }
112:
113: gunsbear(from, to) /* checks for target bow or stern */
114: register struct ship *from, *to;
115: {
116: int Dr, Dc, i;
117: register ang;
118:
119: Dr = from->file->row - to->file->row;
120: Dc = to->file->col - from->file->col;
121: for (i = 2; i; i--) {
122: if ((ang = angle(Dr, Dc) - from->file->dir + 1) < 1)
123: ang += 8;
124: if (ang >= 2 && ang <= 4)
125: return 'r';
126: if (ang >= 6 && ang <= 7)
127: return 'l';
128: Dr += dr[to->file->dir];
129: Dc += dc[to->file->dir];
130: }
131: return 0;
132: }
133:
134: portside(from, on, quick)
135: register struct ship *from, *on;
136: int quick; /* returns true if fromship is */
137: { /* shooting at onship's starboard side */
138: register ang;
139: register Dr, Dc;
140:
141: Dr = from->file->row - on->file->row;
142: Dc = on->file->col - from->file->col;
143: if (quick == -1) {
144: Dr += dr[on->file->dir];
145: Dc += dc[on->file->dir];
146: }
147: ang = angle(Dr, Dc);
148: if (quick != 0)
149: return ang;
150: ang = (ang + 4 - on->file->dir - 1) % 8 + 1;
151: return ang < 5;
152: }
153:
154: colours(sp)
155: register struct ship *sp;
156: {
157: register char flag;
158:
159: if (sp->file->struck)
160: flag = '!';
161: if (sp->file->explode)
162: flag = '#';
163: if (sp->file->sink)
164: flag = '~';
165: if (sp->file->struck)
166: return flag;
167: flag = *countryname[capship(sp)->nationality];
168: return sp->file->FS ? flag : tolower(flag);
169: }
170:
171: #include <sys/file.h>
172: log(s)
173: register struct ship *s;
174: {
175: FILE *fp;
176: int persons;
177: int n;
178: struct logs log[NLOG];
179: float net;
180: register struct logs *lp;
181:
182: if ((fp = fopen(_PATH_LOGFILE, "r+")) == NULL)
183: return;
184: #ifdef LOCK_EX
185: if (flock(fileno(fp), LOCK_EX) < 0)
186: return;
187: #endif
188: net = (float)s->file->points / s->specs->pts;
189: persons = getw(fp);
190: n = fread((char *)log, sizeof(struct logs), NLOG, fp);
191: for (lp = &log[n]; lp < &log[NLOG]; lp++)
192: lp->l_name[0] = lp->l_uid = lp->l_shipnum
193: = lp->l_gamenum = lp->l_netpoints = 0;
194: rewind(fp);
195: if (persons < 0)
196: (void) putw(1, fp);
197: else
198: (void) putw(persons + 1, fp);
199: for (lp = log; lp < &log[NLOG]; lp++)
200: if (net > (float)lp->l_netpoints
201: / scene[lp->l_gamenum].ship[lp->l_shipnum].specs->pts) {
202: (void) fwrite((char *)log,
203: sizeof (struct logs), lp - log, fp);
204: (void) strcpy(log[NLOG-1].l_name, s->file->captain);
205: log[NLOG-1].l_uid = getuid();
206: log[NLOG-1].l_shipnum = s->file->index;
207: log[NLOG-1].l_gamenum = game;
208: log[NLOG-1].l_netpoints = s->file->points;
209: (void) fwrite((char *)&log[NLOG-1],
210: sizeof (struct logs), 1, fp);
211: (void) fwrite((char *)lp,
212: sizeof (struct logs), &log[NLOG-1] - lp, fp);
213: break;
214: }
215: #ifdef LOCK_EX
216: (void) flock(fileno(fp), LOCK_UN);
217: #endif
218: (void) fclose(fp);
219: }
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