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1.1 root 1: /*
2: * Copyright (c) 1983 Regents of the University of California.
3: * All rights reserved.
4: *
5: * Redistribution and use in source and binary forms are permitted
6: * provided that: (1) source distributions retain this entire copyright
7: * notice and comment, and (2) distributions including binaries display
8: * the following acknowledgement: ``This product includes software
9: * developed by the University of California, Berkeley and its contributors''
10: * in the documentation or other materials provided with the distribution
11: * and in all advertising materials mentioning features or use of this
12: * software. Neither the name of the University nor the names of its
13: * contributors may be used to endorse or promote products derived
14: * from this software without specific prior written permission.
15: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
16: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
17: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
18: */
19:
20: #ifndef lint
21: static char sccsid[] = "@(#)pl_6.c 5.4 (Berkeley) 6/1/90";
22: #endif /* not lint */
23:
24: #include "player.h"
25:
26: repair()
27: {
28: char c;
29: register char *repairs;
30: register struct shipspecs *ptr = mc;
31: register int count;
32:
33: #define FIX(x, m) (m - ptr->x > count \
34: ? (ptr->x += count, count = 0) : (count -= m - ptr->x, ptr->x = m))
35:
36: if (repaired || loaded || fired || changed || turned()) {
37: Signal("No hands free to repair", (struct ship *)0);
38: return;
39: }
40: c = sgetch("Repair (hull, guns, rigging)? ", (struct ship *)0, 1);
41: switch (c) {
42: case 'h':
43: repairs = &mf->RH;
44: break;
45: case 'g':
46: repairs = &mf->RG;
47: break;
48: case 'r':
49: repairs = &mf->RR;
50: break;
51: default:
52: Signal("Avast heaving!", (struct ship *)0);
53: return;
54: }
55: if (++*repairs >= 3) {
56: count = 2;
57: switch (c) {
58: case 'h': {
59: int max = ptr->guns/4;
60: if (ptr->hull < max) {
61: FIX(hull, max);
62: Write(W_HULL, ms, 0, ptr->hull, 0, 0, 0);
63: }
64: break;
65: }
66: case 'g':
67: if (ptr->gunL < ptr->gunR) {
68: int max = ptr->guns/5 - ptr->carL;
69: if (ptr->gunL < max) {
70: FIX(gunL, max);
71: Write(W_GUNL, ms, 0, ptr->gunL,
72: ptr->carL, 0, 0);
73: }
74: } else {
75: int max = ptr->guns/5 - ptr->carR;
76: if (ptr->gunR < max) {
77: FIX(gunR, max);
78: Write(W_GUNR, ms, 0, ptr->gunR,
79: ptr->carR, 0, 0);
80: }
81: }
82: break;
83: case 'r':
84: #define X 2
85: if (ptr->rig4 >= 0 && ptr->rig4 < X) {
86: FIX(rig4, X);
87: Write(W_RIG4, ms, 0, ptr->rig4, 0, 0, 0);
88: }
89: if (count && ptr->rig3 < X) {
90: FIX(rig3, X);
91: Write(W_RIG3, ms, 0, ptr->rig3, 0, 0, 0);
92: }
93: if (count && ptr->rig2 < X) {
94: FIX(rig2, X);
95: Write(W_RIG2, ms, 0, ptr->rig2, 0, 0, 0);
96: }
97: if (count && ptr->rig1 < X) {
98: FIX(rig1, X);
99: Write(W_RIG1, ms, 0, ptr->rig1, 0, 0, 0);
100: }
101: break;
102: }
103: if (count == 2) {
104: Signal("Repairs completed.", (struct ship *)0);
105: *repairs = 2;
106: } else {
107: *repairs = 0;
108: blockalarm();
109: draw_stat();
110: unblockalarm();
111: }
112: }
113: blockalarm();
114: draw_slot();
115: unblockalarm();
116: repaired = 1;
117: }
118:
119: turned()
120: {
121: register char *p;
122:
123: for (p = movebuf; *p; p++)
124: if (*p == 'r' || *p == 'l')
125: return 1;
126: return 0;
127: }
128:
129: loadplayer()
130: {
131: char c;
132: register loadL, loadR, ready, load;
133:
134: if (!mc->crew3) {
135: Signal("Out of crew", (struct ship *)0);
136: return;
137: }
138: loadL = mf->loadL;
139: loadR = mf->loadR;
140: if (!loadL && !loadR) {
141: c = sgetch("Load which broadside (left or right)? ",
142: (struct ship *)0, 1);
143: if (c == 'r')
144: loadL = 1;
145: else
146: loadR = 1;
147: }
148: if (!loadL && loadR || loadL && !loadR) {
149: c = sgetch("Reload with (round, double, chain, grape)? ",
150: (struct ship *)0, 1);
151: switch (c) {
152: case 'r':
153: load = L_ROUND;
154: ready = 0;
155: break;
156: case 'd':
157: load = L_DOUBLE;
158: ready = R_DOUBLE;
159: break;
160: case 'c':
161: load = L_CHAIN;
162: ready = 0;
163: break;
164: case 'g':
165: load = L_GRAPE;
166: ready = 0;
167: break;
168: default:
169: Signal("Broadside not loaded.",
170: (struct ship *)0);
171: return;
172: }
173: if (!loadR) {
174: mf->loadR = load;
175: mf->readyR = ready|R_LOADING;
176: } else {
177: mf->loadL = load;
178: mf->readyL = ready|R_LOADING;
179: }
180: loaded = 1;
181: }
182: }
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