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1.1 root 1: /*
2: * Copyright (c) 1983 Regents of the University of California.
3: * All rights reserved.
4: *
5: * Redistribution and use in source and binary forms are permitted
6: * provided that: (1) source distributions retain this entire copyright
7: * notice and comment, and (2) distributions including binaries display
8: * the following acknowledgement: ``This product includes software
9: * developed by the University of California, Berkeley and its contributors''
10: * in the documentation or other materials provided with the distribution
11: * and in all advertising materials mentioning features or use of this
12: * software. Neither the name of the University nor the names of its
13: * contributors may be used to endorse or promote products derived
14: * from this software without specific prior written permission.
15: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
16: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
17: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
18: */
19:
20: #ifndef lint
21: static char sccsid[] = "@(#)pl_7.c 5.6 (Berkeley) 6/1/90";
22: #endif /* not lint */
23:
24: #include "player.h"
25:
26: /*
27: * Display interface
28: */
29:
30: static char sc_hasprompt;
31: static char *sc_prompt;
32: static char *sc_buf;
33: static int sc_line;
34:
35: initscreen()
36: {
37: /* initscr() already done in SCREENTEST() */
38: view_w = newwin(VIEW_Y, VIEW_X, VIEW_T, VIEW_L);
39: slot_w = newwin(SLOT_Y, SLOT_X, SLOT_T, SLOT_L);
40: scroll_w = newwin(SCROLL_Y, SCROLL_X, SCROLL_T, SCROLL_L);
41: stat_w = newwin(STAT_Y, STAT_X, STAT_T, STAT_L);
42: turn_w = newwin(TURN_Y, TURN_X, TURN_T, TURN_L);
43: done_curses++;
44: (void) leaveok(view_w, 1);
45: (void) leaveok(slot_w, 1);
46: (void) leaveok(stat_w, 1);
47: (void) leaveok(turn_w, 1);
48: #ifdef SIGTSTP
49: {
50: int susp();
51: (void) signal(SIGTSTP, susp);
52: }
53: #endif
54: noecho();
55: crmode();
56: }
57:
58: cleanupscreen()
59: {
60: /* alarm already turned off */
61: if (done_curses) {
62: (void) wmove(scroll_w, SCROLL_Y - 1, 0);
63: (void) wclrtoeol(scroll_w);
64: draw_screen();
65: endwin();
66: }
67: }
68:
69: newturn()
70: {
71: repaired = loaded = fired = changed = 0;
72: movebuf[0] = '\0';
73:
74: (void) alarm(0);
75: if (mf->readyL & R_LOADING)
76: if (mf->readyL & R_DOUBLE)
77: mf->readyL = R_LOADING;
78: else
79: mf->readyL = R_LOADED;
80: if (mf->readyR & R_LOADING)
81: if (mf->readyR & R_DOUBLE)
82: mf->readyR = R_LOADING;
83: else
84: mf->readyR = R_LOADED;
85: if (!hasdriver)
86: Write(W_DDEAD, SHIP(0), 0, 0, 0, 0, 0);
87:
88: if (sc_hasprompt) {
89: (void) wmove(scroll_w, sc_line, 0);
90: (void) wclrtoeol(scroll_w);
91: }
92: if (Sync() < 0)
93: leave(LEAVE_SYNC);
94: if (!hasdriver)
95: leave(LEAVE_DRIVER);
96: if (sc_hasprompt)
97: (void) wprintw(scroll_w, "%s%s", sc_prompt, sc_buf);
98:
99: if (turn % 50 == 0)
100: Write(W_ALIVE, SHIP(0), 0, 0, 0, 0, 0);
101: if (mf->FS && (!mc->rig1 || windspeed == 6))
102: Write(W_FS, ms, 0, 0, 0, 0, 0);
103: if (mf->FS == 1)
104: Write(W_FS, ms, 0, 2, 0, 0, 0);
105:
106: if (mf->struck)
107: leave(LEAVE_QUIT);
108: if (mf->captured != 0)
109: leave(LEAVE_CAPTURED);
110: if (windspeed == 7)
111: leave(LEAVE_HURRICAN);
112:
113: adjustview();
114: draw_screen();
115:
116: (void) signal(SIGALRM, newturn);
117: (void) alarm(7);
118: }
119:
120: /*VARARGS2*/
121: Signal(fmt, ship, a, b, c, d)
122: char *fmt;
123: register struct ship *ship;
124: int a, b, c, d;
125: {
126: if (!done_curses)
127: return;
128: if (*fmt == '\7')
129: putchar(*fmt++);
130: if (ship == 0)
131: (void) wprintw(scroll_w, fmt, a, b, c, d);
132: else
133: (void) wprintw(scroll_w, fmt, ship->shipname,
134: colours(ship), sterncolour(ship), a, b, c, d);
135: Scroll();
136: }
137:
138: Scroll()
139: {
140: if (++sc_line >= SCROLL_Y)
141: sc_line = 0;
142: (void) wmove(scroll_w, sc_line, 0);
143: (void) wclrtoeol(scroll_w);
144: }
145:
146: prompt(p, ship)
147: register char *p;
148: struct ship *ship;
149: {
150: static char buf[60];
151:
152: if (ship != 0) {
153: (void)sprintf(buf, p, ship->shipname, colours(ship),
154: sterncolour(ship));
155: p = buf;
156: }
157: sc_prompt = p;
158: sc_buf = "";
159: sc_hasprompt = 1;
160: (void) waddstr(scroll_w, p);
161: }
162:
163: endprompt(flag)
164: char flag;
165: {
166: sc_hasprompt = 0;
167: if (flag)
168: Scroll();
169: }
170:
171: sgetch(p, ship, flag)
172: char *p;
173: struct ship *ship;
174: char flag;
175: {
176: register c;
177:
178: prompt(p, ship);
179: blockalarm();
180: (void) wrefresh(scroll_w);
181: unblockalarm();
182: while ((c = wgetch(scroll_w)) == EOF)
183: ;
184: if (flag && c >= ' ' && c < 0x7f)
185: (void) waddch(scroll_w, c);
186: endprompt(flag);
187: return c;
188: }
189:
190: sgetstr(pr, buf, n)
191: char *pr;
192: register char *buf;
193: register n;
194: {
195: register c;
196: register char *p = buf;
197:
198: prompt(pr, (struct ship *)0);
199: sc_buf = buf;
200: for (;;) {
201: *p = 0;
202: blockalarm();
203: (void) wrefresh(scroll_w);
204: unblockalarm();
205: while ((c = wgetch(scroll_w)) == EOF)
206: ;
207: switch (c) {
208: case '\n':
209: case '\r':
210: endprompt(1);
211: return;
212: case '\b':
213: if (p > buf) {
214: (void) waddstr(scroll_w, "\b \b");
215: p--;
216: }
217: break;
218: default:
219: if (c >= ' ' && c < 0x7f && p < buf + n - 1) {
220: *p++ = c;
221: (void) waddch(scroll_w, c);
222: } else
223: (void) putchar(CTRL('g'));
224: }
225: }
226: }
227:
228: draw_screen()
229: {
230: draw_view();
231: draw_turn();
232: draw_stat();
233: draw_slot();
234: (void) wrefresh(scroll_w); /* move the cursor */
235: }
236:
237: draw_view()
238: {
239: register struct ship *sp;
240:
241: (void) werase(view_w);
242: foreachship(sp) {
243: if (sp->file->dir
244: && sp->file->row > viewrow
245: && sp->file->row < viewrow + VIEW_Y
246: && sp->file->col > viewcol
247: && sp->file->col < viewcol + VIEW_X) {
248: (void) wmove(view_w, sp->file->row - viewrow,
249: sp->file->col - viewcol);
250: (void) waddch(view_w, colours(sp));
251: (void) wmove(view_w,
252: sternrow(sp) - viewrow,
253: sterncol(sp) - viewcol);
254: (void) waddch(view_w, sterncolour(sp));
255: }
256: }
257: (void) wrefresh(view_w);
258: }
259:
260: draw_turn()
261: {
262: (void) wmove(turn_w, 0, 0);
263: (void) wprintw(turn_w, "%cTurn %d", dont_adjust?'*':'-', turn);
264: (void) wrefresh(turn_w);
265: }
266:
267: draw_stat()
268: {
269: (void) wmove(stat_w, STAT_1, 0);
270: (void) wprintw(stat_w, "Points %3d\n", mf->points);
271: (void) wprintw(stat_w, "Fouls %2d\n", fouled(ms));
272: (void) wprintw(stat_w, "Grapples %2d\n", grappled(ms));
273:
274: (void) wmove(stat_w, STAT_2, 0);
275: (void) wprintw(stat_w, " 0 %c(%c)\n",
276: maxmove(ms, winddir + 3, -1) + '0',
277: maxmove(ms, winddir + 3, 1) + '0');
278: (void) waddstr(stat_w, " \\|/\n");
279: (void) wprintw(stat_w, " -^-%c(%c)\n",
280: maxmove(ms, winddir + 2, -1) + '0',
281: maxmove(ms, winddir + 2, 1) + '0');
282: (void) waddstr(stat_w, " /|\\\n");
283: (void) wprintw(stat_w, " | %c(%c)\n",
284: maxmove(ms, winddir + 1, -1) + '0',
285: maxmove(ms, winddir + 1, 1) + '0');
286: (void) wprintw(stat_w, " %c(%c)\n",
287: maxmove(ms, winddir, -1) + '0',
288: maxmove(ms, winddir, 1) + '0');
289:
290: (void) wmove(stat_w, STAT_3, 0);
291: (void) wprintw(stat_w, "Load %c%c %c%c\n",
292: loadname[mf->loadL], readyname(mf->readyL),
293: loadname[mf->loadR], readyname(mf->readyR));
294: (void) wprintw(stat_w, "Hull %2d\n", mc->hull);
295: (void) wprintw(stat_w, "Crew %2d %2d %2d\n",
296: mc->crew1, mc->crew2, mc->crew3);
297: (void) wprintw(stat_w, "Guns %2d %2d\n", mc->gunL, mc->gunR);
298: (void) wprintw(stat_w, "Carr %2d %2d\n", mc->carL, mc->carR);
299: (void) wprintw(stat_w, "Rigg %d %d %d ", mc->rig1, mc->rig2, mc->rig3);
300: if (mc->rig4 < 0)
301: (void) waddch(stat_w, '-');
302: else
303: (void) wprintw(stat_w, "%d", mc->rig4);
304: (void) wrefresh(stat_w);
305: }
306:
307: draw_slot()
308: {
309: if (!boarding(ms, 0)) {
310: (void) mvwaddstr(slot_w, 0, 0, " ");
311: (void) mvwaddstr(slot_w, 1, 0, " ");
312: } else
313: (void) mvwaddstr(slot_w, 1, 0, "OBP");
314: if (!boarding(ms, 1)) {
315: (void) mvwaddstr(slot_w, 2, 0, " ");
316: (void) mvwaddstr(slot_w, 3, 0, " ");
317: } else
318: (void) mvwaddstr(slot_w, 3, 0, "DBP");
319:
320: (void) wmove(slot_w, SLOT_Y-4, 0);
321: if (mf->RH)
322: (void) wprintw(slot_w, "%dRH", mf->RH);
323: else
324: (void) waddstr(slot_w, " ");
325: (void) wmove(slot_w, SLOT_Y-3, 0);
326: if (mf->RG)
327: (void) wprintw(slot_w, "%dRG", mf->RG);
328: else
329: (void) waddstr(slot_w, " ");
330: (void) wmove(slot_w, SLOT_Y-2, 0);
331: if (mf->RR)
332: (void) wprintw(slot_w, "%dRR", mf->RR);
333: else
334: (void) waddstr(slot_w, " ");
335:
336: #define Y (SLOT_Y/2)
337: (void) wmove(slot_w, 7, 1);
338: (void) wprintw(slot_w,"%d", windspeed);
339: (void) mvwaddch(slot_w, Y, 0, ' ');
340: (void) mvwaddch(slot_w, Y, 2, ' ');
341: (void) mvwaddch(slot_w, Y-1, 0, ' ');
342: (void) mvwaddch(slot_w, Y-1, 1, ' ');
343: (void) mvwaddch(slot_w, Y-1, 2, ' ');
344: (void) mvwaddch(slot_w, Y+1, 0, ' ');
345: (void) mvwaddch(slot_w, Y+1, 1, ' ');
346: (void) mvwaddch(slot_w, Y+1, 2, ' ');
347: (void) wmove(slot_w, Y - dr[winddir], 1 - dc[winddir]);
348: switch (winddir) {
349: case 1:
350: case 5:
351: (void) waddch(slot_w, '|');
352: break;
353: case 2:
354: case 6:
355: (void) waddch(slot_w, '/');
356: break;
357: case 3:
358: case 7:
359: (void) waddch(slot_w, '-');
360: break;
361: case 4:
362: case 8:
363: (void) waddch(slot_w, '\\');
364: break;
365: }
366: (void) mvwaddch(slot_w, Y + dr[winddir], 1 + dc[winddir], '+');
367: (void) wrefresh(slot_w);
368: }
369:
370: draw_board()
371: {
372: register int n;
373:
374: (void) clear();
375: (void) werase(view_w);
376: (void) werase(slot_w);
377: (void) werase(scroll_w);
378: (void) werase(stat_w);
379: (void) werase(turn_w);
380:
381: sc_line = 0;
382:
383: (void) move(BOX_T, BOX_L);
384: for (n = 0; n < BOX_X; n++)
385: (void) addch('-');
386: (void) move(BOX_B, BOX_L);
387: for (n = 0; n < BOX_X; n++)
388: (void) addch('-');
389: for (n = BOX_T+1; n < BOX_B; n++) {
390: (void) mvaddch(n, BOX_L, '|');
391: (void) mvaddch(n, BOX_R, '|');
392: }
393: (void) mvaddch(BOX_T, BOX_L, '+');
394: (void) mvaddch(BOX_T, BOX_R, '+');
395: (void) mvaddch(BOX_B, BOX_L, '+');
396: (void) mvaddch(BOX_B, BOX_R, '+');
397: (void) refresh();
398:
399: #define WSaIM "Wooden Ships & Iron Men"
400: (void) wmove(view_w, 2, (VIEW_X - sizeof WSaIM - 1) / 2);
401: (void) waddstr(view_w, WSaIM);
402: (void) wmove(view_w, 4, (VIEW_X - strlen(cc->name)) / 2);
403: (void) waddstr(view_w, cc->name);
404: (void) wrefresh(view_w);
405:
406: (void) move(LINE_T, LINE_L);
407: (void) printw("Class %d %s (%d guns) '%s' (%c%c)",
408: mc->class,
409: classname[mc->class],
410: mc->guns,
411: ms->shipname,
412: colours(ms),
413: sterncolour(ms));
414: (void) refresh();
415: }
416:
417: centerview()
418: {
419: viewrow = mf->row - VIEW_Y / 2;
420: viewcol = mf->col - VIEW_X / 2;
421: }
422:
423: upview()
424: {
425: viewrow -= VIEW_Y / 3;
426: }
427:
428: downview()
429: {
430: viewrow += VIEW_Y / 3;
431: }
432:
433: leftview()
434: {
435: viewcol -= VIEW_X / 5;
436: }
437:
438: rightview()
439: {
440: viewcol += VIEW_X / 5;
441: }
442:
443: adjustview()
444: {
445: if (dont_adjust)
446: return;
447: if (mf->row < viewrow + VIEW_Y/4)
448: viewrow = mf->row - (VIEW_Y - VIEW_Y/4);
449: else if (mf->row > viewrow + (VIEW_Y - VIEW_Y/4))
450: viewrow = mf->row - VIEW_Y/4;
451: if (mf->col < viewcol + VIEW_X/8)
452: viewcol = mf->col - (VIEW_X - VIEW_X/8);
453: else if (mf->col > viewcol + (VIEW_X - VIEW_X/8))
454: viewcol = mf->col - VIEW_X/8;
455: }
456:
457: #ifdef SIGTSTP
458: susp()
459: {
460: blockalarm();
461: tstp();
462: (void) signal(SIGTSTP, susp);
463: unblockalarm();
464: }
465: #endif
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