Annotation of 43BSDReno/games/sail/player.h, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1983 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that: (1) source distributions retain this entire copyright
                      7:  * notice and comment, and (2) distributions including binaries display
                      8:  * the following acknowledgement:  ``This product includes software
                      9:  * developed by the University of California, Berkeley and its contributors''
                     10:  * in the documentation or other materials provided with the distribution
                     11:  * and in all advertising materials mentioning features or use of this
                     12:  * software. Neither the name of the University nor the names of its
                     13:  * contributors may be used to endorse or promote products derived
                     14:  * from this software without specific prior written permission.
                     15:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     16:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     17:  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     18:  *
                     19:  *     @(#)player.h    5.4 (Berkeley) 6/1/90
                     20:  */
                     21: 
                     22: #include <curses.h>
                     23: #include "externs.h"
                     24: 
                     25: /* sizes and coordinates for the screen */
                     26: 
                     27: #define LINE_T         0
                     28: #define LINE_L         0
                     29: #define LINE_X         COLS
                     30: #define LINE_Y         1
                     31: #define LINE_B         (LINE_T+LINE_Y-1)
                     32: #define LINE_R         (LINE_L+LINE_X-1)
                     33: 
                     34: #define BOX_T          1
                     35: #define BOX_L          0
                     36: #define BOX_X          65
                     37: #define BOX_Y          16
                     38: #define BOX_B          (BOX_T+BOX_Y-1)
                     39: #define BOX_R          (BOX_L+BOX_X-1)
                     40: 
                     41: #define TURN_T         BOX_B
                     42: #define TURN_Y         1
                     43: #define TURN_L         ((BOX_L+BOX_R-TURN_X)/2)
                     44: #define TURN_X         9
                     45: #define TURN_B         (TURN_T+TURN_Y+1)
                     46: #define TURN_R         (TURN_L+TURN_X+1)
                     47: 
                     48: #define STAT_T         0
                     49: #define STAT_B         BOX_B
                     50: #define STAT_L         (BOX_R+2)
                     51: #define STAT_X         14
                     52: #define STAT_Y         (STAT_B-STAT_T+1)
                     53: #define STAT_R         (STAT_L+STAT_X-1)
                     54: #define STAT_1         0
                     55: #define STAT_2          (STAT_1+4)
                     56: #define STAT_3          (STAT_2+7)
                     57: 
                     58: #define SCROLL_T       (BOX_B+1)
                     59: #define SCROLL_L       0
                     60: #define SCROLL_B       (LINES-1)
                     61: #define SCROLL_R       (COLS-1)
                     62: #define SCROLL_X       (SCROLL_R-SCROLL_L+1)
                     63: #define SCROLL_Y       (SCROLL_B-SCROLL_T+1)
                     64: 
                     65: #define VIEW_T         (BOX_T+1)
                     66: #define VIEW_L         (BOX_L+1)
                     67: #define VIEW_X         (BOX_X-5)
                     68: #define VIEW_Y         (BOX_Y-2)
                     69: #define VIEW_B         (VIEW_T+VIEW_Y-1)
                     70: #define VIEW_R         (VIEW_L+VIEW_X-1)
                     71: 
                     72: #define SLOT_T         VIEW_T
                     73: #define SLOT_L         (VIEW_R+1)
                     74: #define SLOT_X         3
                     75: #define SLOT_Y         VIEW_Y
                     76: #define SLOT_B         VIEW_B
                     77: #define SLOT_R         (SLOT_L+SLOT_X-1)
                     78: 
                     79: #ifdef SIGTSTP
                     80: #define SCREENTEST()   (initscr() != ERR && signal(SIGTSTP, SIG_DFL) != BADSIG && STAT_R < COLS && SCROLL_Y > 0)
                     81: #else
                     82: #define SCREENTEST()   (initscr() != ERR && STAT_R < COLS && SCROLL_Y > 0)
                     83: #endif
                     84: 
                     85: WINDOW *view_w;
                     86: WINDOW *slot_w;
                     87: WINDOW *scroll_w;
                     88: WINDOW *stat_w;
                     89: WINDOW *turn_w;
                     90: 
                     91: char done_curses;
                     92: char loaded, fired, changed, repaired;
                     93: char dont_adjust;
                     94: int viewrow, viewcol;
                     95: char movebuf[sizeof SHIP(0)->file->movebuf];
                     96: char version[];
                     97: int player;
                     98: struct ship *ms;               /* memorial structure, &cc->ship[player] */
                     99: struct File *mf;               /* ms->file */
                    100: struct shipspecs *mc;          /* ms->specs */
                    101: 
                    102: /* condition codes for leave() */
                    103: #define LEAVE_QUIT     0
                    104: #define LEAVE_CAPTURED 1
                    105: #define LEAVE_HURRICAN 2
                    106: #define LEAVE_DRIVER   3
                    107: #define LEAVE_FORK     4
                    108: #define LEAVE_SYNC     5

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