|
|
1.1 root 1: /*
2: * Copyright (c) 1980 Regents of the University of California.
3: * All rights reserved.
4: *
5: * Redistribution and use in source and binary forms are permitted provided
6: * that: (1) source distributions retain this entire copyright notice and
7: * comment, and (2) distributions including binaries display the following
8: * acknowledgement: ``This product includes software developed by the
9: * University of California, Berkeley and its contributors'' in the
10: * documentation or other materials provided with the distribution and in
11: * all advertising materials mentioning features or use of this software.
12: * Neither the name of the University nor the names of its contributors may
13: * be used to endorse or promote products derived from this software without
14: * specific prior written permission.
15: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
16: * WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
17: * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
18: */
19:
20: #ifndef lint
21: static char sccsid[] = "@(#)klmove.c 5.4 (Berkeley) 6/1/90";
22: #endif /* not lint */
23:
24: # include "trek.h"
25:
26: /*
27: ** Move Klingons Around
28: **
29: ** This is a largely incomprehensible block of code that moves
30: ** Klingons around in a quadrant. It was written in a very
31: ** "program as you go" fashion, and is a prime candidate for
32: ** rewriting.
33: **
34: ** The flag `fl' is zero before an attack, one after an attack,
35: ** and two if you are leaving a quadrant. This serves to
36: ** change the probability and distance that it moves.
37: **
38: ** Basically, what it will try to do is to move a certain number
39: ** of steps either toward you or away from you. It will avoid
40: ** stars whenever possible. Nextx and nexty are the next
41: ** sector to move to on a per-Klingon basis; they are roughly
42: ** equivalent to Ship.sectx and Ship.secty for the starship. Lookx and
43: ** looky are the sector that you are going to look at to see
44: ** if you can move their. Dx and dy are the increment. Fudgex
45: ** and fudgey are the things you change around to change your
46: ** course around stars.
47: */
48:
49: klmove(fl)
50: int fl;
51: {
52: int n;
53: register struct kling *k;
54: double dx, dy;
55: int nextx, nexty;
56: register int lookx, looky;
57: int motion;
58: int fudgex, fudgey;
59: int qx, qy;
60: double bigger;
61: int i;
62:
63: # ifdef xTRACE
64: if (Trace)
65: printf("klmove: fl = %d, Etc.nkling = %d\n", fl, Etc.nkling);
66: # endif
67: for (n = 0; n < Etc.nkling; k && n++)
68: {
69: k = &Etc.klingon[n];
70: i = 100;
71: if (fl)
72: i = 100.0 * k->power / Param.klingpwr;
73: if (ranf(i) >= Param.moveprob[2 * Move.newquad + fl])
74: continue;
75: /* compute distance to move */
76: motion = ranf(75) - 25;
77: motion *= k->avgdist * Param.movefac[2 * Move.newquad + fl];
78: /* compute direction */
79: dx = Ship.sectx - k->x + ranf(3) - 1;
80: dy = Ship.secty - k->y + ranf(3) - 1;
81: bigger = dx;
82: if (dy > bigger)
83: bigger = dy;
84: if (bigger == 0.0)
85: bigger = 1.0;
86: dx = dx / bigger + 0.5;
87: dy = dy / bigger + 0.5;
88: if (motion < 0)
89: {
90: motion = -motion;
91: dx = -dx;
92: dy = -dy;
93: }
94: fudgex = fudgey = 1;
95: /* try to move the klingon */
96: nextx = k->x;
97: nexty = k->y;
98: for (; motion > 0; motion--)
99: {
100: lookx = nextx + dx;
101: looky = nexty + dy;
102: if (lookx < 0 || lookx >= NSECTS || looky < 0 || looky >= NSECTS)
103: {
104: /* new quadrant */
105: qx = Ship.quadx;
106: qy = Ship.quady;
107: if (lookx < 0)
108: qx -= 1;
109: else
110: if (lookx >= NSECTS)
111: qx += 1;
112: if (looky < 0)
113: qy -= 1;
114: else
115: if (looky >= NSECTS)
116: qy += 1;
117: if (qx < 0 || qx >= NQUADS || qy < 0 || qy >= NQUADS ||
118: Quad[qx][qy].stars < 0 || Quad[qx][qy].klings > MAXKLQUAD - 1)
119: break;
120: if (!damaged(SRSCAN))
121: {
122: printf("Klingon at %d,%d escapes to quadrant %d,%d\n",
123: k->x, k->y, qx, qy);
124: motion = Quad[qx][qy].scanned;
125: if (motion >= 0 && motion < 1000)
126: Quad[qx][qy].scanned += 100;
127: motion = Quad[Ship.quadx][Ship.quady].scanned;
128: if (motion >= 0 && motion < 1000)
129: Quad[Ship.quadx][Ship.quady].scanned -= 100;
130: }
131: Sect[k->x][k->y] = EMPTY;
132: Quad[qx][qy].klings += 1;
133: Etc.nkling -= 1;
134: bmove(&Etc.klingon[Etc.nkling], k, sizeof *k);
135: Quad[Ship.quadx][Ship.quady].klings -= 1;
136: k = 0;
137: break;
138: }
139: if (Sect[lookx][looky] != EMPTY)
140: {
141: lookx = nextx + fudgex;
142: if (lookx < 0 || lookx >= NSECTS)
143: lookx = nextx + dx;
144: if (Sect[lookx][looky] != EMPTY)
145: {
146: fudgex = -fudgex;
147: looky = nexty + fudgey;
148: if (looky < 0 || looky >= NSECTS || Sect[lookx][looky] != EMPTY)
149: {
150: fudgey = -fudgey;
151: break;
152: }
153: }
154: }
155: nextx = lookx;
156: nexty = looky;
157: }
158: if (k && (k->x != nextx || k->y != nexty))
159: {
160: if (!damaged(SRSCAN))
161: printf("Klingon at %d,%d moves to %d,%d\n",
162: k->x, k->y, nextx, nexty);
163: Sect[k->x][k->y] = EMPTY;
164: Sect[k->x = nextx][k->y = nexty] = KLINGON;
165: }
166: }
167: compkldist(0);
168: }
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.