Annotation of 43BSDReno/games/trek/lose.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted provided
                      6:  * that: (1) source distributions retain this entire copyright notice and
                      7:  * comment, and (2) distributions including binaries display the following
                      8:  * acknowledgement:  ``This product includes software developed by the
                      9:  * University of California, Berkeley and its contributors'' in the
                     10:  * documentation or other materials provided with the distribution and in
                     11:  * all advertising materials mentioning features or use of this software.
                     12:  * Neither the name of the University nor the names of its contributors may
                     13:  * be used to endorse or promote products derived from this software without
                     14:  * specific prior written permission.
                     15:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
                     16:  * WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
                     17:  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     18:  */
                     19: 
                     20: #ifndef lint
                     21: static char sccsid[] = "@(#)lose.c     5.6 (Berkeley) 6/26/90";
                     22: #endif /* not lint */
                     23: 
                     24: # include      "trek.h"
                     25: # include      <setjmp.h>
                     26: 
                     27: /*
                     28: **  PRINT OUT LOSER MESSAGES
                     29: **
                     30: **     The messages are printed out, the score is computed and
                     31: **     printed, and the game is restarted.  Oh yeh, any special
                     32: **     actions which need be taken are taken.
                     33: */
                     34: 
                     35: char   *Losemsg[] =
                     36: {
                     37:        "You ran out of time",
                     38:        "You ran out of energy",
                     39:        "You have been destroyed",
                     40:        "You ran into the negative energy barrier",
                     41:        "You destroyed yourself by nova'ing that star",
                     42:        "You have been caught in a supernova",
                     43:        "You just suffocated in outer space",
                     44:        "You could not be rematerialized",
                     45:        "\n\032\014 ***\07 Ship's hull has imploded\07 ***",
                     46:        "You have burned up in a star",
                     47:        "Well, you destroyed yourself, but it didn't do any good",
                     48:        "You have been captured by Klingons and mercilessly tortured",
                     49:        "Your last crew member died",
                     50: };
                     51: 
                     52: lose(why)
                     53: int    why;
                     54: {
                     55:        extern jmp_buf  env;
                     56: 
                     57:        Game.killed = 1;
                     58:        sleep(1);
                     59:        printf("\n%s\n", Losemsg[why - 1]);
                     60:        switch (why)
                     61:        {
                     62: 
                     63:          case L_NOTIME:
                     64:                Game.killed = 0;
                     65:                break;
                     66:        }
                     67:        Move.endgame = -1;
                     68:        score();
                     69:        skiptonl(0);
                     70:        longjmp(env, 1);
                     71: }

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