Annotation of 43BSDReno/games/trek/score.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1980 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted provided
                      6:  * that: (1) source distributions retain this entire copyright notice and
                      7:  * comment, and (2) distributions including binaries display the following
                      8:  * acknowledgement:  ``This product includes software developed by the
                      9:  * University of California, Berkeley and its contributors'' in the
                     10:  * documentation or other materials provided with the distribution and in
                     11:  * all advertising materials mentioning features or use of this software.
                     12:  * Neither the name of the University nor the names of its contributors may
                     13:  * be used to endorse or promote products derived from this software without
                     14:  * specific prior written permission.
                     15:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
                     16:  * WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
                     17:  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     18:  */
                     19: 
                     20: #ifndef lint
                     21: static char sccsid[] = "@(#)score.c    5.4 (Berkeley) 6/1/90";
                     22: #endif /* not lint */
                     23: 
                     24: # include      "trek.h"
                     25: # include      "getpar.h"
                     26: 
                     27: /*
                     28: **  PRINT OUT THE CURRENT SCORE
                     29: */
                     30: 
                     31: long score()
                     32: {
                     33:        register int            u;
                     34:        register int            t;
                     35:        long                    s;
                     36:        double                  r;
                     37:        extern struct cvntab    Skitab[];
                     38: 
                     39:        printf("\n*** Your score:\n");
                     40:        s = t = Param.klingpwr / 4 * (u = Game.killk);
                     41:        if (t != 0)
                     42:                printf("%d Klingons killed\t\t\t%6d\n", u, t);
                     43:        r = Now.date - Param.date;
                     44:        if (r < 1.0)
                     45:                r = 1.0;
                     46:        r = Game.killk / r;
                     47:        s += (t = 400 * r);
                     48:        if (t != 0)
                     49:                printf("Kill rate %.2f Klingons/stardate  \t%6d\n", r, t);
                     50:        r = Now.klings;
                     51:        r /= Game.killk + 1;
                     52:        s += (t = -400 * r);
                     53:        if (t != 0)
                     54:                printf("Penalty for %d klingons remaining\t%6d\n", Now.klings, t);
                     55:        if (Move.endgame > 0)
                     56:        {
                     57:                s += (t = 100 * (u = Game.skill));
                     58:                printf("Bonus for winning a %s%s game\t\t%6d\n", Skitab[u - 1].abrev, Skitab[u - 1].full, t);
                     59:        }
                     60:        if (Game.killed)
                     61:        {
                     62:                s -= 500;
                     63:                printf("Penalty for getting killed\t\t  -500\n");
                     64:        }
                     65:        s += (t = -100 * (u = Game.killb));
                     66:        if (t != 0)
                     67:                printf("%d starbases killed\t\t\t%6d\n", u, t);
                     68:        s += (t = -100 * (u = Game.helps));
                     69:        if (t != 0)
                     70:                printf("%d calls for help\t\t\t%6d\n", u, t);
                     71:        s += (t = -5 * (u = Game.kills));
                     72:        if (t != 0)
                     73:                printf("%d stars destroyed\t\t\t%6d\n", u, t);
                     74:        s += (t = -150 * (u = Game.killinhab));
                     75:        if (t != 0)
                     76:                printf("%d inhabited starsystems destroyed\t%6d\n", u, t);
                     77:        if (Ship.ship != ENTERPRISE)
                     78:        {
                     79:                s -= 200;
                     80:                printf("penalty for abandoning ship\t\t  -200\n");
                     81:        }
                     82:        s += (t = 3 * (u = Game.captives));
                     83:        if (t != 0)
                     84:                printf("%d Klingons captured\t\t\t%6d\n", u, t);
                     85:        s += (t = -(u = Game.deaths));
                     86:        if (t != 0)
                     87:                printf("%d casualties\t\t\t\t%6d\n", u, t);
                     88:        printf("\n***  TOTAL\t\t\t%14ld\n", s);
                     89:        return (s);
                     90: }

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