Annotation of 43BSDReno/games/warp/score.h, revision 1.1.1.1

1.1       root        1: /* $Header: score.h,v 7.0 86/10/08 15:13:21 lwall Exp $ */
                      2: 
                      3: /* $Log:       score.h,v $
                      4:  * Revision 7.0  86/10/08  15:13:21  lwall
                      5:  * Split into separate files.  Added amoebas and pirates.
                      6:  * 
                      7:  */
                      8: 
                      9: #define ENTBOUNDARY 100000     /*  point boundary across which a new E is
                     10:                                        awarded */
                     11: 
                     12: #define BASEBOUNDARY 250000    /*  point boundary across which a new B is
                     13:                                        awarded */
                     14: 
                     15: EXT int oldstatus;
                     16: EXT int oldetorp;
                     17: EXT int oldbtorp;
                     18: EXT int oldstrs;
                     19: EXT int oldenemies;
                     20: 
                     21: EXT long totalscore;
                     22: EXT long lastscore INIT(0);
                     23: EXT long curscore;
                     24: EXT long possiblescore;
                     25: EXT long oldeenergy;
                     26: EXT long oldbenergy;
                     27: EXT long oldcurscore;
                     28: 
                     29: EXT char savefilename[40];
                     30: 
                     31: #ifdef SCOREFULL
                     32: #define COMPOFF 0
                     33: #define COMPNAME longlognam
                     34: #define COMPLEN 24
                     35: #else
                     36: #define COMPOFF 24
                     37: #define COMPNAME longlognam
                     38: #define COMPLEN 8
                     39: #endif
                     40: EXT char longlognam[128];
                     41: 
                     42: EXT char c INIT(' ');
                     43: 
                     44: void score_init();
                     45: void wscore();
                     46: void display_status();
                     47: void wavescore();
                     48: void score();
                     49: void save_game();

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