|
|
1.1 root 1: /* $Header: score.h,v 7.0 86/10/08 15:13:21 lwall Exp $ */
2:
3: /* $Log: score.h,v $
4: * Revision 7.0 86/10/08 15:13:21 lwall
5: * Split into separate files. Added amoebas and pirates.
6: *
7: */
8:
9: #define ENTBOUNDARY 100000 /* point boundary across which a new E is
10: awarded */
11:
12: #define BASEBOUNDARY 250000 /* point boundary across which a new B is
13: awarded */
14:
15: EXT int oldstatus;
16: EXT int oldetorp;
17: EXT int oldbtorp;
18: EXT int oldstrs;
19: EXT int oldenemies;
20:
21: EXT long totalscore;
22: EXT long lastscore INIT(0);
23: EXT long curscore;
24: EXT long possiblescore;
25: EXT long oldeenergy;
26: EXT long oldbenergy;
27: EXT long oldcurscore;
28:
29: EXT char savefilename[40];
30:
31: #ifdef SCOREFULL
32: #define COMPOFF 0
33: #define COMPNAME longlognam
34: #define COMPLEN 24
35: #else
36: #define COMPOFF 24
37: #define COMPNAME longlognam
38: #define COMPLEN 8
39: #endif
40: EXT char longlognam[128];
41:
42: EXT char c INIT(' ');
43:
44: void score_init();
45: void wscore();
46: void display_status();
47: void wavescore();
48: void score();
49: void save_game();
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.