Annotation of 43BSDReno/games/worm/worm.6, revision 1.1.1.1

1.1       root        1: .\" Copyright (c) 1989 The Regents of the University of California.
                      2: .\" All rights reserved.
                      3: .\"
                      4: .\" Redistribution and use in source and binary forms are permitted provided
                      5: .\" that: (1) source distributions retain this entire copyright notice and
                      6: .\" comment, and (2) distributions including binaries display the following
                      7: .\" acknowledgement:  ``This product includes software developed by the
                      8: .\" University of California, Berkeley and its contributors'' in the
                      9: .\" documentation or other materials provided with the distribution and in
                     10: .\" all advertising materials mentioning features or use of this software.
                     11: .\" Neither the name of the University nor the names of its contributors may
                     12: .\" be used to endorse or promote products derived from this software without
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                     14: .\" THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR IMPLIED
                     15: .\" WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
                     16: .\" MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     17: .\"
                     18: .\"    @(#)worm.6      6.3 (Berkeley) 6/23/90
                     19: .\"
                     20: .TH WORM 6 "June 23, 1990"
                     21: .UC 4
                     22: .SH NAME
                     23: worm \- Play the growing worm game
                     24: .SH SYNOPSIS
                     25: .B worm
                     26: [
                     27: .I size
                     28: ]
                     29: .SH DESCRIPTION
                     30: .PP
                     31: In
                     32: .I worm,
                     33: you are a little worm, your body is the "o"'s on the screen
                     34: and your head is the "@".  You move with the hjkl keys (as in the game
                     35: snake).  If you don't press any keys, you continue in the direction you
                     36: last moved.  The upper case HJKL keys move you as if you had pressed
                     37: several (9 for HL and 5 for JK) of the corresponding lower case key
                     38: (unless you run into a digit, then it stops).
                     39: .PP
                     40: On the screen you will see a digit, if your worm eats the digit is will
                     41: grow longer, the actual amount longer depends on which digit it was
                     42: that you ate.  The object of the game is to see how long you can make
                     43: the worm grow.
                     44: .PP
                     45: The game ends when the worm runs into either the sides of the screen,
                     46: or itself.  The current score (how much the worm has grown) is kept in
                     47: the upper left corner of the screen.
                     48: .PP
                     49: The optional argument, if present, is the initial length of the worm.
                     50: .SH BUGS
                     51: If the initial length of the worm is set to less than one or more
                     52: than 75, various strange things happen.

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