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1.1 ! root 1: /* ! 2: * Copyright (c) 1986 The Regents of the University of California. ! 3: * All rights reserved. ! 4: * ! 5: * Redistribution and use in source and binary forms are permitted ! 6: * provided that the above copyright notice and this paragraph are ! 7: * duplicated in all such forms and that any documentation, ! 8: * advertising materials, and other materials related to such ! 9: * distribution and use acknowledge that the software was developed ! 10: * by the University of California, Berkeley. The name of the ! 11: * University may not be used to endorse or promote products derived ! 12: * from this software without specific prior written permission. ! 13: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR ! 14: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED ! 15: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ! 16: */ ! 17: ! 18: #ifndef lint ! 19: char copyright[] = ! 20: "@(#) Copyright (c) 1986 The Regents of the University of California.\n\ ! 21: All rights reserved.\n"; ! 22: #endif /* not lint */ ! 23: ! 24: #ifndef lint ! 25: static char sccsid[] = "@(#)ustreamread.c 6.4 (Berkeley) 3/7/89"; ! 26: #endif /* not lint */ ! 27: ! 28: #include <sys/types.h> ! 29: #include <sys/socket.h> ! 30: #include <sys/un.h> ! 31: #include <stdio.h> ! 32: ! 33: #define NAME "socket" ! 34: ! 35: /* ! 36: * This program creates a socket in the UNIX domain and binds a name to it. ! 37: * After printing the socket's name it begins a loop. Each time through the ! 38: * loop it accepts a connection and prints out messages from it. When the ! 39: * connection breaks, or a termination message comes through, the program ! 40: * accepts a new connection. ! 41: */ ! 42: main() ! 43: { ! 44: int sock, msgsock, rval; ! 45: struct sockaddr_un server; ! 46: char buf[1024]; ! 47: ! 48: /* Create socket */ ! 49: sock = socket(AF_UNIX, SOCK_STREAM, 0); ! 50: if (sock < 0) { ! 51: perror("opening stream socket"); ! 52: exit(1); ! 53: } ! 54: /* Name socket using file system name */ ! 55: server.sun_family = AF_UNIX; ! 56: strcpy(server.sun_path, NAME); ! 57: if (bind(sock, &server, sizeof(struct sockaddr_un))) { ! 58: perror("binding stream socket"); ! 59: exit(1); ! 60: } ! 61: printf("Socket has name %s\en", server.sun_path); ! 62: /* Start accepting connections */ ! 63: listen(sock, 5); ! 64: for (;;) { ! 65: msgsock = accept(sock, 0, 0); ! 66: if (msgsock == -1) ! 67: perror("accept"); ! 68: else do { ! 69: bzero(buf, sizeof(buf)); ! 70: if ((rval = read(msgsock, buf, 1024)) < 0) ! 71: perror("reading stream message"); ! 72: else if (rval == 0) ! 73: printf("Ending connection\en"); ! 74: else ! 75: printf("-->%s\en", buf); ! 76: } while (rval > 0); ! 77: close(msgsock); ! 78: } ! 79: /* ! 80: * The following statements are not executed, because they follow an ! 81: * infinite loop. However, most ordinary programs will not run ! 82: * forever. In the UNIX domain it is necessary to tell the file ! 83: * system that one is through using NAME. In most programs one uses ! 84: * the call unlink() as below. Since the user will have to kill this ! 85: * program, it will be necessary to remove the name by a command from ! 86: * the shell. ! 87: */ ! 88: close(sock); ! 89: unlink(NAME); ! 90: }
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