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1.1 ! root 1: /* ! 2: * Copyright (c) 1980 The Regents of the University of California. ! 3: * All rights reserved. ! 4: * ! 5: * Redistribution and use in source and binary forms are permitted ! 6: * provided that the above copyright notice and this paragraph are ! 7: * duplicated in all such forms and that any documentation, ! 8: * advertising materials, and other materials related to such ! 9: * distribution and use acknowledge that the software was developed ! 10: * by the University of California, Berkeley. The name of the ! 11: * University may not be used to endorse or promote products derived ! 12: * from this software without specific prior written permission. ! 13: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR ! 14: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED ! 15: * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ! 16: */ ! 17: ! 18: #ifndef lint ! 19: char copyright[] = ! 20: "@(#) Copyright (c) 1980 The Regents of the University of California.\n\ ! 21: All rights reserved.\n"; ! 22: #endif /* not lint */ ! 23: ! 24: #ifndef lint ! 25: static char sccsid[] = "@(#)life.c 6.2 (Berkeley) 3/17/89"; ! 26: #endif /* not lint */ ! 27: ! 28: # include <curses.h> ! 29: # include <signal.h> ! 30: ! 31: /* ! 32: * Run a life game. This is a demonstration program for ! 33: * the Screen Updating section of the -lcurses cursor package. ! 34: */ ! 35: ! 36: typedef struct lst_st { /* linked list element */ ! 37: int y, x; /* (y, x) position of piece */ ! 38: struct lst_st *next, *last; /* doubly linked */ ! 39: } LIST; ! 40: ! 41: LIST *Head; /* head of linked list */ ! 42: ! 43: int die(); ! 44: ! 45: main(ac, av) ! 46: int ac; ! 47: char *av[]; ! 48: { ! 49: evalargs(ac, av); /* evaluate arguments */ ! 50: ! 51: initscr(); /* initialize screen package */ ! 52: signal(SIGINT, die); /* set to restore tty stats */ ! 53: cbreak(); /* set for char-by-char */ ! 54: noecho(); /* input */ ! 55: nonl(); /* for optimization */ ! 56: ! 57: getstart(); /* get starting position */ ! 58: for (;;) { ! 59: prboard(); /* print out current board */ ! 60: update(); /* update board position */ ! 61: } ! 62: } ! 63: ! 64: /* ! 65: * This is the routine which is called when rubout is hit. ! 66: * It resets the tty stats to their original values. This ! 67: * is the normal way of leaving the program. ! 68: */ ! 69: die() ! 70: { ! 71: signal(SIGINT, SIG_IGN); /* ignore rubouts */ ! 72: mvcur(0, COLS - 1, LINES - 1, 0); /* go to bottom of screen */ ! 73: endwin(); /* set terminal to good state */ ! 74: exit(0); ! 75: } ! 76: ! 77: /* ! 78: * Get the starting position from the user. They keys u, i, o, j, l, ! 79: * m, ,, and . are used for moving their relative directions from the ! 80: * k key. Thus, u move diagonally up to the left, , moves directly down, ! 81: * etc. x places a piece at the current position, " " takes it away. ! 82: * The input can also be from a file. The list is built after the ! 83: * board setup is ready. ! 84: */ ! 85: getstart() ! 86: { ! 87: reg char c; ! 88: reg int x, y; ! 89: auto char buf[100]; ! 90: ! 91: box(stdscr, '|', '_'); /* box in the screen */ ! 92: move(1, 1); /* move to upper left corner */ ! 93: ! 94: for (;;) { ! 95: refresh(); /* print current position */ ! 96: if ((c = getch()) == 'q') ! 97: break; ! 98: switch (c) { ! 99: case 'u': ! 100: case 'i': ! 101: case 'o': ! 102: case 'j': ! 103: case 'l': ! 104: case 'm': ! 105: case ',': ! 106: case '.': ! 107: adjustyx(c); ! 108: break; ! 109: case 'f': ! 110: mvaddstr(0, 0, "File name: "); ! 111: getstr(buf); ! 112: readfile(buf); ! 113: break; ! 114: case 'x': ! 115: addch('X'); ! 116: break; ! 117: case ' ': ! 118: addch(' '); ! 119: break; ! 120: } ! 121: } ! 122: ! 123: if (Head != NULL) /* start new list */ ! 124: dellist(Head); ! 125: Head = malloc(sizeof (LIST)); ! 126: ! 127: /* ! 128: * loop through the screen looking for 'x's, and add a list ! 129: * element for each one ! 130: */ ! 131: for (y = 1; y < LINES - 1; y++) ! 132: for (x = 1; x < COLS - 1; x++) { ! 133: move(y, x); ! 134: if (inch() == 'x') ! 135: addlist(y, x); ! 136: } ! 137: } ! 138: ! 139: /* ! 140: * Print out the current board position from the linked list ! 141: */ ! 142: prboard() { ! 143: ! 144: reg LIST *hp; ! 145: ! 146: erase(); /* clear out last position */ ! 147: box(stdscr, '|', '_'); /* box in the screen */ ! 148: ! 149: /* ! 150: * go through the list adding each piece to the newly ! 151: * blank board ! 152: */ ! 153: for (hp = Head; hp; hp = hp->next) ! 154: mvaddch(hp->y, hp->x, 'X'); ! 155: ! 156: refresh(); ! 157: }
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