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1.1 ! root 1: /* ! 2: * Copyright (c) 1980 Regents of the University of California. ! 3: * All rights reserved. ! 4: * ! 5: * Redistribution and use in source and binary forms are permitted ! 6: * provided that the above copyright notice and this paragraph are ! 7: * duplicated in all such forms and that any documentation, ! 8: * advertising materials, and other materials related to such ! 9: * distribution and use acknowledge that the software was developed ! 10: * by the University of California, Berkeley. The name of the ! 11: * University may not be used to endorse or promote products derived ! 12: * from this software without specific prior written permission. ! 13: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR ! 14: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED ! 15: * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. ! 16: */ ! 17: ! 18: #ifndef lint ! 19: static char sccsid[] = "@(#)data.c 5.3 (Berkeley) 6/18/88"; ! 20: #endif /* not lint */ ! 21: ! 22: #include "tutor.h" ! 23: ! 24: int maxmoves = 23; ! 25: ! 26: char *text0[] = { ! 27: "To start the game, I roll a 3, and you roll a 1. This means", ! 28: "that I get to start first. I move 8-5,6-5 since this makes a", ! 29: "new point and helps to trap your back men on 1. You should be", ! 30: "able to do a similar move with your roll.", ! 31: 0 ! 32: }; ! 33: ! 34: char *text1[] = { ! 35: "Now you shall see a move using doubles. I just rolled double", ! 36: "5's. I will move two men from position 13 to position 3. The", ! 37: "notation for this is 13-8,13-8,8-3,8-3. You will also roll dou-", ! 38: "bles, but you will be able to make a much stronger move.", ! 39: 0 ! 40: }; ! 41: ! 42: char *text2[] = { ! 43: "Excellent! As you can see, you are beginning to develop a wall", ! 44: "which is trapping my men on position 24. Also, moving your back", ! 45: "men forward not only improves your board position safely, but it", ! 46: "thwarts my effort to make a wall.", ! 47: "", ! 48: "My roll now is 5 6. Normally, I would use that roll to move from", ! 49: "position 24 to position 13 (24-18-13), but your new point prevents", ! 50: "that. Instead, I am forced to move from 13 to 2, where my man is", ! 51: "open but cannot be hit.", ! 52: 0 ! 53: }; ! 54: ! 55: char *text3[] = { ! 56: "As you can see, although you left a man open, it is a rela-", ! 57: "tively safe move to an advantageous position, which might help", ! 58: "you make a point later. Only two rolls (4 5 or 5 4) will allow", ! 59: "me to hit you. With an unprecedented amount of luck, I happen", ! 60: "to roll a 4 5 and hit you as just mentioned.", ! 61: 0 ! 62: }; ! 63: ! 64: char *text4[] = { ! 65: "You're pretty lucky yourself, you know. I follow by rolling 2 3", ! 66: "and moving 25-22,24-22, forming a new point.", ! 67: 0 ! 68: }; ! 69: ! 70: char *text5[] = { ! 71: "Not a spectacular move, but a safe one. I follow by rolling 6 1.", ! 72: "I decide to use this roll to move 22-16,16-17. It leaves me with", ! 73: "one man still open, but the blot is farther back on the board, and", ! 74: "would suffer less of a loss by being hit.", ! 75: 0 ! 76: }; ! 77: ! 78: char *text6[] = { ! 79: "By moving your two men from 17 to 20, you lessen my chance of", ! 80: "getting my man off the board. In fact, the odds are 5 to 4", ! 81: "against me getting off. I roll with the odds and helplessly", ! 82: "receive a 3 5.", ! 83: 0 ! 84: }; ! 85: ! 86: char *text7[] = { ! 87: "Note that the blot on 7 cannot be hit unless I get off the bar", ! 88: "and have a 1 or a 6 left over, and doing so will leave two of", ! 89: "my men open. Also, the blot on 16 cannot be hit at all! With", ! 90: "a sigh of frustration, I roll double 6's and remain immobile.", ! 91: 0 ! 92: }; ! 93: ! 94: char *text8[] = { ! 95: "See, you did not get hit and, you got to 'cover up' your open men.", ! 96: "Quite an accomplishment. Finally, I get off the bar by rolling", ! 97: "6 2 and moving 25-23,23-17.", ! 98: 0 ! 99: }; ! 100: ! 101: char *text9[] = { ! 102: "My venture off the bar did not last long. However, I got lucky", ! 103: "and rolled double 1's, allowing me to move 0-1,1-2,15-14,15-14.", ! 104: 0 ! 105: }; ! 106: ! 107: char *text10[] = { ! 108: "You are improving your position greatly and safely, and are well", ! 109: "on the way to winning the game. I roll a 6 2 and squeak past", ! 110: "your back man. Now the game becomes a race to the finish.", ! 111: 0 ! 112: }; ! 113: ! 114: char *text11[] = { ! 115: "Now that it is merely a race, you are trying to get as many men", ! 116: "as possible into the inner table, so you can start removing them.", ! 117: "I roll a 3 4 and move my two men farthest back to position 11", ! 118: "(15-11,14-11).", ! 119: 0 ! 120: }; ! 121: ! 122: char *text12[] = { ! 123: "The race is still on, and you have seem to be doing all right.", ! 124: "I roll 6 1 and move 14-8,13-12.", ! 125: 0 ! 126: }; ! 127: ! 128: char *text13[] = { ! 129: "Notice that you get to remove men the instant you have all of", ! 130: "them at your inner table, even if it is the middle of a turn.", ! 131: "I roll 1 2 and move 13-11,12-11.", ! 132: 0 ! 133: }; ! 134: ! 135: char *text14[] = { ! 136: "Although you could have removed a man, this move illustrates two", ! 137: "points: 1) You never have to remove men, and 2) You should try", ! 138: "to spread out your men on your inner table. Since you have one", ! 139: "man on each position, you should be able to remove at least two", ! 140: "men next turn. I roll 2 5 and move 8-6,11-6.", ! 141: 0 ! 142: }; ! 143: ! 144: char *text15[] = { ! 145: "This time you were able to remove men. I roll 3 4 and move", ! 146: "11-7,11-8. The race continues.", ! 147: 0 ! 148: }; ! 149: ! 150: char *text16[] = { ! 151: "More holes are opening up in your inner table, but you are", ! 152: "still very much ahead. If we were doubling, you would have", ! 153: "doubled long ago. I roll 2 6 and move 8-6,11-5.", ! 154: 0 ! 155: }; ! 156: ! 157: char *text17[] = { ! 158: "It pays to spread out your men. I roll 3 5 and move 7-4,8-3.", ! 159: 0 ! 160: }; ! 161: ! 162: char *text18[] = { ! 163: "You can only remove some men, but you spread out more and", ! 164: "more, in order to be able to remove men more efficiently.", ! 165: "I roll double 3's, which help, but not that much. I move", ! 166: "8-5,3-0,3-0,3-0.", ! 167: 0 ! 168: }; ! 169: ! 170: char *text19[] = { ! 171: "I roll 1 4 and move 5-4,4-0.", ! 172: 0 ! 173: }; ! 174: ! 175: char *text20[] = { ! 176: "You are now nicely spread out to win a game. I roll 5 6 and", ! 177: "move 5-0,6-0.", ! 178: 0 ! 179: }; ! 180: ! 181: char *text21[] = { ! 182: "Any minute now. Just a few short steps from victory. I roll", ! 183: "2 4 and move 6-4,4-0.", ! 184: 0 ! 185: }; ! 186: ! 187: char *text22[] = { ! 188: "It looks pretty hopeless for me, but I play on, rolling 1 3 and", ! 189: "moving 4-3,3-0.", ! 190: 0 ! 191: }; ! 192: ! 193: char *text23[] = { ! 194: "Congratulations! You just won a game of backgammon against the", ! 195: "computer! You will now be able to play a game, but remember,", ! 196: "when you start playing, that doubling will be enabled, which", ! 197: "will add another factor to the game... Good luck!!", ! 198: "", ! 199: 0 ! 200: }; ! 201: ! 202: struct situatn test[] = { ! 203: { ! 204: {0,2,0,0,0,0,-5,0,-3,0,0,0,5,-5,0,0,0,3,0,5,0,0,0,0,-2,0}, ! 205: 3, 1, {8,6,0,0}, {5,5,0,0}, 4, 2, text0 ! 206: }, ! 207: { ! 208: {0,2,0,0,0,-2,-4,0,-2,0,0,0,5,-5,0,0,0,2,0,4,0,2,0,0,-2,0}, ! 209: 5, 5, {13,13,8,8}, {8,8,3,3}, 6, 6, text1 ! 210: }, ! 211: { ! 212: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-3,0,0,0,2,2,4,0,2,0,0,-2,0}, ! 213: 6, 5, {13,8,0,0}, {8,2,0,0}, 1, 2, text2 ! 214: }, ! 215: { ! 216: {0,0,-1,-2,0,-2,-4,2,-2,0,0,0,2,-2,0,1,0,2,2,4,0,2,0,0,-2,0}, ! 217: 4, 5, {24,20,0,0}, {20,15,0,0}, 2, 5, text3 ! 218: }, ! 219: { ! 220: {0,0,0,-2,0,-2,-4,3,-2,0,0,0,2,-2,0,-1,0,2,2,4,0,2,0,0,-1,-1}, ! 221: 2, 3, {25,24,0,0}, {22,22,0,0}, 4, 1, text4 ! 222: }, ! 223: { ! 224: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-1,0,2,2,4,0,2,-2,0,0,0}, ! 225: 6, 1, {22,16,0,0}, {16,15,0,0}, 3, 3, text5 ! 226: }, ! 227: { ! 228: {0,0,0,-2,0,-2,-4,2,-2,0,0,0,3,-2,0,-2,0,0,2,2,2,2,2,0,0,-1}, ! 229: 3, 5, {0,0,0,0}, {0,0,0,0}, 5, 4, text6 ! 230: }, ! 231: { ! 232: {0,0,0,-2,0,-2,-4,1,-2,0,0,0,3,-2,0,-2,1,0,2,2,2,2,2,0,0,-1}, ! 233: 6, 6, {0,0,0,0}, {0,0,0,0}, 3, 6, text7 ! 234: }, ! 235: { ! 236: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,3,-2,0,-2,2,0,2,2,2,2,2,0,0,-1}, ! 237: 2, 6, {25,23,0,0}, {23,17,0,0}, 5, 1, text8 ! 238: }, ! 239: { ! 240: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,2,-2,0,-2,2,0,3,2,2,2,2,0,0,-1}, ! 241: 1, 1, {25,24,15,15}, {24,23,14,14}, 4, 6, text9 ! 242: }, ! 243: { ! 244: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,0,3,0,4,2,2,2,2,-1,0,0}, ! 245: 6, 2, {23,17,0,0}, {17,15,0,0}, 1, 3, text10 ! 246: }, ! 247: { ! 248: {0,0,0,-2,0,-2,-4,0,-2,0,0,0,0,-2,-2,-1,2,0,3,4,2,2,2,0,0,0}, ! 249: 4, 3, {15,14,0,0}, {11,11,0,0}, 5, 3, text11 ! 250: }, ! 251: { ! 252: {0,0,0,-2,0,-2,-4,0,-2,0,0,-2,0,-2,-1,0,0,0,3,5,2,3,2,0,0,0}, ! 253: 6, 1, {14,13,0,0}, {8,12,0,0}, 4, 4, text12 ! 254: }, ! 255: { ! 256: {0,0,0,-2,0,-2,-4,0,-3,0,0,-2,-1,-1,0,0,0,0,0,5,2,2,5,0,0,0}, ! 257: 2, 1, {13,12,0,0}, {11,11,0,0}, 2, 1, text13 ! 258: }, ! 259: { ! 260: {0,0,0,-2,0,-2,-4,0,-3,0,0,-4,0,0,0,0,0,0,0,5,2,2,3,1,1,0}, ! 261: 2, 5, {8,11,0,0}, {6,6,0,0}, 6, 3, text14 ! 262: }, ! 263: { ! 264: {0,0,0,-2,0,-2,-6,0,-2,0,0,-3,0,0,0,0,0,0,0,4,2,2,2,1,1,0}, ! 265: 4, 3, {11,11,0,0}, {7,8,0,0}, 2, 5, text15 ! 266: }, ! 267: { ! 268: {0,0,0,-2,0,-2,-6,-1,-3,0,0,-1,0,0,0,0,0,0,0,4,1,2,2,0,1,0}, ! 269: 2, 6, {8,11,0,0}, {6,5,0,0}, 6, 1, text16 ! 270: }, ! 271: { ! 272: {0,0,0,-2,0,-3,-7,-1,-2,0,0,0,0,0,0,0,0,0,0,3,1,2,2,0,0,0}, ! 273: 5, 3, {8,7,0,0}, {3,4,0,0}, 5, 2, text17 ! 274: }, ! 275: { ! 276: {0,0,0,-3,-1,-3,-7,0,-1,0,0,0,0,0,0,0,0,0,0,3,0,1,2,1,0,0}, ! 277: 3, 3, {8,3,3,3}, {5,0,0,0}, 1, 6, text18 ! 278: }, ! 279: { ! 280: {0,0,0,0,-1,-4,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,2,1,0,0}, ! 281: 1, 4, {4,5,0,0}, {0,4,0,0}, 2, 3, text19 ! 282: }, ! 283: { ! 284: {0,0,0,0,-1,-3,-7,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0}, ! 285: 5, 6, {6,5,0,0}, {0,0,0,0}, 1, 4, text20 ! 286: }, ! 287: { ! 288: {0,0,0,0,-1,-2,-6,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,0,0,0}, ! 289: 2, 4, {4,6,0,0}, {0,4,0,0}, 6, 2, text21 ! 290: }, ! 291: { ! 292: {0,0,0,0,-1,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, ! 293: 3, 1, {4,3,0,0}, {3,0,0,0}, 4, 3, text22 ! 294: }, ! 295: { ! 296: {0,0,0,0,0,-2,-5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, ! 297: 0, 0, {0,0,0,0}, {0,0,0,0}, 0, 0, text23 ! 298: } ! 299: };
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