Annotation of 43BSDTahoe/games/battlestar/com6.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1983 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that the above copyright notice and this paragraph are
                      7:  * duplicated in all such forms and that any documentation,
                      8:  * advertising materials, and other materials related to such
                      9:  * distribution and use acknowledge that the software was developed
                     10:  * by the University of California, Berkeley.  The name of the
                     11:  * University may not be used to endorse or promote products derived
                     12:  * from this software without specific prior written permission.
                     13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     16:  */
                     17: 
                     18: #ifndef lint
                     19: static char sccsid[] = "@(#)com6.c     5.2 (Berkeley) 6/19/88";
                     20: #endif /* not lint */
                     21: 
                     22: #include "externs.h"
                     23: 
                     24: launch()
                     25: {
                     26:        if (testbit(location[position].objects,VIPER) && !notes[CANTLAUNCH]){
                     27:                if (fuel > 4){
                     28:                        clearbit(location[position].objects,VIPER);
                     29:                        position = location[position].up;
                     30:                        notes[LAUNCHED] = 1;
                     31:                        time++;
                     32:                        fuel -= 4;
                     33:                        puts("You climb into the viper and prepare for launch.");
                     34:                        puts("With a touch of your thumb the turbo engines ignite, thrusting you back into\nyour seat.");
                     35:                        return(1);
                     36:                }
                     37:                else
                     38:                        puts("Not enough fuel to launch.");
                     39:         }
                     40:         else
                     41:                puts("Can't launch.");
                     42:         return(0);
                     43: }
                     44: 
                     45: land()
                     46: {
                     47:        if (notes[LAUNCHED] && testbit(location[position].objects,LAND) && location[position].down){
                     48:                notes[LAUNCHED] = 0;
                     49:                position = location[position].down;
                     50:                setbit(location[position].objects,VIPER);
                     51:                fuel -= 2;
                     52:                time++;
                     53:                puts("You are down.");
                     54:                return(1);
                     55:        }
                     56:        else
                     57:                puts("You can't land here.");
                     58:        return(0);
                     59: }
                     60: 
                     61: die()          /* endgame */
                     62: {
                     63:        printf("bye.\nYour rating was %s.\n", rate());
                     64:        post(' ');
                     65:        exit(0);
                     66: }
                     67: 
                     68: live()
                     69: {
                     70:        puts("\nYou win!");
                     71:        post('!');
                     72:        exit(0);
                     73: }
                     74: 
                     75: #include <sys/time.h>
                     76: post(ch)
                     77: char ch;
                     78: {
                     79:        FILE *fp;
                     80:        struct timeval tv;
                     81:        char *date;
                     82:        int s = sigblock(sigmask(SIGINT));
                     83: 
                     84:        gettimeofday(&tv, (struct timezone *)0);        /* can't call time */
                     85:        date = ctime(&tv.tv_sec);
                     86:        date[24] = '\0';
                     87:        if (fp = fopen(logfile,"a")) {
                     88:                fprintf(fp, "%s  %8s  %c%20s", date, uname, ch, rate());
                     89:                if (wiz)
                     90:                        fprintf(fp, "   wizard\n");
                     91:                else if (tempwiz)
                     92:                        fprintf(fp, "   WIZARD!\n");
                     93:                else
                     94:                        fprintf(fp, "\n");
                     95:        } else
                     96:                perror(logfile);
                     97:        sigsetmask(s);
                     98: }
                     99: 
                    100: char *
                    101: rate()
                    102: {
                    103:        int score;
                    104: 
                    105:        score = max(max(pleasure,power),ego);
                    106:        if (score == pleasure){
                    107:                if (score < 5)
                    108:                        return("novice");
                    109:                else if (score < 20)
                    110:                        return("junior voyeur");
                    111:                else if (score < 35)
                    112:                        return("Don Juan");
                    113:                else return("Marquis De Sade");
                    114:        }
                    115:        else if (score == power){
                    116:                if (score < 5)
                    117:                        return("serf");
                    118:                else if (score < 8)
                    119:                        return("Samurai");
                    120:                else if (score < 13)
                    121:                        return("Klingon");
                    122:                else if (score < 22)
                    123:                        return("Darth Vader");
                    124:                else return("Sauron the Great");
                    125:        }
                    126:        else{
                    127:                if (score < 5)
                    128:                        return("Polyanna");
                    129:                else if (score < 10)
                    130:                        return("philanthropist");
                    131:                else if (score < 20)
                    132:                        return("Tattoo");
                    133:                else return("Mr. Roarke");
                    134:        }
                    135: }
                    136: 
                    137: drive()
                    138: {
                    139:        if (testbit(location[position].objects,CAR)){
                    140:                puts("You hop in the car and turn the key.  There is a perceptible grating noise,");
                    141:                puts("and an explosion knocks you unconscious...");
                    142:                clearbit(location[position].objects,CAR);
                    143:                setbit(location[position].objects,CRASH);
                    144:                injuries[5] = injuries[6] = injuries[7] = injuries[8] = 1;
                    145:                time += 15;
                    146:                zzz();
                    147:                return(0);
                    148:        }
                    149:        else
                    150:                puts("There is nothing to drive here.");
                    151:        return(-1);
                    152: }
                    153: 
                    154: ride()
                    155: {
                    156:        if (testbit(location[position].objects,HORSE)){
                    157:                puts("You climb onto the stallion and kick it in the guts.  The stupid steed launches");
                    158:                puts("forward through bush and fern.  You are thrown and the horse gallups off.");
                    159:                clearbit(location[position].objects,HORSE);
                    160:                while (!(position = rnd(NUMOFROOMS+1)) || !OUTSIDE || !beenthere[position] || location[position].flyhere);
                    161:                setbit(location[position].objects,HORSE);
                    162:                if (location[position].north)
                    163:                        position = location[position].north;
                    164:                else if (location[position].south)
                    165:                        position = location[position].south;
                    166:                else if (location[position].east)
                    167:                        position = location[position].east;
                    168:                else
                    169:                        position = location[position].west;
                    170:                return(0);
                    171:        }
                    172:        else puts("There is no horse here.");
                    173:        return(-1);
                    174: }
                    175: 
                    176: light()                /* synonyms = {strike, smoke} */
                    177: {              /* for matches, cigars */
                    178:        if (testbit(inven,MATCHES) && matchcount){
                    179:                puts("Your match splutters to life.");
                    180:                time++;
                    181:                matchlight = 1;
                    182:                matchcount--;
                    183:                if (position == 217){
                    184:                        puts("The whole bungalow explodes with an intense blast.");
                    185:                        die();
                    186:                }
                    187:        }
                    188:        else puts("You're out of matches.");
                    189: }

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