File:  [CSRG BSD Unix] / 43BSDTahoe / games / battlestar / nightobjs.c
Revision 1.1.1.1 (vendor branch): download - view: text, annotated - select for diffs
Tue Apr 24 16:12:58 2018 UTC (8 years, 1 month ago) by root
Branches: MAIN, BSD
CVS tags: HEAD, BSD43tahoe
BSD 4.3tahoe

/*
 * Copyright (c) 1983 Regents of the University of California.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms are permitted
 * provided that the above copyright notice and this paragraph are
 * duplicated in all such forms and that any documentation,
 * advertising materials, and other materials related to such
 * distribution and use acknowledge that the software was developed
 * by the University of California, Berkeley.  The name of the
 * University may not be used to endorse or promote products derived
 * from this software without specific prior written permission.
 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 */

#ifndef lint
static char sccsid[] = "@(#)nightobjs.c	5.2 (Berkeley) 6/19/88";
#endif /* not lint */

#include "externs.h"

struct objs nightobjs[] = {
	{ 218,	PAJAMAS },
	{ 235,	NATIVE },
	{ 92,	PAPAYAS },
	{ 92,	PINEAPPLE },
	{ 92,	KIWI },
	{ 92,	MANGO },
	{ 92,	NATIVE },
	{ 92,	MAN },
	{ 181,	LAMPON },
	{ 236,	LAMPON },
	{ 92,	LAMPON },
	{ 216,	WOODSMAN },
	{ 216,	DEADWOOD },
	{ 216,	MALLET },
	{ 168,	WOODSMAN },
	{ 168,	DEADWOOD },
	{ 168,	MALLET },
	{ 170,	WOODSMAN },
	{ 170,	DEADWOOD },
	{ 170,	MALLET },
	{ 124,	SHIELD },
	{ 124,	HALBERD },
	{ 124,	ELF },
	{ 144,	SHIELD },
	{ 144,	HALBERD },
	{ 144,	ELF },
	{ 113,	SHIELD },
	{ 113,	HALBERD },
	{ 113,	ELF },
	{ 161,	SHIELD },
	{ 161,	HALBERD },
	{ 161,	ELF },
	{ 169,	SHIELD },
	{ 169,	HALBERD },
	{ 169,	ELF },
	{ 182,	SHIELD },
	{ 182,	HALBERD },
	{ 182,	ELF },
	{ 198,	SHIELD },
	{ 198,	HALBERD },
	{ 198,	ELF },
	{ 212,	SHIELD },
	{ 212,	HALBERD },
	{ 212,	ELF },
	{ 216,	SHIELD },
	{ 216,	HALBERD },
	{ 216,	ELF },
	{ 226,	SHIELD },
	{ 226,	HALBERD },
	{ 226,	ELF },
	{ 228,	SHIELD },
	{ 228,	HALBERD },
	{ 228,	ELF },
	{ 68,	CYLON },
	{ 144,	SHOVEL },
	{ 249,	FOOT },
	{ 250,	FOOT },
	{ 93,	PAPAYAS },
	0
};

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