Annotation of 43BSDTahoe/games/hack/def.permonst.h, revision 1.1.1.1

1.1       root        1: /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
                      2: /* def.permonst.h - version 1.0.2 */
                      3: 
                      4: struct permonst {
                      5:        char *mname,mlet;
                      6:        schar mlevel,mmove,ac,damn,damd;
                      7:        unsigned pxlth;
                      8: };
                      9: 
                     10: extern struct permonst mons[];
                     11: #define PM_ACID_BLOB   &mons[7]
                     12: #define        PM_ZOMBIE       &mons[13]
                     13: #define        PM_PIERCER      &mons[17]
                     14: #define        PM_KILLER_BEE   &mons[26]
                     15: #define        PM_WRAITH       &mons[33]
                     16: #define        PM_MIMIC        &mons[37]
                     17: #define        PM_VAMPIRE      &mons[43]
                     18: #define        PM_CHAMELEON    &mons[47]
                     19: #define        PM_DEMON        &mons[54]
                     20: #define        PM_MINOTAUR     &mons[55]       /* last in mons array */
                     21: #define        PM_SHK          &mons[56]       /* very last */
                     22: #define        PM_GHOST        &pm_ghost
                     23: #define        PM_EEL          &pm_eel
                     24: #define        PM_WIZARD       &pm_wizard
                     25: #define        CMNUM           55              /* number of common monsters */

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