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1.1 root 1: /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2: /* hack.apply.c - version 1.0.3 */
3:
4: #include "hack.h"
5: #include "def.edog.h"
6: #include "def.mkroom.h"
7: extern struct monst *bchit();
8: extern struct obj *addinv();
9: extern struct trap *maketrap();
10: extern int (*occupation)();
11: extern char *occtxt;
12: extern char quitchars[];
13: extern char pl_character[];
14:
15: doapply() {
16: register struct obj *obj;
17: register int res = 1;
18:
19: obj = getobj("(", "use or apply");
20: if(!obj) return(0);
21:
22: switch(obj->otyp){
23: case EXPENSIVE_CAMERA:
24: use_camera(obj); break;
25: case ICE_BOX:
26: use_ice_box(obj); break;
27: case PICK_AXE:
28: res = use_pick_axe(obj);
29: break;
30:
31: case MAGIC_WHISTLE:
32: if(pl_character[0] == 'W' || u.ulevel > 9) {
33: use_magic_whistle(obj);
34: break;
35: }
36: /* fall into next case */
37: case WHISTLE:
38: use_whistle(obj);
39: break;
40:
41: case CAN_OPENER:
42: if(!carrying(TIN)) {
43: pline("You have no can to open.");
44: goto xit;
45: }
46: pline("You cannot open a tin without eating its contents.");
47: pline("In order to eat, use the 'e' command.");
48: if(obj != uwep)
49: pline("Opening the tin will be much easier if you wield the can-opener.");
50: goto xit;
51:
52: default:
53: pline("Sorry, I don't know how to use that.");
54: xit:
55: nomul(0);
56: return(0);
57: }
58: nomul(0);
59: return(res);
60: }
61:
62: /* ARGSUSED */
63: static
64: use_camera(obj) /* register */ struct obj *obj; {
65: register struct monst *mtmp;
66: if(!getdir(1)){ /* ask: in what direction? */
67: flags.move = multi = 0;
68: return;
69: }
70: if(u.uswallow) {
71: pline("You take a picture of %s's stomach.", monnam(u.ustuck));
72: return;
73: }
74: if(u.dz) {
75: pline("You take a picture of the %s.",
76: (u.dz > 0) ? "floor" : "ceiling");
77: return;
78: }
79: if(mtmp = bchit(u.dx, u.dy, COLNO, '!')) {
80: if(mtmp->msleep){
81: mtmp->msleep = 0;
82: pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
83: } else
84: if(mtmp->data->mlet != 'y')
85: if(mtmp->mcansee || mtmp->mblinded){
86: register int tmp = dist(mtmp->mx,mtmp->my);
87: register int tmp2;
88: if(cansee(mtmp->mx,mtmp->my))
89: pline("%s is blinded by the flash!", Monnam(mtmp));
90: setmangry(mtmp);
91: if(tmp < 9 && !mtmp->isshk && rn2(4)) {
92: mtmp->mflee = 1;
93: if(rn2(4)) mtmp->mfleetim = rnd(100);
94: }
95: if(tmp < 3) mtmp->mcansee = mtmp->mblinded = 0;
96: else {
97: tmp2 = mtmp->mblinded;
98: tmp2 += rnd(1 + 50/tmp);
99: if(tmp2 > 127) tmp2 = 127;
100: mtmp->mblinded = tmp2;
101: mtmp->mcansee = 0;
102: }
103: }
104: }
105: }
106:
107: static
108: struct obj *current_ice_box; /* a local variable of use_ice_box, to be
109: used by its local procedures in/ck_ice_box */
110: static
111: in_ice_box(obj) register struct obj *obj; {
112: if(obj == current_ice_box ||
113: (Punished && (obj == uball || obj == uchain))){
114: pline("You must be kidding.");
115: return(0);
116: }
117: if(obj->owornmask & (W_ARMOR | W_RING)) {
118: pline("You cannot refrigerate something you are wearing.");
119: return(0);
120: }
121: if(obj->owt + current_ice_box->owt > 70) {
122: pline("It won't fit.");
123: return(1); /* be careful! */
124: }
125: if(obj == uwep) {
126: if(uwep->cursed) {
127: pline("Your weapon is welded to your hand!");
128: return(0);
129: }
130: setuwep((struct obj *) 0);
131: }
132: current_ice_box->owt += obj->owt;
133: freeinv(obj);
134: obj->o_cnt_id = current_ice_box->o_id;
135: obj->nobj = fcobj;
136: fcobj = obj;
137: obj->age = moves - obj->age; /* actual age */
138: return(1);
139: }
140:
141: static
142: ck_ice_box(obj) register struct obj *obj; {
143: return(obj->o_cnt_id == current_ice_box->o_id);
144: }
145:
146: static
147: out_ice_box(obj) register struct obj *obj; {
148: register struct obj *otmp;
149: if(obj == fcobj) fcobj = fcobj->nobj;
150: else {
151: for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
152: if(!otmp->nobj) panic("out_ice_box");
153: otmp->nobj = obj->nobj;
154: }
155: current_ice_box->owt -= obj->owt;
156: obj->age = moves - obj->age; /* simulated point of time */
157: (void) addinv(obj);
158: }
159:
160: static
161: use_ice_box(obj) register struct obj *obj; {
162: register int cnt = 0;
163: register struct obj *otmp;
164: current_ice_box = obj; /* for use by in/out_ice_box */
165: for(otmp = fcobj; otmp; otmp = otmp->nobj)
166: if(otmp->o_cnt_id == obj->o_id)
167: cnt++;
168: if(!cnt) pline("Your ice-box is empty.");
169: else {
170: pline("Do you want to take something out of the ice-box? [yn] ");
171: if(readchar() == 'y')
172: if(askchain(fcobj, (char *) 0, 0, out_ice_box, ck_ice_box, 0))
173: return;
174: pline("That was all. Do you wish to put something in? [yn] ");
175: if(readchar() != 'y') return;
176: }
177: /* call getobj: 0: allow cnt; #: allow all types; %: expect food */
178: otmp = getobj("0#%", "put in");
179: if(!otmp || !in_ice_box(otmp))
180: flags.move = multi = 0;
181: }
182:
183: static
184: struct monst *
185: bchit(ddx,ddy,range,sym) register int ddx,ddy,range; char sym; {
186: register struct monst *mtmp = (struct monst *) 0;
187: register int bchx = u.ux, bchy = u.uy;
188:
189: if(sym) Tmp_at(-1, sym); /* open call */
190: while(range--) {
191: bchx += ddx;
192: bchy += ddy;
193: if(mtmp = m_at(bchx,bchy))
194: break;
195: if(!ZAP_POS(levl[bchx][bchy].typ)) {
196: bchx -= ddx;
197: bchy -= ddy;
198: break;
199: }
200: if(sym) Tmp_at(bchx, bchy);
201: }
202: if(sym) Tmp_at(-1, -1);
203: return(mtmp);
204: }
205:
206: /* ARGSUSED */
207: static
208: use_whistle(obj) struct obj *obj; {
209: register struct monst *mtmp = fmon;
210: pline("You produce a high whistling sound.");
211: while(mtmp) {
212: if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
213: if(mtmp->msleep)
214: mtmp->msleep = 0;
215: if(mtmp->mtame)
216: EDOG(mtmp)->whistletime = moves;
217: }
218: mtmp = mtmp->nmon;
219: }
220: }
221:
222: /* ARGSUSED */
223: static
224: use_magic_whistle(obj) struct obj *obj; {
225: register struct monst *mtmp = fmon;
226: pline("You produce a strange whistling sound.");
227: while(mtmp) {
228: if(mtmp->mtame) mnexto(mtmp);
229: mtmp = mtmp->nmon;
230: }
231: }
232:
233: static int dig_effort; /* effort expended on current pos */
234: static uchar dig_level;
235: static coord dig_pos;
236: static boolean dig_down;
237:
238: static
239: dig() {
240: register struct rm *lev;
241: register dpx = dig_pos.x, dpy = dig_pos.y;
242:
243: /* perhaps a nymph stole his pick-axe while he was busy digging */
244: /* or perhaps he teleported away */
245: if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
246: dig_level != dlevel ||
247: ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
248: (!dig_down && dist(dpx,dpy) > 2)))
249: return(0);
250:
251: dig_effort += 10 + abon() + uwep->spe + rn2(5);
252: if(dig_down) {
253: if(!xdnstair) {
254: pline("The floor here seems too hard to dig in.");
255: return(0);
256: }
257: if(dig_effort > 250) {
258: dighole();
259: return(0); /* done with digging */
260: }
261: if(dig_effort > 50) {
262: register struct trap *ttmp = t_at(dpx,dpy);
263:
264: if(!ttmp) {
265: ttmp = maketrap(dpx,dpy,PIT);
266: ttmp->tseen = 1;
267: pline("You have dug a pit.");
268: u.utrap = rn1(4,2);
269: u.utraptype = TT_PIT;
270: return(0);
271: }
272: }
273: } else
274: if(dig_effort > 100) {
275: register char *digtxt;
276: register struct obj *obj;
277:
278: lev = &levl[dpx][dpy];
279: if(obj = sobj_at(ENORMOUS_ROCK, dpx, dpy)) {
280: fracture_rock(obj);
281: digtxt = "The rock falls apart.";
282: } else if(!lev->typ || lev->typ == SCORR) {
283: lev->typ = CORR;
284: digtxt = "You succeeded in cutting away some rock.";
285: } else if(lev->typ == HWALL || lev->typ == VWALL
286: || lev->typ == SDOOR) {
287: lev->typ = xdnstair ? DOOR : ROOM;
288: digtxt = "You just made an opening in the wall.";
289: } else
290: digtxt = "Now what exactly was it that you were digging in?";
291: mnewsym(dpx, dpy);
292: prl(dpx, dpy);
293: pline(digtxt); /* after mnewsym & prl */
294: return(0);
295: } else {
296: if(IS_WALL(levl[dpx][dpy].typ)) {
297: register int rno = inroom(dpx,dpy);
298:
299: if(rno >= 0 && rooms[rno].rtype >= 8) {
300: pline("This wall seems too hard to dig into.");
301: return(0);
302: }
303: }
304: pline("You hit the rock with all your might.");
305: }
306: return(1);
307: }
308:
309: /* When will hole be finished? Very rough indication used by shopkeeper. */
310: holetime() {
311: return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
312: }
313:
314: dighole()
315: {
316: register struct trap *ttmp = t_at(u.ux, u.uy);
317:
318: if(!xdnstair) {
319: pline("The floor here seems too hard to dig in.");
320: } else {
321: if(ttmp)
322: ttmp->ttyp = TRAPDOOR;
323: else
324: ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
325: ttmp->tseen = 1;
326: pline("You've made a hole in the floor.");
327: if(!u.ustuck) {
328: if(inshop())
329: shopdig(1);
330: pline("You fall through ...");
331: if(u.utraptype == TT_PIT) {
332: u.utrap = 0;
333: u.utraptype = 0;
334: }
335: goto_level(dlevel+1, FALSE);
336: }
337: }
338: }
339:
340: static
341: use_pick_axe(obj)
342: struct obj *obj;
343: {
344: char dirsyms[12];
345: extern char sdir[];
346: register char *dsp = dirsyms, *sdp = sdir;
347: register struct monst *mtmp;
348: register struct rm *lev;
349: register int rx, ry, res = 0;
350:
351: if(obj != uwep) {
352: if(uwep && uwep->cursed) {
353: /* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
354: pline("Since your weapon is welded to your hand,");
355: pline("you cannot use that pick-axe.");
356: return(0);
357: }
358: pline("You now wield %s.", doname(obj));
359: setuwep(obj);
360: res = 1;
361: }
362: while(*sdp) {
363: (void) movecmd(*sdp); /* sets u.dx and u.dy and u.dz */
364: rx = u.ux + u.dx;
365: ry = u.uy + u.dy;
366: if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
367: (IS_ROCK(levl[rx][ry].typ)
368: || sobj_at(ENORMOUS_ROCK, rx, ry))))
369: *dsp++ = *sdp;
370: sdp++;
371: }
372: *dsp = 0;
373: pline("In what direction do you want to dig? [%s] ", dirsyms);
374: if(!getdir(0)) /* no txt */
375: return(res);
376: if(u.uswallow && attack(u.ustuck)) /* return(1) */;
377: else
378: if(u.dz < 0)
379: pline("You cannot reach the ceiling.");
380: else
381: if(u.dz == 0) {
382: if(Confusion)
383: confdir();
384: rx = u.ux + u.dx;
385: ry = u.uy + u.dy;
386: if((mtmp = m_at(rx, ry)) && attack(mtmp))
387: return(1);
388: if(!isok(rx, ry)) {
389: pline("Clash!");
390: return(1);
391: }
392: lev = &levl[rx][ry];
393: if(lev->typ == DOOR)
394: pline("Your %s against the door.",
395: aobjnam(obj, "clang"));
396: else if(!IS_ROCK(lev->typ)
397: && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
398: /* ACCESSIBLE or POOL */
399: pline("You swing your %s through thin air.",
400: aobjnam(obj, (char *) 0));
401: } else {
402: if(dig_pos.x != rx || dig_pos.y != ry
403: || dig_level != dlevel || dig_down) {
404: dig_down = FALSE;
405: dig_pos.x = rx;
406: dig_pos.y = ry;
407: dig_level = dlevel;
408: dig_effort = 0;
409: pline("You start digging.");
410: } else
411: pline("You continue digging.");
412: occupation = dig;
413: occtxt = "digging";
414: }
415: } else if(Levitation) {
416: pline("You cannot reach the floor.");
417: } else {
418: if(dig_pos.x != u.ux || dig_pos.y != u.uy
419: || dig_level != dlevel || !dig_down) {
420: dig_down = TRUE;
421: dig_pos.x = u.ux;
422: dig_pos.y = u.uy;
423: dig_level = dlevel;
424: dig_effort = 0;
425: pline("You start digging in the floor.");
426: if(inshop())
427: shopdig(0);
428: } else
429: pline("You continue digging in the floor.");
430: occupation = dig;
431: occtxt = "digging";
432: }
433: return(1);
434: }
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