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1.1 root 1: #define STRANGE_OBJECT 0
2: #define AMULET_OF_YENDOR 1
3: #define FOOD_RATION 2
4: #define TRIPE_RATION 3
5: #define PANCAKE 4
6: #define DEAD_LIZARD 5
7: #define FORTUNE_COOKIE 6
8: #define CARROT 7
9: #define TIN 8
10: #define ORANGE 9
11: #define APPLE 10
12: #define PEAR 11
13: #define MELON 12
14: #define BANANA 13
15: #define CANDY_BAR 14
16: #define EGG 15
17: #define CLOVE_OF_GARLIC 16
18: #define LUMP_OF_ROYAL_JELLY 17
19: #define DEAD_HUMAN 18
20: #define DEAD_GIANT_ANT 19
21: #define DEAD_GIANT_BAT 20
22: #define DEAD_CENTAUR 21
23: #define DEAD_DRAGON 22
24: #define DEAD_FLOATING_EYE 23
25: #define DEAD_FREEZING_SPHERE 24
26: #define DEAD_GNOME 25
27: #define DEAD_HOBGOBLIN 26
28: #define DEAD_STALKER 27
29: #define DEAD_JACKAL 28
30: #define DEAD_KOBOLD 29
31: #define DEAD_LEPRECHAUN 30
32: #define DEAD_MIMIC 31
33: #define DEAD_NYMPH 32
34: #define DEAD_ORC 33
35: #define DEAD_PURPLE_WORM 34
36: #define DEAD_QUASIT 35
37: #define DEAD_RUST_MONSTER 36
38: #define DEAD_SNAKE 37
39: #define DEAD_TROLL 38
40: #define DEAD_UMBER_HULK 39
41: #define DEAD_VAMPIRE 40
42: #define DEAD_WRAITH 41
43: #define DEAD_XORN 42
44: #define DEAD_YETI 43
45: #define DEAD_ZOMBIE 44
46: #define DEAD_ACID_BLOB 45
47: #define DEAD_GIANT_BEETLE 46
48: #define DEAD_COCKATRICE 47
49: #define DEAD_DOG 48
50: #define DEAD_ETTIN 49
51: #define DEAD_FOG_CLOUD 50
52: #define DEAD_GELATINOUS_CUBE 51
53: #define DEAD_HOMUNCULUS 52
54: #define DEAD_IMP 53
55: #define DEAD_JAGUAR 54
56: #define DEAD_KILLER_BEE 55
57: #define DEAD_LEOCROTTA 56
58: #define DEAD_MINOTAUR 57
59: #define DEAD_NURSE 58
60: #define DEAD_OWLBEAR 59
61: #define DEAD_PIERCER 60
62: #define DEAD_QUIVERING_BLOB 61
63: #define DEAD_GIANT_RAT 62
64: #define DEAD_GIANT_SCORPION 63
65: #define DEAD_TENGU 64
66: #define DEAD_UNICORN 65
67: #define DEAD_VIOLET_FUNGI 66
68: #define DEAD_LONG_WORM 67
69: #define DEAD_XAN 68
70: #define DEAD_YELLOW_LIGHT 69
71: #define DEAD_ZRUTY 70
72: #define ARROW 71
73: #define SLING_BULLET 72
74: #define CROSSBOW_BOLT 73
75: #define DART 74
76: #define ROCK 75
77: #define BOOMERANG 76
78: #define MACE 77
79: #define AXE 78
80: #define FLAIL 79
81: #define LONG_SWORD 80
82: #define TWO_HANDED_SWORD 81
83: #define DAGGER 82
84: #define WORM_TOOTH 83
85: #define CRYSKNIFE 84
86: #define SPEAR 85
87: #define BOW 86
88: #define SLING 87
89: #define CROSSBOW 88
90: #define WHISTLE 89
91: #define MAGIC_WHISTLE 90
92: #define EXPENSIVE_CAMERA 91
93: #define ICE_BOX 92
94: #define PICK_AXE 93
95: #define CAN_OPENER 94
96: #define HEAVY_IRON_BALL 95
97: #define IRON_CHAIN 96
98: #define ENORMOUS_ROCK 97
99: #define HELMET 98
100: #define PLATE_MAIL 99
101: #define SPLINT_MAIL 100
102: #define BANDED_MAIL 101
103: #define CHAIN_MAIL 102
104: #define SCALE_MAIL 103
105: #define RING_MAIL 104
106: #define STUDDED_LEATHER_ARMOR 105
107: #define LEATHER_ARMOR 106
108: #define ELVEN_CLOAK 107
109: #define SHIELD 108
110: #define PAIR_OF_GLOVES 109
111: #define POT_RESTORE_STRENGTH 110
112: #define POT_BOOZE 111
113: #define POT_INVISIBILITY 112
114: #define POT_FRUIT_JUICE 113
115: #define POT_HEALING 114
116: #define POT_PARALYSIS 115
117: #define POT_MONSTER_DETECTION 116
118: #define POT_OBJECT_DETECTION 117
119: #define POT_SICKNESS 118
120: #define POT_CONFUSION 119
121: #define POT_GAIN_STRENGTH 120
122: #define POT_SPEED 121
123: #define POT_BLINDNESS 122
124: #define POT_GAIN_LEVEL 123
125: #define POT_EXTRA_HEALING 124
126: #define POT_LEVITATION 125
127: #define SCR_MAIL 130
128: #define SCR_ENCHANT_ARMOR 131
129: #define SCR_DESTROY_ARMOR 132
130: #define SCR_CONFUSE_MONSTER 133
131: #define SCR_SCARE_MONSTER 134
132: #define SCR_BLANK_PAPER 135
133: #define SCR_REMOVE_CURSE 136
134: #define SCR_ENCHANT_WEAPON 137
135: #define SCR_DAMAGE_WEAPON 138
136: #define SCR_CREATE_MONSTER 139
137: #define SCR_TAMING 140
138: #define SCR_GENOCIDE 141
139: #define SCR_LIGHT 142
140: #define SCR_TELEPORTATION 143
141: #define SCR_GOLD_DETECTION 144
142: #define SCR_FOOD_DETECTION 145
143: #define SCR_IDENTIFY 146
144: #define SCR_MAGIC_MAPPING 147
145: #define SCR_AMNESIA 148
146: #define SCR_FIRE 149
147: #define SCR_PUNISHMENT 150
148: #define WAN_LIGHT 155
149: #define WAN_SECRET_DOOR_DETECTION 156
150: #define WAN_CREATE_MONSTER 157
151: #define WAN_WISHING 158
152: #define WAN_STRIKING 159
153: #define WAN_SLOW_MONSTER 160
154: #define WAN_SPEED_MONSTER 161
155: #define WAN_UNDEAD_TURNING 162
156: #define WAN_POLYMORPH 163
157: #define WAN_CANCELLATION 164
158: #define WAN_TELEPORTATION 165
159: #define WAN_MAKE_INVISIBLE 166
160: #define WAN_DIGGING 167
161: #define WAN_MAGIC_MISSILE 168
162: #define WAN_FIRE 169
163: #define WAN_SLEEP 170
164: #define WAN_COLD 171
165: #define WAN_DEATH 172
166: #define Adornment u.uprops[0].p_flgs
167: #define RIN_ADORNMENT 176
168: #define Teleportation u.uprops[1].p_flgs
169: #define RIN_TELEPORTATION 177
170: #define Regeneration u.uprops[2].p_flgs
171: #define RIN_REGENERATION 178
172: #define Searching u.uprops[3].p_flgs
173: #define RIN_SEARCHING 179
174: #define See_invisible u.uprops[4].p_flgs
175: #define RIN_SEE_INVISIBLE 180
176: #define Stealth u.uprops[5].p_flgs
177: #define RIN_STEALTH 181
178: #define Levitation u.uprops[6].p_flgs
179: #define RIN_LEVITATION 182
180: #define Poison_resistance u.uprops[7].p_flgs
181: #define RIN_POISON_RESISTANCE 183
182: #define Aggravate_monster u.uprops[8].p_flgs
183: #define RIN_AGGRAVATE_MONSTER 184
184: #define Hunger u.uprops[9].p_flgs
185: #define RIN_HUNGER 185
186: #define Fire_resistance u.uprops[10].p_flgs
187: #define RIN_FIRE_RESISTANCE 186
188: #define Cold_resistance u.uprops[11].p_flgs
189: #define RIN_COLD_RESISTANCE 187
190: #define Protection_from_shape_changers u.uprops[12].p_flgs
191: #define RIN_PROTECTION_FROM_SHAPE_CHANGERS 188
192: #define Conflict u.uprops[13].p_flgs
193: #define RIN_CONFLICT 189
194: #define Gain_strength u.uprops[14].p_flgs
195: #define RIN_GAIN_STRENGTH 190
196: #define Increase_damage u.uprops[15].p_flgs
197: #define RIN_INCREASE_DAMAGE 191
198: #define Protection u.uprops[16].p_flgs
199: #define RIN_PROTECTION 192
200: #define Warning u.uprops[17].p_flgs
201: #define RIN_WARNING 193
202: #define Teleport_control u.uprops[18].p_flgs
203: #define RIN_TELEPORT_CONTROL 194
204: #define DIAMOND 197
205: #define RUBY 198
206: #define SAPPHIRE 199
207: #define EMERALD 200
208: #define TURQUOISE 201
209: #define AQUAMARINE 202
210: #define TOURMALINE 203
211: #define TOPAZ 204
212: #define OPAL 205
213: #define GARNET 206
214: #define AMETHYST 207
215: #define AGATE 208
216: #define ONYX 209
217: #define JASPER 210
218: #define JADE 211
219: /* #define WORTHLESS_PIECE_OF_BLUE_GLASS 212 */
220: /* #define WORTHLESS_PIECE_OF_RED_GLASS 213 */
221: /* #define WORTHLESS_PIECE_OF_YELLOW_GLASS 214 */
222: /* #define WORTHLESS_PIECE_OF_GREEN_GLASS 215 */
223:
224: #define CORPSE DEAD_HUMAN
225: #define LAST_GEM (JADE+1)
226: #define LAST_RING 19
227: #define NROFOBJECTS 215
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