Annotation of 43BSDTahoe/games/hangman/main.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1983 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that the above copyright notice and this paragraph are
                      7:  * duplicated in all such forms and that any documentation,
                      8:  * advertising materials, and other materials related to such
                      9:  * distribution and use acknowledge that the software was developed
                     10:  * by the University of California, Berkeley.  The name of the
                     11:  * University may not be used to endorse or promote products derived
                     12:  * from this software without specific prior written permission.
                     13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     16:  */
                     17: 
                     18: #ifndef lint
                     19: char copyright[] =
                     20: "@(#) Copyright (c) 1983 Regents of the University of California.\n\
                     21:  All rights reserved.\n";
                     22: #endif /* not lint */
                     23: 
                     24: #ifndef lint
                     25: static char sccsid[] = "@(#)main.c     5.2 (Berkeley) 6/18/88";
                     26: #endif /* not lint */
                     27: 
                     28: # include      "hangman.h"
                     29: 
                     30: /*
                     31:  * This game written by Ken Arnold.
                     32:  */
                     33: main()
                     34: {
                     35:        initscr();
                     36:        signal(SIGINT, die);
                     37:        setup();
                     38:        for (;;) {
                     39:                Wordnum++;
                     40:                playgame();
                     41:                Average = (Average * (Wordnum - 1) + Errors) / Wordnum;
                     42:        }
                     43:        /* NOTREACHED */
                     44: }
                     45: 
                     46: /*
                     47:  * die:
                     48:  *     Die properly.
                     49:  */
                     50: die()
                     51: {
                     52:        mvcur(0, COLS - 1, LINES - 1, 0);
                     53:        endwin();
                     54:        putchar('\n');
                     55:        exit(0);
                     56: }

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