Annotation of 43BSDTahoe/games/mille/mille.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1982 Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms are permitted
        !             6:  * provided that the above copyright notice and this paragraph are
        !             7:  * duplicated in all such forms and that any documentation,
        !             8:  * advertising materials, and other materials related to such
        !             9:  * distribution and use acknowledge that the software was developed
        !            10:  * by the University of California, Berkeley.  The name of the
        !            11:  * University may not be used to endorse or promote products derived
        !            12:  * from this software without specific prior written permission.
        !            13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            16:  */
        !            17: 
        !            18: #ifndef lint
        !            19: char copyright[] =
        !            20: "@(#) Copyright (c) 1982 Regents of the University of California.\n\
        !            21:  All rights reserved.\n";
        !            22: #endif /* not lint */
        !            23: 
        !            24: #ifndef lint
        !            25: static char sccsid[] = "@(#)mille.c    5.3 (Berkeley) 6/18/88";
        !            26: #endif /* not lint */
        !            27: 
        !            28: # include      "mille.h"
        !            29: # include      <signal.h>
        !            30: # ifdef attron
        !            31: #      include <term.h>
        !            32: # endif        attron
        !            33: 
        !            34: /*
        !            35:  * @(#)mille.c 1.3 (Berkeley) 5/10/83
        !            36:  */
        !            37: 
        !            38: int    rub();
        !            39: 
        !            40: main(ac, av)
        !            41: reg int                ac;
        !            42: reg char       *av[]; {
        !            43: 
        !            44:        reg bool        restore;
        !            45: 
        !            46:        /* run as the user */
        !            47:        setuid(getuid());
        !            48: 
        !            49:        if (strcmp(av[0], "a.out") == 0) {
        !            50:                outf = fopen("q", "w");
        !            51:                setbuf(outf, (char *)NULL);
        !            52:                Debug = TRUE;
        !            53:        }
        !            54:        restore = FALSE;
        !            55:        switch (ac) {
        !            56:          case 2:
        !            57:                rest_f(av[1]);
        !            58:                restore = TRUE;
        !            59:          case 1:
        !            60:                break;
        !            61:          default:
        !            62:                printf("usage: milles [ restore_file ]\n");
        !            63:                exit(-1);
        !            64:                /* NOTREACHED */
        !            65:        }
        !            66:        Play = PLAYER;
        !            67:        initscr();
        !            68: # ifdef attron
        !            69: #      define  CA      cursor_address
        !            70: # endif
        !            71:        if (!CA) {
        !            72:                printf("Sorry.  Need cursor addressing to play mille\n");
        !            73:                exit(-1);
        !            74:        }
        !            75:        delwin(stdscr);
        !            76:        stdscr = Board = newwin(BOARD_Y, BOARD_X, 0, 0);
        !            77:        Score = newwin(SCORE_Y, SCORE_X, 0, 40);
        !            78:        Miles = newwin(MILES_Y, MILES_X, 17, 0);
        !            79: #ifdef attron
        !            80:        idlok(Board, TRUE);
        !            81:        idlok(Score, TRUE);
        !            82:        idlok(Miles, TRUE);
        !            83: #endif
        !            84:        leaveok(Score, TRUE);
        !            85:        leaveok(Miles, TRUE);
        !            86:        clearok(curscr, TRUE);
        !            87: # ifndef PROF
        !            88:        srandom(getpid());
        !            89: # else
        !            90:        srandom(0);
        !            91: # endif
        !            92:        crmode();
        !            93:        noecho();
        !            94:        signal(SIGINT, rub);
        !            95:        for (;;) {
        !            96:                if (!restore || (Player[PLAYER].total >= 5000
        !            97:                    || Player[COMP].total >= 5000)) {
        !            98:                        if (Player[COMP].total < Player[PLAYER].total)
        !            99:                                Player[PLAYER].games++;
        !           100:                        else if (Player[COMP].total > Player[PLAYER].total)
        !           101:                                Player[COMP].games++;
        !           102:                        Player[COMP].total = 0;
        !           103:                        Player[PLAYER].total = 0;
        !           104:                }
        !           105:                do {
        !           106:                        if (!restore)
        !           107:                                Handstart = Play = other(Handstart);
        !           108:                        if (!restore || On_exit) {
        !           109:                                shuffle();
        !           110:                                init();
        !           111:                        }
        !           112:                        newboard();
        !           113:                        if (restore)
        !           114:                                mvwaddstr(Score, ERR_Y, ERR_X, Initstr);
        !           115:                        prboard();
        !           116:                        do {
        !           117:                                domove();
        !           118:                                if (Finished)
        !           119:                                        newscore();
        !           120:                                prboard();
        !           121:                        } while (!Finished);
        !           122:                        check_more();
        !           123:                        restore = On_exit = FALSE;
        !           124:                } while (Player[COMP].total < 5000
        !           125:                    && Player[PLAYER].total < 5000);
        !           126:        }
        !           127: }
        !           128: 
        !           129: /*
        !           130:  *     Routine to trap rubouts, and make sure they really want to
        !           131:  * quit.
        !           132:  */
        !           133: rub() {
        !           134: 
        !           135:        (void)signal(SIGINT, SIG_IGN);
        !           136:        if (getyn(REALLYPROMPT))
        !           137:                die();
        !           138:        (void)signal(SIGINT, rub);
        !           139: }
        !           140: 
        !           141: /*
        !           142:  *     Time to go beddy-by
        !           143:  */
        !           144: die() {
        !           145: 
        !           146:        (void)signal(SIGINT, SIG_IGN);
        !           147:        if (outf)
        !           148:                fflush(outf);
        !           149:        mvcur(0, COLS - 1, LINES - 1, 0);
        !           150:        endwin();
        !           151:        exit(1);
        !           152: }
        !           153: 

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