Annotation of 43BSDTahoe/games/mille/varpush.c, revision 1.1

1.1     ! root        1: /*
        !             2:  * Copyright (c) 1982 Regents of the University of California.
        !             3:  * All rights reserved.
        !             4:  *
        !             5:  * Redistribution and use in source and binary forms are permitted
        !             6:  * provided that the above copyright notice and this paragraph are
        !             7:  * duplicated in all such forms and that any documentation,
        !             8:  * advertising materials, and other materials related to such
        !             9:  * distribution and use acknowledge that the software was developed
        !            10:  * by the University of California, Berkeley.  The name of the
        !            11:  * University may not be used to endorse or promote products derived
        !            12:  * from this software without specific prior written permission.
        !            13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
        !            14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
        !            15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
        !            16:  */
        !            17: 
        !            18: #ifndef lint
        !            19: static char sccsid[] = "@(#)varpush.c  5.4 (Berkeley) 6/18/88";
        !            20: #endif /* not lint */
        !            21: 
        !            22: # include      "mille.h"
        !            23: 
        !            24: /*
        !            25:  * @(#)varpush.c       1.1 (Berkeley) 4/1/82
        !            26:  */
        !            27: 
        !            28: int    read(), write();
        !            29: 
        !            30: /*
        !            31:  *     push variables around via the routine func() on the file
        !            32:  * channel file.  func() is either read or write.
        !            33:  */
        !            34: varpush(file, func)
        !            35: reg int        file;
        !            36: reg int        (*func)(); {
        !            37: 
        !            38:        int     temp;
        !            39: 
        !            40:        (*func)(file, (char *) &Debug, sizeof Debug);
        !            41:        (*func)(file, (char *) &Finished, sizeof Finished);
        !            42:        (*func)(file, (char *) &Order, sizeof Order);
        !            43:        (*func)(file, (char *) &End, sizeof End);
        !            44:        (*func)(file, (char *) &On_exit, sizeof On_exit);
        !            45:        (*func)(file, (char *) &Handstart, sizeof Handstart);
        !            46:        (*func)(file, (char *) &Numgos, sizeof Numgos);
        !            47:        (*func)(file, (char *)  Numseen, sizeof Numseen);
        !            48:        (*func)(file, (char *) &Play, sizeof Play);
        !            49:        (*func)(file, (char *) &Window, sizeof Window);
        !            50:        (*func)(file, (char *)  Deck, sizeof Deck);
        !            51:        (*func)(file, (char *) &Discard, sizeof Discard);
        !            52:        (*func)(file, (char *)  Player, sizeof Player);
        !            53:        if (func == read) {
        !            54:                read(file, (char *) &temp, sizeof temp);
        !            55:                Topcard = &Deck[temp];
        !            56: #ifdef DEBUG
        !            57:                if (Debug) {
        !            58:                        char    buf[80];
        !            59: over:
        !            60:                        printf("Debug file:");
        !            61:                        gets(buf);
        !            62:                        if ((outf = fopen(buf, "w")) == NULL) {
        !            63:                                perror(buf);
        !            64:                                goto over;
        !            65:                        }
        !            66:                        if (strcmp(buf, "/dev/null") != 0)
        !            67:                                setbuf(outf, (char *)NULL);
        !            68:                }
        !            69: #endif
        !            70:        }
        !            71:        else {
        !            72:                temp = Topcard - Deck;
        !            73:                write(file, (char *) &temp, sizeof temp);
        !            74:        }
        !            75: }

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