Annotation of 43BSDTahoe/games/mille/varpush.c, revision 1.1.1.1

1.1       root        1: /*
                      2:  * Copyright (c) 1982 Regents of the University of California.
                      3:  * All rights reserved.
                      4:  *
                      5:  * Redistribution and use in source and binary forms are permitted
                      6:  * provided that the above copyright notice and this paragraph are
                      7:  * duplicated in all such forms and that any documentation,
                      8:  * advertising materials, and other materials related to such
                      9:  * distribution and use acknowledge that the software was developed
                     10:  * by the University of California, Berkeley.  The name of the
                     11:  * University may not be used to endorse or promote products derived
                     12:  * from this software without specific prior written permission.
                     13:  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
                     14:  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
                     15:  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
                     16:  */
                     17: 
                     18: #ifndef lint
                     19: static char sccsid[] = "@(#)varpush.c  5.4 (Berkeley) 6/18/88";
                     20: #endif /* not lint */
                     21: 
                     22: # include      "mille.h"
                     23: 
                     24: /*
                     25:  * @(#)varpush.c       1.1 (Berkeley) 4/1/82
                     26:  */
                     27: 
                     28: int    read(), write();
                     29: 
                     30: /*
                     31:  *     push variables around via the routine func() on the file
                     32:  * channel file.  func() is either read or write.
                     33:  */
                     34: varpush(file, func)
                     35: reg int        file;
                     36: reg int        (*func)(); {
                     37: 
                     38:        int     temp;
                     39: 
                     40:        (*func)(file, (char *) &Debug, sizeof Debug);
                     41:        (*func)(file, (char *) &Finished, sizeof Finished);
                     42:        (*func)(file, (char *) &Order, sizeof Order);
                     43:        (*func)(file, (char *) &End, sizeof End);
                     44:        (*func)(file, (char *) &On_exit, sizeof On_exit);
                     45:        (*func)(file, (char *) &Handstart, sizeof Handstart);
                     46:        (*func)(file, (char *) &Numgos, sizeof Numgos);
                     47:        (*func)(file, (char *)  Numseen, sizeof Numseen);
                     48:        (*func)(file, (char *) &Play, sizeof Play);
                     49:        (*func)(file, (char *) &Window, sizeof Window);
                     50:        (*func)(file, (char *)  Deck, sizeof Deck);
                     51:        (*func)(file, (char *) &Discard, sizeof Discard);
                     52:        (*func)(file, (char *)  Player, sizeof Player);
                     53:        if (func == read) {
                     54:                read(file, (char *) &temp, sizeof temp);
                     55:                Topcard = &Deck[temp];
                     56: #ifdef DEBUG
                     57:                if (Debug) {
                     58:                        char    buf[80];
                     59: over:
                     60:                        printf("Debug file:");
                     61:                        gets(buf);
                     62:                        if ((outf = fopen(buf, "w")) == NULL) {
                     63:                                perror(buf);
                     64:                                goto over;
                     65:                        }
                     66:                        if (strcmp(buf, "/dev/null") != 0)
                     67:                                setbuf(outf, (char *)NULL);
                     68:                }
                     69: #endif
                     70:        }
                     71:        else {
                     72:                temp = Topcard - Deck;
                     73:                write(file, (char *) &temp, sizeof temp);
                     74:        }
                     75: }

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