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1.1 root 1: /*
2: * Copyright (c) 1980 Regents of the University of California.
3: * All rights reserved.
4: *
5: * Redistribution and use in source and binary forms are permitted
6: * provided that the above copyright notice and this paragraph are
7: * duplicated in all such forms and that any documentation,
8: * advertising materials, and other materials related to such
9: * distribution and use acknowledge that the software was developed
10: * by the University of California, Berkeley. The name of the
11: * University may not be used to endorse or promote products derived
12: * from this software without specific prior written permission.
13: * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
14: * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
15: * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
16: */
17:
18: #ifndef lint
19: static char sccsid[] = "@(#)trade.c 5.3 (Berkeley) 6/18/88";
20: #endif /* not lint */
21:
22: # include "monop.ext"
23:
24: static struct trd_st { /* how much to give to other player */
25: int trader; /* trader number */
26: int cash; /* amount of cash */
27: int gojf; /* # get-out-of-jail-free cards */
28: OWN *prop_list; /* property list */
29: };
30:
31: typedef struct trd_st TRADE;
32:
33: static char *list[MAX_PRP+2];
34:
35: static int used[MAX_PRP];
36:
37: static TRADE trades[2];
38:
39: trade() {
40:
41: reg int tradee, i;
42:
43: trading = TRUE;
44: for (i = 0; i < 2; i++) {
45: trades[i].cash = 0;
46: trades[i].gojf = FALSE;
47: trades[i].prop_list = NULL;
48: }
49: over:
50: if (num_play == 1) {
51: printf("There ain't no-one around to trade WITH!!\n");
52: return;
53: }
54: if (num_play > 2) {
55: tradee = getinp("Which player do you wish to trade with? ",
56: name_list);
57: if (tradee == num_play)
58: return;
59: if (tradee == player) {
60: printf("You can't trade with yourself!\n");
61: goto over;
62: }
63: }
64: else
65: tradee = 1 - player;
66: get_list(0, player);
67: get_list(1, tradee);
68: if (getyn("Do you wish a summary? ") == 0)
69: summate();
70: if (getyn("Is the trade ok? ") == 0)
71: do_trade();
72: }
73: /*
74: * This routine gets the list of things to be trader for the
75: * player, and puts in the structure given.
76: */
77: get_list(struct_no, play_no)
78: int struct_no, play_no; {
79:
80: reg int sn, pn;
81: reg PLAY *pp;
82: int numin, prop, num_prp;
83: OWN *op;
84: TRADE *tp;
85:
86: for (numin = 0; numin < MAX_PRP; numin++)
87: used[numin] = FALSE;
88: sn = struct_no, pn = play_no;
89: pp = &play[pn];
90: tp = &trades[sn];
91: tp->trader = pn;
92: printf("player %s (%d):\n", pp->name, pn+1);
93: if (pp->own_list) {
94: numin = set_list(pp->own_list);
95: for (num_prp = numin; num_prp; ) {
96: prop = getinp("Which property do you wish to trade? ",
97: list);
98: if (prop == numin)
99: break;
100: else if (used[prop])
101: printf("You've already allocated that.\n");
102: else {
103: num_prp--;
104: used[prop] = TRUE;
105: for (op = pp->own_list; prop--; op = op->next)
106: continue;
107: add_list(pn, &(tp->prop_list), sqnum(op->sqr));
108: }
109: }
110: }
111: if (pp->money > 0) {
112: printf("You have $%d. ", pp->money);
113: tp->cash = get_int("How much are you trading? ");
114: }
115: if (pp->num_gojf > 0) {
116: once_more:
117: printf("You have %d get-out-of-jail-free cards. ",pp->num_gojf);
118: tp->gojf = get_int("How many are you trading? ");
119: if (tp->gojf > pp->num_gojf) {
120: printf("You don't have that many. Try again.\n");
121: goto once_more;
122: }
123: }
124: }
125: /*
126: * This routine sets up the list of tradable property.
127: */
128: set_list(the_list)
129: reg OWN *the_list; {
130:
131: reg int i;
132: reg OWN *op;
133:
134: i = 0;
135: for (op = the_list; op; op = op->next)
136: if (!used[i])
137: list[i++] = op->sqr->name;
138: list[i++] = "done";
139: list[i--] = 0;
140: return i;
141: }
142: /*
143: * This routine summates the trade.
144: */
145: summate() {
146:
147: reg bool some;
148: reg int i;
149: reg TRADE *tp;
150: OWN *op;
151:
152: for (i = 0; i < 2; i++) {
153: tp = &trades[i];
154: some = FALSE;
155: printf("Player %s (%d) gives:\n", play[tp->trader].name,
156: tp->trader+1);
157: if (tp->cash > 0)
158: printf("\t$%d\n", tp->cash), some++;
159: if (tp->gojf > 0)
160: printf("\t%d get-out-of-jail-free card(s)\n", tp->gojf),
161: some++;
162: if (tp->prop_list) {
163: for (op = tp->prop_list; op; op = op->next)
164: putchar('\t'), printsq(sqnum(op->sqr), TRUE);
165: some++;
166: }
167: if (!some)
168: printf("\t-- Nothing --\n");
169: }
170: }
171: /*
172: * This routine actually executes the trade.
173: */
174: do_trade() {
175:
176: move_em(&trades[0], &trades[1]);
177: move_em(&trades[1], &trades[0]);
178: }
179: /*
180: * This routine does a switch from one player to another
181: */
182: move_em(from, to)
183: TRADE *from, *to; {
184:
185: reg PLAY *pl_fr, *pl_to;
186: reg OWN *op;
187:
188: pl_fr = &play[from->trader];
189: pl_to = &play[to->trader];
190:
191: pl_fr->money -= from->cash;
192: pl_to->money += from->cash;
193: pl_fr->num_gojf -= from->gojf;
194: pl_to->num_gojf += from->gojf;
195: for (op = from->prop_list; op; op = op->next) {
196: add_list(to->trader, &(pl_to->own_list), sqnum(op->sqr));
197: op->sqr->owner = to->trader;
198: del_list(from->trader, &(pl_fr->own_list), sqnum(op->sqr));
199: }
200: set_ownlist(to->trader);
201: }
202: /*
203: * This routine lets a player resign
204: */
205: resign() {
206:
207: reg int i, new_own;
208: reg OWN *op;
209: SQUARE *sqp;
210:
211: if (cur_p->money <= 0) {
212: switch (board[cur_p->loc].type) {
213: case UTIL:
214: case RR:
215: case PRPTY:
216: new_own = board[cur_p->loc].owner;
217: break;
218: default: /* Chance, taxes, etc */
219: new_own = num_play;
220: break;
221: }
222: if (new_own == num_play)
223: printf("You would resign to the bank\n");
224: else
225: printf("You would resign to %s\n", name_list[new_own]);
226: }
227: else if (num_play == 1) {
228: new_own = num_play;
229: printf("You would resign to the bank\n");
230: }
231: else {
232: name_list[num_play] = "bank";
233: do {
234: new_own = getinp("Who do you wish to resign to? ",
235: name_list);
236: if (new_own == player)
237: printf("You can't resign to yourself!!\n");
238: } while (new_own == player);
239: name_list[num_play] = "done";
240: }
241: if (getyn("Do you really want to resign? ", yn) != 0)
242: return;
243: if (num_play == 1) {
244: printf("Then NOBODY wins (not even YOU!)\n");
245: exit(0);
246: }
247: if (new_own < num_play) { /* resign to player */
248: printf("resigning to player\n");
249: trades[0].trader = new_own;
250: trades[0].cash = trades[0].gojf = 0;
251: trades[0].prop_list = NULL;
252: trades[1].trader = player;
253: trades[1].cash = cur_p->money > 0 ? cur_p->money : 0;
254: trades[1].gojf = cur_p->num_gojf;
255: trades[1].prop_list = cur_p->own_list;
256: do_trade();
257: }
258: else { /* resign to bank */
259: printf("resigning to bank\n");
260: for (op = cur_p->own_list; op; op = op->next) {
261: sqp = op->sqr;
262: sqp->owner = -1;
263: sqp->desc->morg = FALSE;
264: if (sqp->type == PRPTY) {
265: isnot_monop(sqp->desc->mon_desc);
266: sqp->desc->houses = 0;
267: }
268: }
269: if (cur_p->num_gojf)
270: ret_card(cur_p);
271: }
272: for (i = player; i < num_play; i++) {
273: name_list[i] = name_list[i+1];
274: if (i + 1 < num_play)
275: cpy_st(&play[i], &play[i+1], sizeof (PLAY));
276: }
277: name_list[num_play--] = 0;
278: for (i = 0; i < N_SQRS; i++)
279: if (board[i].owner > player)
280: --board[i].owner;
281: player = --player < 0 ? num_play - 1 : player;
282: next_play();
283: if (num_play < 2) {
284: printf("\nThen %s WINS!!!!!\n", play[0].name);
285: printhold(0);
286: printf("That's a grand worth of $%d.\n",
287: play[0].money+prop_worth(&play[0]));
288: exit(0);
289: }
290: }
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