Annotation of 43BSDTahoe/games/phantasia/Makefile, revision 1.1.1.1

1.1       root        1: # Makefile for Phantasia 3.3.2
                      2: #
                      3: # To create game:
                      4: #
                      5: # 1)  Set up a directory where the game and its support files will live.
                      6: #        (It is suggested that the source be kept somewhere else.)
                      7: #
                      8: # 2)  Set up the variables in Makefile CAREFULLY to reflect your
                      9: #        particular situation.
                     10: #
                     11: # 3)  Check out ok_to_play() at the end of main.c if you want to include
                     12: #        code to restrict access at certain times.
                     13: #
                     14: # 4)  'make install' and sit back and watch.
                     15: #
                     16: # NOTE:  'setup' MUST be executed before trying to run 'phantasia'.
                     17: #       The install procedure does this for you.
                     18: #
                     19: #
                     20: # To convert from 3.3.1 or 3.3.1+ to 3.3.2:
                     21: #
                     22: # 1)   'make convert'  (3.3.1+: 'make PLUS=-DPHANTPLUS convert')
                     23: #
                     24: # 2)   Move 'newcharacs' to 'characs'.
                     25: #
                     26: 
                     27: RM =           -rm
                     28: SHAR =         /d2/estes/bin/shar
                     29: # Tell 'make' to use /bin/sh for all commands.
                     30: SHELL =                /bin/sh
                     31: 
                     32: # PLOTDEVICE is used for plotting the map.
                     33: # Change as appropriate.
                     34: PLOTDEVICE =   > /dev/tty
                     35: 
                     36: # Add '-ljobs' to LDFLAGS if 4.1bsd; add -ltermlib if not SVR2.
                     37: # Need separate i/d space on small machines.
                     38: # May need '-f' on machines without floating point hardware.
                     39: LIBS= -lm -lcurses -ltermlib
                     40: 
                     41: # DEST is where the program and its support files reside
                     42: DEST =         /usr/games/lib/phantasia
                     43: DESTR =                /usr/games
                     44: 
                     45: MDIR=  /usr/man/cat6
                     46: 
                     47: .SUFFIXES: .6 .0
                     48: 
                     49: 
                     50: # The following are program constants which are implementation dependent.
                     51: #
                     52: # DEST is passed on.  Note that there is no closing quote here.
                     53: # WIZARD is the login of the one who will clean up things.
                     54: # UID is the uid of game wizard.
                     55: # define OK_TO_PLAY to restrict playing access at certain times.
                     56: #      Also see function ok_to_play() in main.c, and tailor to your own needs.
                     57: # define ENEMY to include code for checking of a 'hit list' of resricted 
                     58: #      accounts.  The list of logins goes in the file 'enemy'.
                     59: # SHELL is the default shell for shell escapes.  If SHELL is not defined,
                     60: #      shell escapes are not enabled.
                     61: # define BSD41 for 4.1bsd
                     62: # define BSD42 for 4.2bsd
                     63: # define SYS3 for System III, or similar (like Version 7)
                     64: # define SYS5 for System V
                     65: # If you don't have 'strchr()', put '-Dstrchr=index' below.
                     66: # May need '-I/usr/include/sys' for 4.2bsd.
                     67: CFLAGS =       -O \
                     68:                -DDEST=\"${DEST} \
                     69:                -DDESTR=\"${DESTR} \
                     70:                -DWIZARD=\"root\" \
                     71:                -DUID=0 \
                     72:                -DENEMY \
                     73:                -DBSD42
                     74: 
                     75: SRCS=  main.c fight.c io.c interplayer.c gamesupport.c misc.c phantglobs.c
                     76: OBJS=  main.o fight.o io.o interplayer.o gamesupport.o misc.o phantglobs.o
                     77: HFILES =       phantdefs.h phantstruct.h macros.h include.h
                     78: LIBC=  /lib/libc.a
                     79: 
                     80: all:           phantasia setup phantasia.0
                     81: 
                     82: # Make the game.
                     83: phantasia:     ${OBJS} ${LIBC}
                     84:                ${CC} ${OBJS} -o $@ ${LIBS}
                     85: 
                     86: ${OBJS}:       ${HFILES}
                     87: 
                     88: # Make the initialization program.
                     89: setup:         phantglobs.o setup.o monsters.asc ${LIBC}
                     90:                ${CC} phantglobs.o setup.o -o $@ ${LIBS}
                     91: 
                     92: setup.o: ${HFILES}
                     93: 
                     94: # Make documentation.
                     95: # The flags below on tbl and nroff are to make a line printable version.
                     96: .6.0:
                     97:        tbl -TX phantasia.6 | /usr/man/manroff > phantasia.0
                     98: 
                     99: # Install game and documentation.  Initialize.
                    100: install: FRC
                    101:        -[ -d ${DESTDIR}/usr/games/lib/phantasia ] || mkdir ${DESTDIR}/usr/games/lib/phantasia
                    102:        chmod 700 /usr/games/lib/phantasia
                    103:        chown games.bin /usr/games/lib/phantasia
                    104:        install -s -o games -g bin -m 4700 phantasia ${DESTDIR}/usr/games/hide
                    105:        (cd ${DESTDIR}/usr/games; rm -f phantasia; ln -s dm phantasia; chown games.bin phantasia)
                    106:        install -c -o games -g bin -m 400 phantasia.0 ${DESTDIR}/usr/games/lib/phantasia/phant.help
                    107:        install -c -o bin -g bin -m 444 phantasia.0 ${DESTDIR}${MDIR}
                    108:        ./setup
                    109:        chown games.bin /usr/games/lib/phantasia/*
                    110: 
                    111: # Make Phantasia map.
                    112: # Change the map commands reflect your installation.
                    113: # Pre-System III installations may use 'plot' instead of 'tplot'.
                    114: map:           map.c
                    115:                cc -O map.c -lplot -o map
                    116:                map | tplot -t4014 ${PLOTDEVICE}
                    117: 
                    118: # Convert old character file to new format.
                    119: # 'convert' is meant to be run only once.
                    120: # PLUS = PHANTPLUS for conversion from 3.3.1+.
                    121: convert:       convert.c oldplayer.h phantstruct.h
                    122:                ${CC} ${CFLAGS} ${PLUS} convert.c ${LDFLAGS} -o convert
                    123:                convert
                    124:                @echo "New data is in newcharacs."
                    125: 
                    126: # Clean up directory after installation.
                    127: clean:
                    128:                ${RM} -f *.o core phantasia phant.help phantasia.0 setup
                    129: 
                    130: depend: FRC
                    131:        mkdep ${CFLAGS} ${SRCS}
                    132: 
                    133: lint: FRC
                    134:        lint ${CFLAGS} ${SRCS}
                    135: 
                    136: tags: FRC
                    137:        ctags ${SRCS}
                    138: 
                    139: FRC:
                    140: 
                    141: # DO NOT DELETE THIS LINE -- mkdep uses it.
                    142: # DO NOT PUT ANYTHING AFTER THIS LINE, IT WILL GO AWAY.
                    143: 
                    144: main.o: main.c include.h /usr/include/ctype.h /usr/include/curses.h
                    145: main.o: /usr/include/stdio.h /usr/include/sgtty.h /usr/include/sys/ioctl.h
                    146: main.o: /usr/include/sys/ttychars.h /usr/include/sys/ttydev.h
                    147: main.o: /usr/include/math.h /usr/include/pwd.h /usr/include/setjmp.h
                    148: main.o: /usr/include/signal.h /usr/include/machine/trap.h /usr/include/time.h
                    149: main.o: macros.h phantdefs.h phantstruct.h phantglobs.h
                    150: fight.o: fight.c include.h /usr/include/ctype.h /usr/include/curses.h
                    151: fight.o: /usr/include/stdio.h /usr/include/sgtty.h /usr/include/sys/ioctl.h
                    152: fight.o: /usr/include/sys/ttychars.h /usr/include/sys/ttydev.h
                    153: fight.o: /usr/include/math.h /usr/include/pwd.h /usr/include/setjmp.h
                    154: fight.o: /usr/include/signal.h /usr/include/machine/trap.h /usr/include/time.h
                    155: fight.o: macros.h phantdefs.h phantstruct.h phantglobs.h
                    156: io.o: io.c include.h /usr/include/ctype.h /usr/include/curses.h
                    157: io.o: /usr/include/stdio.h /usr/include/sgtty.h /usr/include/sys/ioctl.h
                    158: io.o: /usr/include/sys/ttychars.h /usr/include/sys/ttydev.h /usr/include/math.h
                    159: io.o: /usr/include/pwd.h /usr/include/setjmp.h /usr/include/signal.h
                    160: io.o: /usr/include/machine/trap.h /usr/include/time.h macros.h phantdefs.h
                    161: io.o: phantstruct.h phantglobs.h
                    162: interplayer.o: interplayer.c include.h /usr/include/ctype.h
                    163: interplayer.o: /usr/include/curses.h /usr/include/stdio.h /usr/include/sgtty.h
                    164: interplayer.o: /usr/include/sys/ioctl.h /usr/include/sys/ttychars.h
                    165: interplayer.o: /usr/include/sys/ttydev.h /usr/include/math.h /usr/include/pwd.h
                    166: interplayer.o: /usr/include/setjmp.h /usr/include/signal.h
                    167: interplayer.o: /usr/include/machine/trap.h /usr/include/time.h macros.h
                    168: interplayer.o: phantdefs.h phantstruct.h phantglobs.h
                    169: gamesupport.o: gamesupport.c include.h /usr/include/ctype.h
                    170: gamesupport.o: /usr/include/curses.h /usr/include/stdio.h /usr/include/sgtty.h
                    171: gamesupport.o: /usr/include/sys/ioctl.h /usr/include/sys/ttychars.h
                    172: gamesupport.o: /usr/include/sys/ttydev.h /usr/include/math.h /usr/include/pwd.h
                    173: gamesupport.o: /usr/include/setjmp.h /usr/include/signal.h
                    174: gamesupport.o: /usr/include/machine/trap.h /usr/include/time.h macros.h
                    175: gamesupport.o: phantdefs.h phantstruct.h phantglobs.h
                    176: misc.o: misc.c include.h /usr/include/ctype.h /usr/include/curses.h
                    177: misc.o: /usr/include/stdio.h /usr/include/sgtty.h /usr/include/sys/ioctl.h
                    178: misc.o: /usr/include/sys/ttychars.h /usr/include/sys/ttydev.h
                    179: misc.o: /usr/include/math.h /usr/include/pwd.h /usr/include/setjmp.h
                    180: misc.o: /usr/include/signal.h /usr/include/machine/trap.h /usr/include/time.h
                    181: misc.o: macros.h phantdefs.h phantstruct.h phantglobs.h
                    182: phantglobs.o: phantglobs.c include.h /usr/include/ctype.h /usr/include/curses.h
                    183: phantglobs.o: /usr/include/stdio.h /usr/include/sgtty.h
                    184: phantglobs.o: /usr/include/sys/ioctl.h /usr/include/sys/ttychars.h
                    185: phantglobs.o: /usr/include/sys/ttydev.h /usr/include/math.h /usr/include/pwd.h
                    186: phantglobs.o: /usr/include/setjmp.h /usr/include/signal.h
                    187: phantglobs.o: /usr/include/machine/trap.h /usr/include/time.h macros.h
                    188: phantglobs.o: phantdefs.h phantstruct.h phantglobs.h
                    189: 
                    190: # IF YOU PUT ANYTHING HERE IT WILL GO AWAY

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